Player Matchup

Vulcan
Vulcan
Chaoticvidz
Vulcan
Level 15
God Stats
5W - 4L
1,215 SR
Queue Stats
183W - 181L
1,528 Elo+
Solo
Ares
Ares
SlicedMemes
Ares
Level 26
God Stats
5W - 4L
1,726 SR
Queue Stats
88W - 85L
1,560 Elo+
Solo
Hou Yi
Hou Yi
TheSockThief21
Hou Yi
Level 26
God Stats
19W - 15L
1,558 SR
Queue Stats
480W - 438L
1,504 Elo+
Solo
Thor
Thor
qtavion
Thor
Level 25
God Stats
2W - 0L
1,832 SR
Queue Stats
142W - 130L
1,634 Elo+
Solo
Chaac
Chaac
rayhoe
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,566 SR
1,545 Elo+

VS

Team Averages
Level 28
1,638 SR
1,589 Elo+
Mercury
Mercury
Angel-Ramos_27
Mercury
Level 27
God Stats
6W - 4L
1,559 SR
Queue Stats
45W - 45L
1,538 Elo+
Solo
Anhur
Anhur
Aurcko
Anhur
Level 26
God Stats
1W - 2L
1,501 SR
Queue Stats
113W - 88L
1,534 Elo+
Solo
Osiris
Osiris
goe1227
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,631 Elo+
Solo
Bellona
Bellona
vandalsavage047
Bellona
Level 31
God Stats
1W - 4L
1,849 SR
Queue Stats
8W - 15L
1,642 Elo+
Solo
Eset
Eset
СэрМелиодас
Eset
Level 29
God Stats
16W - 11L
1,781 SR
Queue Stats
61W - 44L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 1 / 1
5,344
534
2,334
3,334
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 6
5,610
561
6,271
5,478
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 1
5,821
582
5,196
4,064
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
qtavion
Thor
11
1 / 1 / 6
6,167
617
2,191
6,677
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
rayhoe
Chaac
11
4 / 0 / 1
6,150
615
6,439
6,408
3,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,866
487
2,121
7,411
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Aurcko
Anhur
8
0 / 2 / 1
4,624
462
2,562
5,920
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
goe1227
Osiris
10
1 / 2 / 0
5,670
567
4,552
9,393
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 2 / 0
4,361
436
2,229
7,193
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
5,745
575
3,847
5,177
1,439
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Anhur
Aurcko
Anhur
0
2
1
0.25
W
Vulcan
1
1
1
1.5
W
3
0
6
6
W
3
1
1
3.5
L
Osiris
goe1227
Osiris
1
2
0
0.5
W
Thor
qtavion
Thor
1
1
6
4
W
Chaac
rayhoe
Chaac
4
0
1
4.5
L
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
15,311
25,961
Taken
35,094
9,624
Mitigated
13,523
9,958
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,121
416
0
1,941
7,411
2,147
0
1,277
6,084
0
20,906
L
Anhur
Aurcko
Anhur
2,562
1,257
516
2,241
5,920
1,461
628
1,847
4,073
0
20,182
W
Vulcan
2,334
216
0
0
3,334
1,075
602
1,797
1,537
25,329
0
W
6,271
416
0
2,652
5,478
1,808
0
507
4,971
14,277
0
W
5,196
2,416
0
1,489
4,064
1,053
152
155
3,909
0
28,703
L
Osiris
goe1227
Osiris
4,552
1,944
0
4,464
9,393
5,175
0
1,164
8,229
1,419
31,279
W
Thor
qtavion
Thor
2,191
956
0
3,157
6,677
2,147
0
849
5,828
0
30,876
W
Chaac
rayhoe
Chaac
6,439
1,508
0
2,660
6,408
3,541
0
703
5,705
0
35,627
L
2,229
592
0
2,322
7,193
3,301
207
1,911
5,282
0
12,086
L
3,847
342
0
1,476
5,177
1,439
115
2,116
2,821
29,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
25,266
272
Minions Killed
254
0
Camps Cleared
0
906,650
Distance Traveled
939,292
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,866
487
49
5
0
200,794
2
L
Anhur
4,624
462
36
4
0
158,997
0
W
Vulcan
5,344
534
61
6
0
154,064
1
W
Ares
5,610
561
8
1
0
199,763
4
W
Hou Yi
5,821
582
63
6
0
154,480
3
L
Osiris
5,670
567
69
7
0
190,129
2
W
Thor
6,167
617
73
7
0
194,690
0
W
Chaac
6,150
615
67
7
0
203,653
1
L
Bellona
4,361
436
36
4
0
208,286
2
L
Eset
5,745
575
64
6
0
181,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role