Player Matchup

Cthulhu
Cthulhu
JamNCam
Cthulhu
Level 8
God Stats
2W - 1L
1,736 SR
Queue Stats
6W - 5L
1,587 Elo+
Party 2
Baba Yaga
Baba Yaga
JimJonJackJimm
Baba Yaga
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 10L
1,642 Elo+
Solo
Cerberus
Cerberus
TruZillah
Cerberus
Level 24
God Stats
13W - 4L
1,648 SR
Queue Stats
118W - 131L
1,316 Elo+
Solo
Xbalanque
Xbalanque
mater007
Xbalanque
Level 22
God Stats
8W - 2L
1,500 SR
Queue Stats
199W - 217L
1,413 Elo+
Solo
The Morrigan
The Morrigan
nachos413
The Morrigan
Level 117
God Stats
11W - 7L
1,606 SR
Queue Stats
174W - 144L
1,537 Elo+
Party 2
Team Averages
Level 37
1,598 SR
1,499 Elo+

VS

Team Averages
Level 10
1,455 SR
1,442 Elo+
Mulan
Mulan
NoNameProGamer
Mulan
Level 8
God Stats
2W - 5L
1,236 SR
Queue Stats
13W - 24L
1,248 Elo+
Party 1
Sol
Sol
PolskiGrzybek
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,184 Elo+
Party 1
Khepri
Khepri
ThiccGothMommyGf
Khepri
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 133L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoinkDaddy
Tsukuyomi
Level 3
God Stats
2W - 2L
1,475 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Neith
Neith
zlootz
Neith
Level 6
God Stats
6W - 8L
1,566 SR
Queue Stats
28W - 26L
1,864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JamNCam
Cthulhu
10
2 / 2 / 6
5,893
536
3,967
4,939
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
JimJonJackJimm
Baba Yaga
11
4 / 2 / 8
6,903
628
4,553
6,644
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TruZillah
Cerberus
10
5 / 1 / 7
6,794
618
3,869
7,260
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
mater007
Xbalanque
12
4 / 1 / 7
7,258
660
3,328
5,634
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
nachos413
The Morrigan
11
6 / 1 / 7
7,186
653
4,750
3,544
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,989
454
2,528
5,506
2,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 7 / 0
4,778
434
1,451
6,279
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 2 / 2
5,100
464
1,353
5,551
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
YoinkDaddy
Tsukuyomi
11
5 / 5 / 0
6,467
588
3,343
8,571
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
zlootz
Neith
7
1 / 5 / 1
4,944
449
2,794
5,943
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
21
Kills
7
7
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JamNCam
Cthulhu
2
2
6
2.5
W
Baba Yaga
JimJonJackJimm
Baba Yaga
4
2
8
4
L
0
3
1
0.17
L
0
7
0
0
L
1
2
2
1
W
Cerberus
TruZillah
Cerberus
5
1
7
8.5
L
Tsukuyomi
YoinkDaddy
Tsukuyomi
5
5
0
1
W
Xbalanque
mater007
Xbalanque
4
1
7
7.5
W
The Morrigan
nachos413
The Morrigan
6
1
7
9.5
L
Neith
zlootz
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
11,469
28,021
Taken
31,850
12,450
Mitigated
12,588
8,854
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JamNCam
Cthulhu
3,967
196
294
795
4,939
3,338
557
41
4,738
17,191
1,257
W
Baba Yaga
JimJonJackJimm
Baba Yaga
4,553
832
0
1,948
6,644
2,167
535
514
6,105
28,695
0
L
2,528
228
0
173
5,506
2,340
137
4,168
1,338
0
14,020
L
1,451
631
0
710
6,279
2,078
0
4,920
1,171
16,755
1,016
L
1,353
250
0
363
5,551
3,744
117
1,234
4,303
13,809
0
W
Cerberus
TruZillah
Cerberus
3,869
220
0
1,506
7,260
4,363
766
765
6,495
20,063
0
L
Tsukuyomi
YoinkDaddy
Tsukuyomi
3,343
689
0
1,982
8,571
2,683
0
3,257
5,166
0
26,992
W
Xbalanque
mater007
Xbalanque
3,328
1,500
0
3,254
5,634
1,511
495
419
5,215
0
41,114
W
The Morrigan
nachos413
The Morrigan
4,750
786
307
750
3,544
1,071
986
955
2,589
25,589
2
L
Neith
zlootz
Neith
2,794
1,884
0
1,047
5,943
1,743
264
3,144
2,799
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
26,278
287
Minions Killed
197
0
Camps Cleared
0
1,059,876
Distance Traveled
964,140
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,893
536
35
3
0
200,715
0
W
Baba Yaga
6,903
628
65
6
0
224,187
5
L
Mulan
4,989
454
41
4
0
184,626
2
L
Sol
4,778
434
31
3
0
194,748
0
L
Khepri
5,100
464
19
2
0
177,181
0
W
Cerberus
6,794
618
46
4
0
241,723
2
L
Tsukuyomi
6,467
588
61
6
0
229,237
3
W
Xbalanque
7,258
660
90
8
0
190,714
1
W
The Morrigan
7,186
653
51
5
0
202,537
4
L
Neith
4,944
449
45
4
0
178,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role