Player Matchup

Ullr
Ullr
DeViLlIkECooKIE
Ullr
Level 108
God Stats
2W - 4L
1,273 SR
Queue Stats
328W - 340L
1,443 Elo+
Solo
Ganesha
Ganesha
GenusPenumbra
Ganesha
Level 87
God Stats
15W - 11L
1,846 SR
Queue Stats
543W - 547L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
Littlebo1609
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LordOfMud1
Chang'e
Level 113
God Stats
1W - 5L
1,329 SR
Queue Stats
616W - 613L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pauer8
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,490 SR
1,485 Elo+

VS

Team Averages
Level 81
1,479 SR
1,569 Elo+
Janus
Janus
Benji Filmzz
Janus
Level 65
God Stats
11W - 8L
1,430 SR
Queue Stats
298W - 277L
1,497 Elo+
Party 2
Bacchus
Bacchus
Mushrooma
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Solo
Merlin
Merlin
Zek1987333
Merlin
Level 149
God Stats
4W - 3L
1,465 SR
Queue Stats
172W - 159L
1,441 Elo+
Solo
Pele
Pele
qpBuLLÿ
Pele
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
342W - 344L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
yoyo69
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 9
11,426
635
14,530
22,634
11,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
20
1 / 5 / 13
12,360
687
14,531
30,907
49,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Littlebo1609
Jing Wei
19
6 / 9 / 7
11,593
644
10,484
27,344
14,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
LordOfMud1
Chang'e
19
5 / 6 / 9
12,105
673
13,416
25,923
16,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
pauer8
Cu Chulainn
16
2 / 11 / 9
10,377
577
14,331
31,203
20,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 19
16,450
914
46,171
13,612
6,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Mushrooma
Bacchus
20
4 / 3 / 29
12,472
693
19,748
23,735
34,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Zek1987333
Merlin
19
1 / 3 / 23
11,983
666
29,194
12,481
8,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
19
12 / 7 / 14
12,901
717
17,283
19,881
10,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
yoyo69
Guan Yu
18
4 / 5 / 29
12,303
684
17,812
26,608
30,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
155
18
Kills
41
41
Deaths
20
47
Assists
114
Player
Kills
Deaths
Assists
KDA
W
20
2
19
14.75
L
4
10
9
0.85
L
Ganesha
1
5
13
1.5
L
Jing Wei
Littlebo1609
Jing Wei
6
9
7
1.06
L
Chang'e
LordOfMud1
Chang'e
5
6
9
1.58
W
Bacchus
Mushrooma
Bacchus
4
3
29
6.17
W
Merlin
Zek1987333
Merlin
1
3
23
4.17
L
Cu Chulainn
pauer8
Cu Chulainn
2
11
9
0.59
W
Pele
12
7
14
2.71
W
Guan Yu
yoyo69
Guan Yu
4
5
29
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,292
Damage
130,208
138,011
Taken
96,317
111,730
Mitigated
91,475
44,757
Healing
39,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,171
0
2,253
2,727
13,612
6,693
383
3,162
10,450
81,226
0
L
14,530
7,083
2,694
2,963
22,634
11,353
0
17,300
5,334
0
32,851
L
Ganesha
14,531
292
3,103
4,358
30,907
49,604
0
21,087
9,820
32,281
0
L
Jing Wei
Littlebo1609
Jing Wei
10,484
6,395
3,449
4,809
27,344
14,055
0
20,125
7,219
0
29,370
L
Chang'e
LordOfMud1
Chang'e
13,416
1,558
9,813
8,747
25,923
16,295
0
19,253
6,670
26,682
0
W
Bacchus
Mushrooma
Bacchus
19,748
1,286
1,488
2,202
23,735
34,699
730
7,728
16,007
25,864
0
W
Merlin
Zek1987333
Merlin
29,194
1,461
3,258
933
12,481
8,242
1,410
3,485
8,996
59,066
0
L
Cu Chulainn
pauer8
Cu Chulainn
14,331
1,997
727
4,094
31,203
20,423
0
20,137
11,066
0
30,597
W
Pele
17,283
6,198
832
3,164
19,881
10,883
1,278
4,166
15,715
0
26,138
W
Guan Yu
yoyo69
Guan Yu
17,812
1,472
12,078
10,681
26,608
30,958
586
9,406
17,202
5,376
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,861
Gold Earned
66,109
166
Minions Killed
171
0
Camps Cleared
0
1,235,398
Distance Traveled
1,635,208
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,450
914
72
4
0
357,339
1
L
Ullr
11,426
635
39
2
0
206,456
0
L
Ganesha
12,360
687
7
0
0
261,849
1
L
Jing Wei
11,593
644
41
2
0
243,840
0
L
Chang'e
12,105
673
47
3
0
254,548
0
W
Bacchus
12,472
693
15
1
0
359,099
0
W
Merlin
11,983
666
61
3
0
288,885
1
L
Cu Chulainn
10,377
577
32
2
0
268,705
0
W
Pele
12,901
717
9
1
0
291,564
0
W
Guan Yu
12,303
684
14
1
0
338,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role