Player Matchup

Anhur
Anhur
EboyNik
Anhur
Level 123
God Stats
8W - 16L
1,391 SR
Queue Stats
365W - 373L
1,451 Elo+
Party 2
Chaac
Chaac
Hurvy15
Chaac
Level 63
God Stats
3W - 2L
1,823 SR
Queue Stats
87W - 51L
1,702 Elo+
Party 1
Ymir
Ymir
Panktastic
Ymir
Level 156
God Stats
6W - 5L
1,605 SR
Queue Stats
342W - 350L
1,475 Elo+
Party 2
Bellona
Bellona
sexylolpro
Bellona
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
177W - 190L
1,513 Elo+
Party 2
Ra
Ra
winters16
Ra
Level 45
God Stats
5W - 7L
1,469 SR
Queue Stats
115W - 76L
1,677 Elo+
Party 1
Team Averages
Level 102
1,601 SR
1,564 Elo+

VS

Team Averages
Level 80
1,408 SR
1,552 Elo+
Fenrir
Fenrir
AhsokaTanoLOL
Fenrir
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 97L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Pezzles
Danzaburou
Level 82
God Stats
20W - 24L
1,551 SR
Queue Stats
115W - 95L
1,500 Elo+
Solo
Raijin
Raijin
killerbg15
Raijin
Level 87
God Stats
2W - 5L
1,153 SR
Queue Stats
229W - 221L
1,509 Elo+
Solo
Guan Yu
Guan Yu
oOoSiLvRoOo
Guan Yu
Level 46
God Stats
3W - 1L
1,530 SR
Queue Stats
429W - 411L
1,692 Elo+
Solo
Chronos
Chronos
thomasvl13
Chronos
Level 89
God Stats
5W - 2L
1,305 SR
Queue Stats
62W - 46L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EboyNik
Anhur
8
0 / 5 / 3
5,437
362
2,937
6,944
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Hurvy15
Chaac
15
3 / 4 / 1
8,378
559
8,881
11,697
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 6 / 4
5,775
385
5,346
12,121
6,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
sexylolpro
Bellona
13
1 / 5 / 3
7,445
496
7,836
14,662
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 7 / 2
8,242
549
6,465
11,154
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
9,113
608
8,024
12,085
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Pezzles
Danzaburou
14
5 / 1 / 4
8,713
581
7,041
9,495
3,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
killerbg15
Raijin
13
0 / 3 / 5
7,976
532
7,232
7,565
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
oOoSiLvRoOo
Guan Yu
14
7 / 2 / 11
9,272
618
11,522
17,916
11,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
thomasvl13
Chronos
16
8 / 1 / 4
9,996
666
9,036
10,562
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
9
Kills
27
27
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Anhur
EboyNik
Anhur
0
5
3
0.3
L
Chaac
Hurvy15
Chaac
3
4
1
0.88
L
0
6
4
0.33
W
Danzaburou
Pezzles
Danzaburou
5
1
4
7
W
Raijin
killerbg15
Raijin
0
3
5
0.83
W
Guan Yu
oOoSiLvRoOo
Guan Yu
7
2
11
6.25
L
Bellona
sexylolpro
Bellona
1
5
3
0.5
W
Chronos
thomasvl13
Chronos
8
1
4
10
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,465
Damage
42,855
56,578
Taken
57,623
26,669
Mitigated
26,451
12,046
Healing
25,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,024
2,769
0
4,720
12,085
5,035
551
2,849
9,200
0
46,601
L
Anhur
EboyNik
Anhur
2,937
1,120
0
793
6,944
1,473
94
1,993
4,897
0
12,007
L
Chaac
Hurvy15
Chaac
8,881
1,785
0
3,137
11,697
8,203
0
3,882
7,786
325
57,219
L
5,346
1,379
103
1,729
12,121
6,079
0
2,348
9,679
23,395
0
W
Danzaburou
Pezzles
Danzaburou
7,041
3,805
0
5,473
9,495
3,403
550
979
8,466
0
53,962
W
Raijin
killerbg15
Raijin
7,232
485
0
1,303
7,565
2,795
0
2,846
4,485
54,147
0
W
Guan Yu
oOoSiLvRoOo
Guan Yu
11,522
1,621
1,554
9,052
17,916
11,230
0
3,573
14,097
0
44,438
L
Bellona
sexylolpro
Bellona
7,836
3,628
0
3,498
14,662
7,715
0
3,679
10,809
0
42,564
W
Chronos
thomasvl13
Chronos
9,036
4,523
0
3,711
10,562
3,988
803
1,383
8,889
65,738
0
L
6,465
1,032
508
2,278
11,154
3,199
53
3,719
7,139
42,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
45,070
337
Minions Killed
492
0
Camps Cleared
0
1,325,603
Distance Traveled
1,440,738
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,113
608
77
5
0
325,399
2
L
Anhur
5,437
362
17
1
0
208,311
3
L
Chaac
8,378
559
120
8
0
298,934
0
L
Ymir
5,775
385
22
1
0
265,902
4
W
Danzaburou
8,713
581
83
6
0
261,687
3
W
Raijin
7,976
532
112
7
0
267,800
1
W
Guan Yu
9,272
618
69
5
0
316,183
2
L
Bellona
7,445
496
85
6
0
277,527
4
W
Chronos
9,996
666
151
10
0
269,669
3
L
Ra
8,242
549
93
6
0
274,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role