Player Matchup

Camazotz
Camazotz
IKNGHT
Camazotz
Level 157
God Stats
14W - 8L
1,872 SR
Queue Stats
613W - 574L
1,747 Elo+
Party 2
Sobek
Sobek
Intoku
Sobek
Level 160
God Stats
6W - 2L
1,666 SR
Queue Stats
346W - 287L
1,728 Elo+
Party 2
Apollo
Apollo
IslanderSwag
Apollo
Level 37
God Stats
2W - 2L
1,597 SR
Queue Stats
63W - 31L
1,758 Elo+
Party 2
Nemesis
Nemesis
LakePark
Nemesis
Level 158
God Stats
3W - 6L
1,509 SR
Queue Stats
227W - 214L
1,675 Elo+
Party 2
Vulcan
Vulcan
Seasheperd
Vulcan
Level 53
God Stats
2W - 5L
1,524 SR
Queue Stats
6W - 10L
1,426 Elo+
Solo
Team Averages
Level 113
1,634 SR
1,667 Elo+

VS

Team Averages
Level 68
1,479 SR
1,544 Elo+
Kukulkan
Kukulkan
Ac3NovA
Kukulkan
Level 38
God Stats
9W - 11L
1,458 SR
Queue Stats
195W - 200L
1,527 Elo+
Solo
Athena
Athena
IINSanity_Verge
Athena
Level 88
God Stats
1W - 4L
1,189 SR
Queue Stats
181W - 184L
1,611 Elo+
Party 1
Set
Set
SaikoKyojin
Set
Level 108
God Stats
6W - 4L
1,878 SR
Queue Stats
57W - 54L
1,581 Elo+
Solo
Da Ji
Da Ji
Takodachi
Da Ji
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iiomoii
Danzaburou
Level 64
God Stats
9W - 17L
1,369 SR
Queue Stats
101W - 131L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IKNGHT
Camazotz
18
7 / 4 / 8
12,681
634
12,814
29,355
18,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
Intoku
Sobek
17
10 / 3 / 11
12,495
625
12,452
26,219
26,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
20
5 / 0 / 6
13,034
652
7,053
12,906
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
LakePark
Nemesis
18
10 / 3 / 11
12,538
627
16,895
17,399
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Seasheperd
Vulcan
15
3 / 3 / 12
10,809
540
10,584
10,236
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ac3NovA
Kukulkan
14
2 / 6 / 2
8,752
438
7,035
10,095
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 6 / 5
9,103
455
9,997
20,072
13,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 9 / 2
9,429
471
8,408
16,944
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Takodachi
Da Ji
12
3 / 9 / 5
8,815
441
7,768
12,907
3,795
Danzaburou
iiomoii
Danzaburou
15
4 / 5 / 2
10,248
512
8,809
15,785
6,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
35
Kills
13
13
Deaths
35
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ac3NovA
Kukulkan
2
6
2
0.5
L
3
6
5
0.92
W
Camazotz
IKNGHT
Camazotz
7
4
8
2.75
W
Sobek
Intoku
Sobek
10
3
11
5.17
W
Apollo
5
0
6
8
W
Nemesis
LakePark
Nemesis
10
3
11
5.17
L
1
9
2
0.22
W
Vulcan
Seasheperd
Vulcan
3
3
12
3
L
Da Ji
Takodachi
Da Ji
3
9
5
0.61
L
Danzaburou
iiomoii
Danzaburou
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,798
Damage
42,017
96,115
Taken
75,803
62,344
Mitigated
36,135
42,547
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ac3NovA
Kukulkan
7,035
305
0
785
10,095
3,894
0
4,157
5,938
46,161
0
L
9,997
3,101
318
4,686
20,072
13,034
234
7,982
12,090
46,823
0
W
Camazotz
IKNGHT
Camazotz
12,814
4,425
0
19,576
29,355
18,765
3,597
5,195
21,793
0
88,574
W
Sobek
Intoku
Sobek
12,452
1,109
0
10,580
26,219
26,635
256
5,888
19,281
47,002
0
W
Apollo
7,053
4,865
0
7,691
12,906
5,091
6,127
1,908
10,998
0
95,237
W
Nemesis
LakePark
Nemesis
16,895
9,683
0
3,771
17,399
7,882
1,490
4,754
12,463
0
85,930
L
8,408
3,921
0
2,120
16,944
9,281
0
3,015
13,929
0
56,665
W
Vulcan
Seasheperd
Vulcan
10,584
2,203
0
929
10,236
3,971
2,359
3,227
6,893
56,437
0
L
Da Ji
Takodachi
Da Ji
7,768
2,209
0
2,167
12,907
3,795
0
2,886
10,021
0
28,691
L
Danzaburou
iiomoii
Danzaburou
8,809
4,117
0
2,867
15,785
6,131
656
4,996
10,789
0
38,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,557
Gold Earned
46,347
571
Minions Killed
384
0
Camps Cleared
0
2,075,119
Distance Traveled
1,710,061
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,752
438
94
5
0
354,027
4
L
Athena
9,103
455
64
3
0
433,041
7
W
Camazotz
12,681
634
160
8
0
389,132
7
W
Sobek
12,495
625
48
2
0
425,779
1
W
Apollo
13,034
652
156
8
0
394,032
1
W
Nemesis
12,538
627
122
6
0
442,580
4
L
Set
9,429
471
118
6
0
354,429
2
W
Vulcan
10,809
540
85
4
0
423,596
8
L
Da Ji
8,815
441
50
3
0
227,634
8
L
Danzaburou
10,248
512
58
3
0
340,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role