Player Matchup

Anubis
Anubis
HKBJ
Anubis
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 3L
1,432 Elo+
Party 1
Merlin
Merlin
PineappleJuiceJ
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
StayLowZoe
Cthulhu
Level 4
God Stats
0W - 2L
1,342 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
curyboi
Apollo
Level 14
God Stats
17W - 19L
1,427 SR
Queue Stats
80W - 97L
1,386 Elo+
Solo
Horus
Horus
staylowdemon
Horus
Level 4
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,465 SR
1,451 Elo+

VS

Team Averages
Level 12
1,536 SR
1,408 Elo+
Bakasura
Bakasura
KIASER225
Bakasura
Level 6
God Stats
6W - 5L
1,490 SR
Queue Stats
13W - 10L
1,508 Elo+
Party 3
Fenrir
Fenrir
LuckyOne111
Fenrir
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 25L
1,158 Elo+
Solo
Nemesis
Nemesis
Mortalhoudini
Nemesis
Level 28
God Stats
4W - 4L
1,402 SR
Queue Stats
62W - 44L
1,468 Elo+
Party 3
Kukulkan
Kukulkan
OvercomeBoar290
Kukulkan
Level 13
God Stats
12W - 4L
1,788 SR
Queue Stats
63W - 56L
1,494 Elo+
Party 3
Hades
Hades
Synchron3491
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HKBJ
Anubis
16
4 / 7 / 6
10,640
967
20,058
14,886
6,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 10 / 4
11,112
1,010
11,116
17,048
6,160
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
StayLowZoe
Cthulhu
16
3 / 7 / 4
10,791
981
7,864
14,196
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
curyboi
Apollo
16
2 / 10 / 5
10,238
931
14,144
16,502
5,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 15 / 7
9,757
887
7,522
23,086
17,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KIASER225
Bakasura
20
13 / 0 / 26
13,785
1,253
16,956
17,456
7,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
16
1 / 6 / 17
9,890
899
1,733
10,712
4,374
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
19
18 / 2 / 16
13,434
1,221
23,854
14,805
6,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
20
14 / 2 / 21
13,801
1,255
23,868
11,057
3,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 5 / 23
11,417
1,038
14,090
15,233
8,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
152
14
Kills
49
49
Deaths
15
26
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Anubis
HKBJ
Anubis
4
7
6
1
W
Bakasura
KIASER225
Bakasura
13
0
26
26
W
Fenrir
1
6
17
1.58
W
Nemesis
18
2
16
13
W
Kukulkan
14
2
21
12.25
L
5
10
4
0.7
L
Cthulhu
StayLowZoe
Cthulhu
3
7
4
0.71
W
3
5
23
2.9
L
Apollo
curyboi
Apollo
2
10
5
0.45
L
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,704
Damage
80,501
85,718
Taken
69,263
41,611
Mitigated
30,419
7,162
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HKBJ
Anubis
20,058
378
0
3,993
14,886
6,627
0
5,541
8,835
41,142
0
W
Bakasura
KIASER225
Bakasura
16,956
13,068
0
3,429
17,456
7,758
0
9,393
8,063
0
34,449
W
Fenrir
1,733
802
0
81
10,712
4,374
0
6,779
3,933
0
5,532
W
Nemesis
23,854
12,900
0
1,700
14,805
6,106
0
6,699
8,106
0
34,589
W
Kukulkan
23,868
4,712
0
1,019
11,057
3,580
0
8,493
2,564
45,603
0
L
11,116
1,396
0
290
17,048
6,160
0
7,614
9,434
25,555
0
L
Cthulhu
StayLowZoe
Cthulhu
7,864
315
50
268
14,196
5,384
0
7,332
6,864
21,740
0
W
14,090
2,858
300
2,888
15,233
8,601
0
7,674
7,559
27,707
0
L
Apollo
curyboi
Apollo
14,144
10,432
0
1,375
16,502
5,758
0
7,520
8,560
0
28,968
L
7,522
4,607
315
871
23,086
17,682
0
9,951
12,236
0
14,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
62,327
164
Minions Killed
169
3
Camps Cleared
4
829,484
Distance Traveled
1,011,201
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,640
967
64
6
0
180,393
0
W
Bakasura
13,785
1,253
62
6
2
243,880
0
W
Fenrir
9,890
899
4
0
0
143,820
1
W
Nemesis
13,434
1,221
23
2
1
235,083
0
W
Kukulkan
13,801
1,255
50
5
1
198,950
0
L
Merlin
11,112
1,010
18
2
0
142,039
0
L
Cthulhu
10,791
981
32
3
0
169,934
0
W
Hades
11,417
1,038
30
3
0
189,468
0
L
Apollo
10,238
931
38
3
1
160,349
0
L
Horus
9,757
887
12
1
2
176,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role