Player Matchup

Loki
Loki
HahaRekt
Loki
Level 108
God Stats
7W - 4L
1,343 SR
Queue Stats
150W - 122L
1,476 Elo+
Party 1
Osiris
Osiris
KillerQueen1800
Osiris
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 230L
1,405 Elo+
Party 1
Merlin
Merlin
LiLXeno63
Merlin
Level 44
God Stats
2W - 3L
1,561 SR
Queue Stats
272W - 233L
1,396 Elo+
Party 1
Fafnir
Fafnir
PackMaxster
Fafnir
Level 24
God Stats
6W - 8L
1,425 SR
Queue Stats
120W - 111L
1,392 Elo+
Party 1
Sol
Sol
dazmcginn13
Sol
Level 29
God Stats
18W - 14L
1,392 SR
Queue Stats
250W - 226L
1,395 Elo+
Party 1
Team Averages
Level 68
1,444 SR
1,413 Elo+

VS

Team Averages
Level 47
1,509 SR
1,297 Elo+
Anubis
Anubis
Kleiin91
Anubis
Level 29
God Stats
11W - 9L
1,540 SR
Queue Stats
123W - 154L
1,225 Elo+
Party 2
Osiris
Osiris
NEGRY-28-
Osiris
Level 47
God Stats
6W - 8L
1,542 SR
Queue Stats
121W - 165L
1,224 Elo+
Party 2
Ravana
Ravana
cr2005121
Ravana
Level 95
God Stats
1W - 3L
1,520 SR
Queue Stats
189W - 226L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
faceboy23
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,390 Elo+
Solo
Cerberus
Cerberus
todiwild
Cerberus
Level 29
God Stats
10W - 13L
1,442 SR
Queue Stats
52W - 98L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 2 / 1
7,996
571
1,956
7,534
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 1 / 4
7,986
570
7,882
9,087
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
LiLXeno63
Merlin
14
7 / 0 / 2
8,527
609
9,303
3,940
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
1 / 0 / 6
7,361
526
1,806
7,817
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 5
7,267
519
8,366
6,412
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kleiin91
Anubis
10
1 / 5 / 0
5,994
428
3,835
8,498
3,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
NEGRY-28-
Osiris
8
0 / 3 / 0
5,177
370
3,184
7,246
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
cr2005121
Ravana
12
2 / 2 / 0
6,993
500
4,423
7,993
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
faceboy23
Baron Samedi
9
0 / 5 / 0
5,310
379
3,780
6,928
2,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
todiwild
Cerberus
9
1 / 3 / 1
6,256
447
1,473
9,009
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
4
4
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
1
2.25
W
2
1
4
4
L
Anubis
Kleiin91
Anubis
1
5
0
0.2
W
Merlin
LiLXeno63
Merlin
7
0
2
8
L
Osiris
NEGRY-28-
Osiris
0
3
0
0
W
Fafnir
1
0
6
4
L
Ravana
cr2005121
Ravana
2
2
0
1
W
4
1
5
6.5
L
Baron Samedi
faceboy23
Baron Samedi
0
5
0
0
L
Cerberus
todiwild
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
16,695
34,790
Taken
39,674
18,913
Mitigated
20,481
13,558
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,956
625
0
990
7,534
3,073
0
342
7,192
0
55,373
W
7,882
2,848
0
5,117
9,087
6,102
38
1,181
7,528
0
43,371
L
Anubis
Kleiin91
Anubis
3,835
459
183
3,063
8,498
3,470
0
5,175
3,029
30,851
0
W
Merlin
LiLXeno63
Merlin
9,303
485
0
578
3,940
1,175
240
1,768
2,172
47,246
0
L
Osiris
NEGRY-28-
Osiris
3,184
1,141
0
675
7,246
6,066
0
1,159
6,055
0
15,581
W
Fafnir
1,806
736
0
3,114
7,817
6,845
182
2,862
4,930
17,294
0
L
Ravana
cr2005121
Ravana
4,423
1,456
0
2,050
7,993
3,175
0
1,799
6,065
0
38,546
W
8,366
1,850
0
3,759
6,412
1,718
616
2,935
3,477
43,766
0
L
Baron Samedi
faceboy23
Baron Samedi
3,780
443
134
658
6,928
2,636
0
5,130
1,716
22,907
0
L
Cerberus
todiwild
Cerberus
1,473
76
381
1,546
9,009
5,134
0
5,585
3,334
12,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
29,730
391
Minions Killed
244
0
Camps Cleared
0
1,326,465
Distance Traveled
1,121,727
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,996
571
98
7
0
282,498
2
W
Osiris
7,986
570
92
7
0
269,663
0
L
Anubis
5,994
428
63
5
0
194,472
1
W
Merlin
8,527
609
97
7
0
254,455
0
L
Osiris
5,177
370
22
2
0
214,823
2
W
Fafnir
7,361
526
25
2
0
269,798
0
L
Ravana
6,993
500
81
6
0
278,086
3
W
Sol
7,267
519
79
6
0
250,051
1
L
Baron Samedi
5,310
379
36
3
0
197,630
0
L
Cerberus
6,256
447
42
3
0
236,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role