Player Matchup

Tsukuyomi
Tsukuyomi
KILL7RIKE
Tsukuyomi
Level 107
God Stats
6W - 2L
1,794 SR
Queue Stats
132W - 148L
1,473 Elo+
Party 1
Osiris
Osiris
NASJACOB
Osiris
Level 46
God Stats
7W - 10L
1,388 SR
Queue Stats
79W - 68L
1,461 Elo+
Party 1
Skadi
Skadi
ShekleHekler
Skadi
Level 76
God Stats
8W - 4L
1,683 SR
Queue Stats
320W - 338L
1,403 Elo+
Party 1
Sobek
Sobek
itsjustb1az3
Sobek
Level 7
God Stats
4W - 1L
1,867 SR
Queue Stats
5W - 3L
1,813 Elo+
Party 1
Ah Puch
Ah Puch
ulidacherry
Ah Puch
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 194L
1,471 Elo+
Party 1
Team Averages
Level 57
1,646 SR
1,524 Elo+

VS

Team Averages
Level 75
1,488 SR
1,435 Elo+
Merlin
Merlin
BarbarianBro215
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,477 Elo+
Party 2
Medusa
Medusa
FogAwakening
Medusa
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 16L
1,467 Elo+
Party 2
Horus
Horus
Gung-oh-Guns
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,374 Elo+
Party 3
Achilles
Achilles
IsmacLeLoup
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,434 Elo+
Party 3
Tiamat
Tiamat
Spacearch3176
Tiamat
Level 127
God Stats
3W - 4L
1,442 SR
Queue Stats
68W - 72L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KILL7RIKE
Tsukuyomi
9
4 / 1 / 2
5,887
589
4,142
7,571
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
NASJACOB
Osiris
10
2 / 1 / 0
5,676
568
4,839
5,672
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 4 / 2
5,550
555
3,905
7,005
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 2
5,219
522
860
3,722
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
ulidacherry
Ah Puch
11
4 / 0 / 2
6,453
645
3,680
3,810
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,411
541
3,221
5,280
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
10
4 / 1 / 1
5,793
579
4,232
3,352
799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 4
5,445
545
2,631
7,152
3,242
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
IsmacLeLoup
Achilles
8
1 / 1 / 1
4,963
496
1,930
8,065
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 4 / 1
4,044
404
1,144
4,273
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
13
Kills
7
7
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Medusa
4
1
1
4.5
L
1
3
4
1
L
Achilles
IsmacLeLoup
Achilles
1
1
1
1.5
W
Tsukuyomi
KILL7RIKE
Tsukuyomi
4
1
2
5
W
Osiris
NASJACOB
Osiris
2
1
0
2
W
2
4
2
0.75
L
0
4
1
0.13
W
1
1
2
2
W
Ah Puch
ulidacherry
Ah Puch
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
13,158
27,780
Taken
28,122
11,262
Mitigated
14,352
12,763
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,221
321
0
1,228
5,280
1,573
0
3,004
2,038
24,469
0
L
Medusa
4,232
1,945
0
728
3,352
799
894
171
3,181
0
33,040
L
2,631
1,492
460
3,261
7,152
3,242
138
610
6,542
0
11,935
L
Achilles
IsmacLeLoup
Achilles
1,930
681
0
2,784
8,065
5,465
0
0
8,065
0
15,894
W
Tsukuyomi
KILL7RIKE
Tsukuyomi
4,142
1,161
0
4,147
7,571
2,268
0
1,300
6,157
0
24,497
W
Osiris
NASJACOB
Osiris
4,839
1,535
0
3,150
5,672
4,984
195
705
4,941
0
26,024
W
3,905
1,787
0
1,926
7,005
1,338
0
0
7,005
0
30,484
L
1,144
186
0
753
4,273
3,273
0
464
3,756
8,568
0
W
860
342
210
1,661
3,722
1,549
132
93
3,615
5,385
0
W
Ah Puch
ulidacherry
Ah Puch
3,680
994
0
1,669
3,810
1,123
581
1,881
1,697
26,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
25,656
227
Minions Killed
199
0
Camps Cleared
0
959,565
Distance Traveled
838,405
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,411
541
67
7
0
158,504
3
L
Medusa
5,793
579
58
6
0
167,829
4
L
Horus
5,445
545
26
3
0
192,458
3
L
Achilles
4,963
496
27
3
0
180,029
1
W
Tsukuyomi
5,887
589
54
5
0
232,913
1
W
Osiris
5,676
568
43
4
0
190,722
4
W
Skadi
5,550
555
60
6
0
155,311
1
L
Tiamat
4,044
404
21
2
0
139,585
0
W
Sobek
5,219
522
15
2
0
196,927
0
W
Ah Puch
6,453
645
55
6
0
183,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role