Player Matchup

Neith
Neith
AK the G0D
Neith
Level 60
God Stats
10W - 1L
1,850 SR
Queue Stats
14W - 6L
1,695 Elo+
Party 2
Jormungandr
Jormungandr
Gareesuhn
Jormungandr
Level 66
God Stats
2W - 2L
1,700 SR
Queue Stats
12W - 9L
1,611 Elo+
Party 2
Anubis
Anubis
SouLxOwneR
Anubis
Level 147
God Stats
1W - 0L
1,610 SR
Queue Stats
76W - 60L
1,663 Elo+
Party 2
Team Averages
Level 91
1,720 SR
1,656 Elo+

VS

Team Averages
Level 123
1,331 SR
1,428 Elo+
Ao Kuang
Ao Kuang
Cuervinho75
Ao Kuang
Level 67
God Stats
2W - 4L
1,261 SR
Queue Stats
58W - 96L
1,303 Elo+
Solo
Raijin
Raijin
FramedZero71
Raijin
Level 153
God Stats
0W - 3L
1,572 SR
Queue Stats
57W - 48L
1,510 Elo+
Party 1
Chaac
Chaac
TheJoyel15
Chaac
Level 149
God Stats
0W - 3L
1,161 SR
Queue Stats
47W - 39L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 1 / 5
7,284
728
8,484
4,380
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Gareesuhn
Jormungandr
10
2 / 2 / 6
7,827
783
6,361
9,295
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
SouLxOwneR
Anubis
12
4 / 1 / 4
7,832
783
6,529
6,343
4,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cuervinho75
Ao Kuang
8
0 / 7 / 3
6,381
638
2,231
11,491
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
11
3 / 0 / 1
7,296
730
7,461
4,956
2,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
1 / 2 / 3
6,919
692
7,228
10,497
7,073
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
5
5.5
L
Ao Kuang
Cuervinho75
Ao Kuang
0
7
3
0.21
L
Raijin
3
0
1
3.5
W
Jormungandr
Gareesuhn
Jormungandr
2
2
6
2.5
W
Anubis
SouLxOwneR
Anubis
4
1
4
6
L
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
16,920
20,018
Taken
26,944
13,288
Mitigated
12,156
5,247
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,484
5,402
0
853
4,380
1,420
0
1,926
2,454
0
23,357
L
Ao Kuang
Cuervinho75
Ao Kuang
2,231
612
398
2,007
11,491
2,793
0
6,059
5,432
12,688
0
L
Raijin
7,461
807
0
1,140
4,956
2,290
462
2,743
2,213
33,697
0
W
Jormungandr
Gareesuhn
Jormungandr
6,361
1,031
830
1,112
9,295
6,965
66
4,473
4,822
21,649
0
W
Anubis
SouLxOwneR
Anubis
6,529
117
0
2,452
6,343
4,903
0
3,317
3,026
41,776
0
L
Chaac
7,228
522
0
3,813
10,497
7,073
234
4,189
6,308
0
22,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
20,596
132
Minions Killed
112
0
Camps Cleared
0
563,561
Distance Traveled
527,682
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,284
728
49
5
0
185,113
1
L
Ao Kuang
6,381
638
20
2
0
156,613
0
L
Raijin
7,296
730
52
5
0
175,682
4
W
Jormungandr
7,827
783
29
3
0
202,697
3
W
Anubis
7,832
783
54
5
0
175,751
2
L
Chaac
6,919
692
40
4
0
195,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role