Player Matchup

Fenrir
Fenrir
Coyote56
Fenrir
Level 16
God Stats
1W - 1L
1,894 SR
Queue Stats
6W - 10L
1,269 Elo+
Solo
Apollo
Apollo
Rinkashil
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
T-Maxximus
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,168 Elo+
Party 2
Anhur
Anhur
XIIIXXXVII
Anhur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
nyckynykolas
Cu Chulainn
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,579 SR
1,387 Elo+

VS

Team Averages
Level 21
1,350 SR
1,211 Elo+
Tiamat
Tiamat
MacyBelladonna
Tiamat
Level 89
God Stats
2W - 4L
1,300 SR
Queue Stats
10W - 25L
1,285 Elo+
Party 1
Yemoja
Yemoja
MoowiesEmpire
Yemoja
Level 4
God Stats
3W - 6L
1,229 SR
Queue Stats
4W - 9L
1,164 Elo+
Party 1
Guan Yu
Guan Yu
RagnarDemigod46
Guan Yu
Level 4
God Stats
3W - 2L
1,710 SR
Queue Stats
4W - 9L
1,164 Elo+
Party 1
Erlang Shen
Erlang Shen
SneNokle
Erlang Shen
Level 7
God Stats
6W - 8L
1,321 SR
Queue Stats
63W - 42L
1,322 Elo+
Solo
Neith
Neith
Sticks5500
Neith
Level 3
God Stats
2W - 4L
1,191 SR
Queue Stats
3W - 5L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coyote56
Fenrir
14
4 / 7 / 4
9,665
1,074
12,463
14,292
7,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Rinkashil
Apollo
13
1 / 5 / 3
7,951
883
4,275
6,469
2,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
T-Maxximus
Olorun
14
0 / 4 / 2
8,096
900
3,893
8,160
3,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
13
0 / 7 / 2
7,598
844
3,872
8,874
2,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
nyckynykolas
Cu Chulainn
14
3 / 5 / 0
8,659
962
6,905
19,087
13,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

174

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 12
10,212
1,135
13,380
8,513
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 0 / 13
9,894
1,099
5,639
4,001
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 11
8,844
983
6,600
9,636
4,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
SneNokle
Erlang Shen
16
12 / 2 / 7
11,266
1,252
16,205
8,743
6,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
3 / 2 / 14
9,681
1,076
10,934
4,897
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
8
Kills
27
28
Deaths
8
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Coyote56
Fenrir
4
7
4
0.86
W
7
3
12
4.33
W
2
0
13
8.5
W
3
1
11
8.5
L
Apollo
Rinkashil
Apollo
1
5
3
0.5
W
Erlang Shen
SneNokle
Erlang Shen
12
2
7
7.75
W
Neith
3
2
14
5
L
Olorun
T-Maxximus
Olorun
0
4
2
0.25
L
Anhur
0
7
2
0.14
L
Cu Chulainn
nyckynykolas
Cu Chulainn
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
52,758
56,882
Taken
35,790
29,948
Mitigated
22,727
6,081
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Coyote56
Fenrir
12,463
3,168
0
1,753
14,292
7,948
0
6,001
8,291
0
20,627
W
13,380
1,421
0
2,088
8,513
6,174
0
342
8,171
25,919
0
W
5,639
642
1,233
530
4,001
3,902
0
481
3,520
23,291
0
W
6,600
1,726
1,229
1,571
9,636
4,353
0
1,255
8,381
0
11,219
L
Apollo
Rinkashil
Apollo
4,275
3,193
0
0
6,469
2,303
0
3,805
2,664
0
7,519
W
Erlang Shen
SneNokle
Erlang Shen
16,205
9,294
0
1,899
8,743
6,392
0
1,408
7,335
860
26,102
W
Neith
10,934
6,597
0
1,024
4,897
1,906
0
422
4,475
0
20,083
L
Olorun
T-Maxximus
Olorun
3,893
2,875
0
908
8,160
3,665
0
2,661
5,499
20,235
0
L
Anhur
3,872
2,519
0
110
8,874
2,806
0
1,803
7,071
0
9,331
L
Cu Chulainn
nyckynykolas
Cu Chulainn
6,905
2,281
0
3,310
19,087
13,226
0
4,894
14,193
15
26,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
49,897
100
Minions Killed
127
2
Camps Cleared
7
714,288
Distance Traveled
847,919
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,665
1,074
10
1
2
175,764
2
W
Tiamat
10,212
1,135
29
3
2
187,636
1
W
Yemoja
9,894
1,099
42
5
0
168,223
1
W
Guan Yu
8,844
983
10
1
3
157,947
1
L
Apollo
7,951
883
8
1
0
112,287
1
W
Erlang Shen
11,266
1,252
20
2
2
196,054
0
W
Neith
9,681
1,076
26
3
0
138,059
1
L
Olorun
8,096
900
34
4
0
127,780
0
L
Anhur
7,598
844
5
1
0
122,004
2
L
Cu Chulainn
8,659
962
43
5
0
176,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role