Player Matchup

Xbalanque
Xbalanque
BigDreams254
Xbalanque
Level 144
God Stats
54W - 49L
1,505 SR
Queue Stats
803W - 812L
1,482 Elo+
Solo
Pele
Pele
HastyGosling339
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,591 Elo+
Solo
Janus
Janus
SLUN4689
Janus
Level 71
God Stats
37W - 32L
1,598 SR
Queue Stats
342W - 326L
1,609 Elo+
Solo
Da Ji
Da Ji
SugarrMoon
Da Ji
Level 108
God Stats
155W - 152L
1,619 SR
Queue Stats
1,147W - 1,091L
1,504 Elo+
Solo
Athena
Athena
marcusfinix50
Athena
Level 55
God Stats
1W - 1L
1,767 SR
Queue Stats
40W - 38L
1,553 Elo+
Solo
Team Averages
Level 101
1,598 SR
1,548 Elo+

VS

Team Averages
Level 96
1,738 SR
1,536 Elo+
Thor
Thor
Adrianoboe
Thor
Level 94
God Stats
12W - 4L
1,842 SR
Queue Stats
1,135W - 1,082L
1,510 Elo+
Party 1
Poseidon
Poseidon
TheKingOfDeadM
Poseidon
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,516 Elo+
Solo
Ares
Ares
Tigre18s
Ares
Level 151
God Stats
5W - 1L
1,845 SR
Queue Stats
531W - 521L
1,534 Elo+
Party 1
Izanami
Izanami
phoebasaurus
Izanami
Level 60
God Stats
30W - 18L
1,780 SR
Queue Stats
115W - 109L
1,584 Elo+
Solo
Chang'e
Chang'e
xSteve2196
Chang'e
Level 124
God Stats
8W - 5L
1,724 SR
Queue Stats
585W - 581L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigDreams254
Xbalanque
14
2 / 6 / 3
8,791
440
11,050
14,914
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 6 / 1
10,713
536
10,278
17,278
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
SLUN4689
Janus
13
1 / 9 / 2
8,949
447
9,723
12,548
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
16
1 / 1 / 0
9,312
466
7,705
12,006
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 8 / 4
7,980
399
7,790
19,231
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 13
11,479
574
10,566
10,653
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
19
2 / 1 / 3
11,426
571
7,461
10,699
9,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
4 / 4 / 18
9,957
498
11,676
20,199
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
phoebasaurus
Izanami
17
5 / 3 / 4
10,596
530
8,382
13,370
6,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
xSteve2196
Chang'e
17
7 / 0 / 12
11,417
571
15,821
15,487
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
9
Kills
30
30
Deaths
9
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
12
1
13
18.5
L
Xbalanque
BigDreams254
Xbalanque
2
6
3
0.58
L
5
6
1
0.92
L
Janus
SLUN4689
Janus
1
9
2
0.22
L
Da Ji
1
1
0
1
W
Poseidon
2
1
3
3.5
W
Ares
4
4
18
3.25
L
0
8
4
0.25
W
Izanami
phoebasaurus
Izanami
5
3
4
2.33
W
Chang'e
xSteve2196
Chang'e
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,546
Damage
53,906
75,977
Taken
70,408
39,427
Mitigated
45,637
15,619
Healing
34,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,566
1,754
0
3,227
10,653
4,660
1,816
2,906
7,747
0
61,354
L
Xbalanque
BigDreams254
Xbalanque
11,050
6,051
0
3,648
14,914
5,196
0
7,163
7,751
0
63,657
L
10,278
2,520
0
5,992
17,278
6,327
0
6,288
10,990
0
76,133
L
Janus
SLUN4689
Janus
9,723
41
0
349
12,548
4,087
0
7,460
5,088
47,147
0
L
Da Ji
7,705
1,233
0
1,597
12,006
9,382
0
6,645
5,361
0
45,725
W
Poseidon
7,461
1,394
0
6,188
10,699
9,160
314
1,183
9,216
84,731
0
W
Ares
11,676
1,201
0
5,368
20,199
18,063
0
4,615
15,584
19,384
0
L
7,790
1,569
0
4,033
19,231
14,435
0
7,402
11,829
25,242
0
W
Izanami
phoebasaurus
Izanami
8,382
6,027
0
4,434
13,370
6,765
226
2,880
10,440
0
80,704
W
Chang'e
xSteve2196
Chang'e
15,821
1,704
4,424
10,611
15,487
6,989
2,015
5,929
9,483
71,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,745
Gold Earned
54,875
465
Minions Killed
532
0
Camps Cleared
0
1,845,320
Distance Traveled
2,023,062
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,479
574
96
5
0
404,461
0
L
Xbalanque
8,791
440
105
5
0
358,844
4
L
Pele
10,713
536
119
6
0
394,269
8
L
Janus
8,949
447
90
5
0
352,533
2
L
Da Ji
9,312
466
113
6
0
373,019
3
W
Poseidon
11,426
571
148
7
0
429,055
5
W
Ares
9,957
498
9
0
0
396,075
8
L
Athena
7,980
399
38
2
0
366,655
3
W
Izanami
10,596
530
137
7
0
382,074
7
W
Chang'e
11,417
571
142
7
0
411,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role