Player Matchup

Athena
Athena
CristoReventor11
Athena
Level 29
God Stats
6W - 2L
1,677 SR
Queue Stats
134W - 125L
1,595 Elo+
Party 1
Hera
Hera
SmurfMachine
Hera
Level 24
God Stats
8W - 6L
1,582 SR
Queue Stats
51W - 41L
1,617 Elo+
Party 1
Chernobog
Chernobog
TheRex18
Chernobog
Level 27
God Stats
6W - 1L
1,768 SR
Queue Stats
57W - 23L
1,904 Elo+
Solo
Ymir
Ymir
Tumorito
Ymir
Level 29
God Stats
1W - 1L
1,540 SR
Queue Stats
119W - 94L
1,652 Elo+
Solo
Mulan
Mulan
Yuuuuukiiii
Mulan
Level 29
God Stats
28W - 18L
1,776 SR
Queue Stats
166W - 127L
1,622 Elo+
Solo
Team Averages
Level 28
1,669 SR
1,678 Elo+

VS

Team Averages
Level 24
1,595 SR
1,468 Elo+
Hel
Hel
Gammeltackan
Hel
Level 18
God Stats
11W - 9L
1,506 SR
Queue Stats
38W - 46L
1,417 Elo+
Party 2
Discordia
Discordia
JpML
Discordia
Level 27
God Stats
5W - 3L
1,967 SR
Queue Stats
60W - 60L
1,565 Elo+
Party 2
Amaterasu
Amaterasu
Jyrmo
Amaterasu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 51L
1,418 Elo+
Party 2
Rama
Rama
Traktorlars
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,441 Elo+
Party 2
King Arthur
King Arthur
lockdog
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
8,163
628
5,049
9,810
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 2 / 8
8,345
642
5,628
7,238
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
TheRex18
Chernobog
16
15 / 0 / 8
10,170
782
12,465
9,137
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
12
7 / 1 / 12
8,841
680
5,659
8,996
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 9
8,127
625
5,881
6,699
4,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,716
363
3,665
6,390
3,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
JpML
Discordia
10
1 / 6 / 2
6,475
498
5,326
8,143
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Jyrmo
Amaterasu
10
3 / 7 / 1
6,974
536
3,472
12,026
4,176
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 0
5,338
411
1,954
9,090
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
lockdog
King Arthur
10
1 / 6 / 2
5,983
460
3,755
10,011
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
33
Kills
5
6
Deaths
33
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
0
7
1
0.07
L
Discordia
JpML
Discordia
1
6
2
0.33
L
Amaterasu
Jyrmo
Amaterasu
3
7
1
0.5
W
5
2
8
4.5
W
Chernobog
TheRex18
Chernobog
15
0
8
19
L
0
7
0
0
W
Ymir
7
1
12
13
W
2
1
9
6.5
L
King Arthur
lockdog
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
18,172
41,880
Taken
45,660
19,792
Mitigated
18,054
20,117
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,049
1,655
0
3,284
9,810
3,786
0
3,308
6,295
40,755
0
L
3,665
357
1,884
797
6,390
3,415
0
3,371
2,911
9,083
0
L
Discordia
JpML
Discordia
5,326
415
0
1,043
8,143
2,430
0
4,996
2,893
29,047
0
L
Amaterasu
Jyrmo
Amaterasu
3,472
2,045
0
1,927
12,026
4,176
0
3,797
8,162
105
19,855
W
5,628
1,191
0
2,450
7,238
2,167
1,297
2,593
4,273
39,002
0
W
Chernobog
TheRex18
Chernobog
12,465
9,816
0
7,006
9,137
3,301
2,646
1,762
7,280
0
76,243
L
1,954
1,512
0
1,408
9,090
2,155
238
1,310
7,780
0
23,999
W
Ymir
5,659
1,848
0
4,250
8,996
6,193
150
2,153
6,640
27,472
0
W
5,881
1,600
0
3,127
6,699
4,345
540
1,430
5,072
0
37,244
L
King Arthur
lockdog
King Arthur
3,755
342
0
895
10,011
5,878
0
2,405
7,578
0
19,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
29,486
360
Minions Killed
184
0
Camps Cleared
0
1,303,163
Distance Traveled
1,156,905
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,163
628
72
6
0
274,599
0
L
Hel
4,716
363
5
0
0
254,722
0
L
Discordia
6,475
498
63
5
0
216,744
2
L
Amaterasu
6,974
536
39
3
0
230,875
1
W
Hera
8,345
642
65
5
0
262,093
5
W
Chernobog
10,170
782
121
9
0
280,263
2
L
Rama
5,338
411
42
3
0
199,327
3
W
Ymir
8,841
680
38
3
0
228,448
0
W
Mulan
8,127
625
64
5
0
257,760
0
L
King Arthur
5,983
460
35
3
0
255,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role