Player Matchup

Mercury
Mercury
ChaiPeeLatte
Mercury
Level 22
God Stats
22W - 36L
1,365 SR
Queue Stats
105W - 131L
1,271 Elo+
Solo
Nu Wa
Nu Wa
FeelNFunky
Nu Wa
Level 27
God Stats
9W - 7L
1,581 SR
Queue Stats
82W - 84L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Geaeros
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,400 Elo+
Party 1
Yemoja
Yemoja
Yoake420
Yemoja
Level 6
God Stats
10W - 9L
1,538 SR
Queue Stats
11W - 16L
1,303 Elo+
Solo
Merlin
Merlin
xNathanXV
Merlin
Level 120
God Stats
4W - 2L
1,634 SR
Queue Stats
60W - 39L
1,558 Elo+
Party 1
Team Averages
Level 37
1,524 SR
1,411 Elo+

VS

Team Averages
Level 20
1,498 SR
1,373 Elo+
Mercury
Mercury
Ez Chrome
Mercury
Level 19
God Stats
31W - 29L
1,579 SR
Queue Stats
190W - 192L
1,442 Elo+
Solo
Da Ji
Da Ji
Reysinnombre316
Da Ji
Level 8
God Stats
7W - 12L
1,206 SR
Queue Stats
182W - 239L
1,164 Elo+
Solo
Loki
Loki
XX_Maestro_E
Loki
Level 26
God Stats
2W - 9L
1,480 SR
Queue Stats
81W - 86L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lysosomes711
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 20L
1,330 Elo+
Solo
Cerberus
Cerberus
manzzana
Cerberus
Level 27
God Stats
49W - 45L
1,508 SR
Queue Stats
213W - 180L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChaiPeeLatte
Mercury
20
3 / 3 / 15
13,634
909
14,591
12,680
6,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
20
10 / 1 / 16
15,882
1,059
29,316
15,222
6,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Geaeros
Cthulhu
20
2 / 8 / 15
13,141
876
12,141
20,593
19,133
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Yoake420
Yemoja
20
1 / 1 / 10
14,080
939
5,350
10,748
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
xNathanXV
Merlin
20
13 / 2 / 13
16,661
1,111
32,704
12,108
5,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ez Chrome
Mercury
19
6 / 6 / 5
14,507
967
14,673
18,435
7,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 7 / 6
12,410
827
3,101
13,278
5,400
19
1 / 9 / 6
12,969
865
14,279
24,049
8,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
lysosomes711
Ah Muzen Cab
20
4 / 6 / 7
14,095
940
18,061
17,629
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
manzzana
Cerberus
19
3 / 1 / 7
13,905
927
15,203
29,818
44,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
29
Kills
15
15
Deaths
29
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChaiPeeLatte
Mercury
3
3
15
3.5
L
Mercury
Ez Chrome
Mercury
6
6
5
1.42
W
Nu Wa
10
1
16
18
W
Cthulhu
Geaeros
Cthulhu
2
8
15
1.19
L
1
7
6
0.57
L
1
9
6
0.44
W
Yemoja
Yoake420
Yemoja
1
1
10
6
L
Ah Muzen Cab
lysosomes711
Ah Muzen Cab
4
6
7
1.25
L
Cerberus
manzzana
Cerberus
3
1
7
6.5
W
Merlin
xNathanXV
Merlin
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,102
Damage
65,317
71,351
Taken
103,209
52,300
Mitigated
72,554
17,044
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChaiPeeLatte
Mercury
14,591
9,005
0
0
12,680
6,035
0
2,298
10,382
0
21,401
L
Mercury
Ez Chrome
Mercury
14,673
7,193
0
763
18,435
7,192
0
12,142
6,293
0
33,380
W
Nu Wa
29,316
14,622
688
6,290
15,222
6,898
0
5,091
10,131
54,193
0
W
Cthulhu
Geaeros
Cthulhu
12,141
992
0
0
20,593
19,133
0
3,004
17,589
22,701
0
L
3,101
180
0
0
13,278
5,400
0
10,630
2,648
0
10,253
L
14,279
2,582
0
0
24,049
8,659
0
18,855
5,194
0
43,379
W
Yemoja
Yoake420
Yemoja
5,350
746
2,155
1,279
10,748
14,336
0
2,223
8,525
34,596
0
L
Ah Muzen Cab
lysosomes711
Ah Muzen Cab
18,061
8,085
0
1,964
17,629
6,486
0
14,831
2,772
249
73,500
L
Cerberus
manzzana
Cerberus
15,203
276
0
4,947
29,818
44,817
0
23,053
6,765
41,225
0
W
Merlin
xNathanXV
Merlin
32,704
2,438
3,057
3,575
12,108
5,898
0
2,756
9,352
69,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,398
Gold Earned
67,886
292
Minions Killed
295
6
Camps Cleared
12
1,291,345
Distance Traveled
1,281,840
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,634
909
26
2
2
304,677
1
L
Mercury
14,507
967
21
1
10
323,524
0
W
Nu Wa
15,882
1,059
83
6
3
251,198
0
W
Cthulhu
13,141
876
24
2
0
251,887
0
L
Da Ji
12,410
827
20
1
0
148,514
0
L
Loki
12,969
865
70
5
0
311,504
0
W
Yemoja
14,080
939
65
4
1
246,807
0
L
Ah Muzen Cab
14,095
940
116
8
2
234,653
0
L
Cerberus
13,905
927
68
5
0
263,645
0
W
Merlin
16,661
1,111
94
6
0
236,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role