Player Matchup

Cthulhu
Cthulhu
StayLowZoe
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
squirreljizz69
Loki
Level 86
God Stats
10W - 10L
1,678 SR
Queue Stats
96W - 123L
1,383 Elo+
Solo
Horus
Horus
staylowdemon
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,559 SR
1,461 Elo+

VS

Team Averages
Level 73
1,642 SR
1,538 Elo+
Ra
Ra
Fourtwenty69548
Ra
Level 89
God Stats
3W - 0L
1,643 SR
Queue Stats
96W - 56L
1,637 Elo+
Party 1
Ganesha
Ganesha
Jahboyblesss
Ganesha
Level 64
God Stats
4W - 3L
1,858 SR
Queue Stats
164W - 182L
1,555 Elo+
Party 1
Fenrir
Fenrir
V3N0M321
Fenrir
Level 67
God Stats
10W - 16L
1,425 SR
Queue Stats
523W - 598L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
StayLowZoe
Cthulhu
9
1 / 12 / 4
7,030
703
3,682
14,943
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 5 / 2
8,015
802
5,579
9,142
3,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 10 / 5
6,401
640
2,592
15,953
9,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 2 / 10
9,808
981
16,377
6,054
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Jahboyblesss
Ganesha
12
1 / 1 / 22
8,156
816
6,489
7,015
6,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
V3N0M321
Fenrir
11
11 / 4 / 8
9,608
961
8,990
7,752
2,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
26
27
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
W
Ganesha
Jahboyblesss
Ganesha
1
1
22
12
L
Cthulhu
StayLowZoe
Cthulhu
1
12
4
0.25
W
Fenrir
V3N0M321
Fenrir
11
4
8
3.75
L
5
5
2
1.2
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,853
Damage
31,856
40,038
Taken
20,821
18,212
Mitigated
11,941
1,730
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,377
2,254
1,332
2,288
6,054
2,472
769
877
5,177
59,296
0
W
Ganesha
Jahboyblesss
Ganesha
6,489
1,285
0
250
7,015
6,590
562
1,597
5,418
16,579
0
L
Cthulhu
StayLowZoe
Cthulhu
3,682
791
0
300
14,943
5,058
0
9,702
5,241
13,239
0
W
Fenrir
V3N0M321
Fenrir
8,990
3,131
0
668
7,752
2,879
1,476
1,233
6,519
0
21,076
L
5,579
1,930
0
830
9,142
3,220
0
4,432
4,710
0
30,206
L
2,592
1,711
154
446
15,953
9,934
0
8,732
7,221
0
8,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,446
Gold Earned
27,572
70
Minions Killed
133
0
Camps Cleared
0
469,176
Distance Traveled
532,152
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,808
981
111
11
0
181,368
0
W
Ganesha
8,156
816
4
0
0
173,640
0
L
Cthulhu
7,030
703
15
2
0
130,834
2
W
Fenrir
9,608
961
18
2
0
177,144
0
L
Loki
8,015
802
47
5
0
168,590
0
L
Horus
6,401
640
8
1
0
169,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role