Player Matchup

Erlang Shen
Erlang Shen
Aldimashqi
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 2
Izanami
Izanami
BullyHunter77
Izanami
Level 31
God Stats
9W - 4L
1,741 SR
Queue Stats
27W - 20L
1,645 Elo+
Solo
Cabrakan
Cabrakan
DasKorridor
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,653 Elo+
Party 1
Thor
Thor
WiIixX
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,653 Elo+
Party 1
Olorun
Olorun
hamzoz32
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 2
Team Averages
Level 23
1,548 SR
1,640 Elo+

VS

Team Averages
Level 18
1,550 SR
1,599 Elo+
Ymir
Ymir
Dracaha
Ymir
Level 29
God Stats
3W - 6L
1,358 SR
Queue Stats
265W - 278L
1,596 Elo+
Solo
Hercules
Hercules
Junchus
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,632 Elo+
Solo
Tiamat
Tiamat
WatDoeJe
Tiamat
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 28L
1,648 Elo+
Solo
Bellona
Bellona
Wiistry
Bellona
Level 9
God Stats
33W - 31L
1,741 SR
Queue Stats
196W - 183L
1,632 Elo+
Solo
Hou Yi
Hou Yi
jjyjjo
Hou Yi
Level 29
God Stats
7W - 4L
1,649 SR
Queue Stats
118W - 111L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aldimashqi
Erlang Shen
8
2 / 6 / 4
8,417
301
4,172
7,134
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
20
14 / 9 / 5
14,332
512
36,485
32,808
19,109
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
DasKorridor
Cabrakan
20
5 / 4 / 15
13,704
489
22,479
37,711
66,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
WiIixX
Thor
20
11 / 6 / 7
14,222
508
24,180
27,500
15,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
hamzoz32
Olorun
9
0 / 6 / 4
8,619
308
2,407
7,941
2,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dracaha
Ymir
19
5 / 5 / 14
14,249
509
15,876
24,946
29,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Junchus
Hercules
16
1 / 7 / 7
11,652
416
11,385
22,818
23,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
WatDoeJe
Tiamat
20
5 / 6 / 11
14,958
534
17,388
21,023
12,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Wiistry
Bellona
20
11 / 7 / 4
14,977
535
19,993
30,259
25,076
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
jjyjjo
Hou Yi
20
7 / 7 / 3
14,216
508
23,324
21,623
9,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
68
32
Kills
29
31
Deaths
32
35
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aldimashqi
Erlang Shen
2
6
4
0.67
L
Izanami
14
9
5
1.83
L
Cabrakan
DasKorridor
Cabrakan
5
4
15
3.13
W
Ymir
Dracaha
Ymir
5
5
14
2.4
W
Hercules
Junchus
Hercules
1
7
7
0.64
W
Tiamat
WatDoeJe
Tiamat
5
6
11
1.75
L
Thor
WiIixX
Thor
11
6
7
2.42
W
Bellona
Wiistry
Bellona
11
7
4
1.86
L
Olorun
hamzoz32
Olorun
0
6
4
0.33
W
Hou Yi
jjyjjo
Hou Yi
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,723
Damage
87,966
113,094
Taken
120,669
106,973
Mitigated
99,024
21,846
Healing
31,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aldimashqi
Erlang Shen
4,172
2,504
0
64
7,134
3,367
133
1,289
5,795
0
14,194
L
Izanami
36,485
24,251
2,438
13,024
32,808
19,109
635
13,939
18,771
0
141,209
L
Cabrakan
DasKorridor
Cabrakan
22,479
2,983
0
2,096
37,711
66,296
0
11,581
25,866
62,319
0
W
Ymir
Dracaha
Ymir
15,876
2,627
0
5,466
24,946
29,004
729
5,738
18,580
38,613
0
W
Hercules
Junchus
Hercules
11,385
2,908
0
5,777
22,818
23,050
374
4,782
18,036
788
47,783
W
Tiamat
WatDoeJe
Tiamat
17,388
2,604
0
7,967
21,023
12,835
3,977
2,878
18,145
91,893
0
L
Thor
WiIixX
Thor
24,180
6,856
0
2,830
27,500
15,790
0
6,958
20,343
0
107,875
W
Bellona
Wiistry
Bellona
19,993
7,218
0
9,173
30,259
25,076
1,076
4,040
25,936
1,092
102,545
L
Olorun
hamzoz32
Olorun
2,407
713
245
1,149
7,941
2,411
297
1,345
6,571
23,964
0
W
Hou Yi
jjyjjo
Hou Yi
23,324
10,350
0
3,163
21,623
9,059
5,714
6,175
15,018
0
94,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,294
Gold Earned
70,052
555
Minions Killed
555
0
Camps Cleared
0
1,740,963
Distance Traveled
2,351,812
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,417
301
18
1
0
207,093
1
L
Izanami
14,332
512
238
9
0
409,040
5
L
Cabrakan
13,704
489
77
3
0
463,731
9
W
Ymir
14,249
509
46
2
0
494,775
0
W
Hercules
11,652
416
78
3
0
486,715
2
W
Tiamat
14,958
534
152
5
0
463,992
0
L
Thor
14,222
508
171
6
0
465,436
0
W
Bellona
14,977
535
129
5
0
509,767
1
L
Olorun
8,619
308
51
2
0
195,663
3
W
Hou Yi
14,216
508
150
5
0
396,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role