Player Matchup

Artemis
Artemis
BalckKryptic
Artemis
Level 19
God Stats
1W - 4L
1,244 SR
Queue Stats
12W - 37L
1,150 Elo+
Party 1
Hun Batz
Hun Batz
KxngzDreyNation
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 210L
1,353 Elo+
Party 1
Cerberus
Cerberus
TeNotoTriston
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
kxngcuz
Merlin
Level 21
God Stats
5W - 13L
1,268 SR
Queue Stats
17W - 41L
1,183 Elo+
Party 1
Anhur
Anhur
schilge
Anhur
Level 20
God Stats
4W - 6L
1,626 SR
Queue Stats
31W - 26L
1,386 Elo+
Solo
Team Averages
Level 18
1,428 SR
1,315 Elo+

VS

Team Averages
Level 25
1,409 SR
1,368 Elo+
Sobek
Sobek
NoveNove6
Sobek
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 33L
1,258 Elo+
Solo
Janus
Janus
Vercong
Janus
Level 17
God Stats
87W - 64L
1,456 SR
Queue Stats
123W - 106L
1,351 Elo+
Solo
Mulan
Mulan
alidavar11
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
burbu9
Ratatoskr
Level 26
God Stats
2W - 2L
1,299 SR
Queue Stats
30W - 34L
1,239 Elo+
Party 2
Chernobog
Chernobog
maniacks10
Chernobog
Level 28
God Stats
3W - 3L
1,289 SR
Queue Stats
17W - 14L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BalckKryptic
Artemis
13
0 / 3 / 0
7,699
350
6,294
7,855
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
13
0 / 10 / 1
8,223
374
3,547
15,242
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
TeNotoTriston
Cerberus
15
3 / 2 / 1
10,013
455
12,849
11,814
9,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
kxngcuz
Merlin
15
0 / 9 / 0
8,762
398
5,766
14,465
8,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
schilge
Anhur
16
3 / 4 / 0
10,058
457
11,672
11,067
4,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NoveNove6
Sobek
16
4 / 0 / 8
11,079
504
11,246
20,267
19,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
Vercong
Janus
20
8 / 0 / 1
13,919
633
9,054
8,642
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
5 / 3 / 8
10,102
459
7,904
16,916
7,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
burbu9
Ratatoskr
19
11 / 1 / 7
12,372
562
12,133
15,160
5,840
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
maniacks10
Chernobog
17
0 / 2 / 2
10,854
493
2,493
7,502
2,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
6
Kills
28
28
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
BalckKryptic
Artemis
0
3
0
0
L
Hun Batz
0
10
1
0.05
W
Sobek
NoveNove6
Sobek
4
0
8
8
L
Cerberus
TeNotoTriston
Cerberus
3
2
1
1.75
W
Janus
Vercong
Janus
8
0
1
8.5
W
Mulan
5
3
8
3
W
Ratatoskr
burbu9
Ratatoskr
11
1
7
14.5
L
Merlin
kxngcuz
Merlin
0
9
0
0
W
Chernobog
maniacks10
Chernobog
0
2
2
0.5
L
Anhur
schilge
Anhur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,128
Damage
42,830
60,443
Taken
68,487
30,844
Mitigated
39,248
8,121
Healing
27,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BalckKryptic
Artemis
6,294
1,686
0
660
7,855
3,252
160
2,011
5,812
0
40,239
L
Hun Batz
3,547
1,661
0
1,167
15,242
5,766
108
5,036
10,182
0
37,220
W
Sobek
NoveNove6
Sobek
11,246
788
0
9,952
20,267
19,802
280
6,318
13,949
53,301
0
L
Cerberus
TeNotoTriston
Cerberus
12,849
1,405
0
4,242
11,814
9,112
182
5,938
5,806
39,381
0
W
Janus
Vercong
Janus
9,054
595
168
4,004
8,642
3,469
3,364
2,893
5,749
99,607
0
W
Mulan
7,904
793
469
5,792
16,916
7,790
468
7,449
9,467
159
38,343
W
Ratatoskr
burbu9
Ratatoskr
12,133
5,518
0
6,288
15,160
5,840
1,634
1,888
13,272
0
79,455
L
Merlin
kxngcuz
Merlin
5,766
568
0
504
14,465
8,141
204
6,688
7,225
54,076
3,065
W
Chernobog
maniacks10
Chernobog
2,493
1,646
0
469
7,502
2,347
3,730
0
7,502
0
52,858
L
Anhur
schilge
Anhur
11,672
3,462
0
1,548
11,067
4,573
852
108
10,959
0
53,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
58,326
375
Minions Killed
584
0
Camps Cleared
0
1,924,039
Distance Traveled
2,122,798
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,699
350
64
3
0
376,489
0
L
Hun Batz
8,223
374
71
3
0
371,736
0
W
Sobek
11,079
504
69
3
0
426,530
3
L
Cerberus
10,013
455
57
3
0
448,569
5
W
Janus
13,919
633
210
10
0
473,514
9
W
Mulan
10,102
459
59
3
0
385,059
1
W
Ratatoskr
12,372
562
131
6
0
478,864
1
L
Merlin
8,762
398
94
4
0
352,718
2
W
Chernobog
10,854
493
115
5
0
358,831
0
L
Anhur
10,058
457
89
4
0
374,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role