Player Matchup

Fenrir
Fenrir
Rigardez
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,450 Elo+
Party 1
Medusa
Medusa
imi1804
Medusa
Level 26
God Stats
3W - 0L
1,263 SR
Queue Stats
25W - 22L
1,562 Elo+
Solo
Kukulkan
Kukulkan
lufamada
Kukulkan
Level 24
God Stats
7W - 5L
1,479 SR
Queue Stats
70W - 84L
1,447 Elo+
Solo
Apollo
Apollo
www_CestMoi_fr
Apollo
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 31L
1,835 Elo+
Solo
Hades
Hades
x23original
Hades
Level 17
God Stats
3W - 6L
1,265 SR
Queue Stats
69W - 90L
1,440 Elo+
Party 1
Team Averages
Level 18
1,401 SR
1,547 Elo+

VS

Team Averages
Level 13
1,550 SR
1,467 Elo+
Thor
Thor
Luiz_VOL
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,361 Elo+
Solo
Fenrir
Fenrir
Newbies69
Fenrir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 11L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
PinkyBoiE132
Cthulhu
Level 3
God Stats
3W - 4L
1,553 SR
Queue Stats
10W - 12L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
SaintAngerPT
Kukulkan
Level 29
God Stats
93W - 103L
1,468 SR
Queue Stats
228W - 236L
1,458 Elo+
Solo
Neith
Neith
ladelfa77
Neith
Level 4
God Stats
1W - 2L
1,728 SR
Queue Stats
1W - 5L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rigardez
Fenrir
19
4 / 9 / 19
12,532
964
11,413
19,319
7,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
imi1804
Medusa
19
5 / 5 / 18
12,849
988
17,116
14,685
4,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
lufamada
Kukulkan
20
6 / 1 / 22
14,246
1,096
22,039
8,754
3,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 6 / 19
14,985
1,153
20,489
18,737
7,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
18 / 8 / 14
16,829
1,295
32,061
25,218
14,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
6 / 10 / 10
13,559
1,043
12,462
20,367
8,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Newbies69
Fenrir
19
8 / 13 / 7
13,807
1,062
24,054
27,203
15,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
PinkyBoiE132
Cthulhu
20
3 / 11 / 14
13,314
1,024
14,961
29,186
22,273
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
SaintAngerPT
Kukulkan
20
10 / 6 / 13
15,127
1,164
23,191
15,766
6,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ladelfa77
Neith
20
2 / 7 / 15
12,899
992
7,500
18,437
8,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
88
46
Kills
29
29
Deaths
47
92
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thor
6
10
10
1.1
L
Fenrir
Newbies69
Fenrir
8
13
7
0.88
L
Cthulhu
PinkyBoiE132
Cthulhu
3
11
14
0.91
W
Fenrir
Rigardez
Fenrir
4
9
19
1.5
L
Kukulkan
SaintAngerPT
Kukulkan
10
6
13
2.75
W
Medusa
imi1804
Medusa
5
5
18
2.8
L
Neith
ladelfa77
Neith
2
7
15
1.36
W
Kukulkan
lufamada
Kukulkan
6
1
22
17
W
13
6
19
3.75
W
18
8
14
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,118
Damage
82,168
86,713
Taken
110,959
38,079
Mitigated
61,236
10,956
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,462
1,777
0
0
20,367
8,803
0
10,674
8,972
157
25,456
L
Fenrir
Newbies69
Fenrir
24,054
5,310
0
1,744
27,203
15,300
0
11,145
16,058
0
32,397
L
Cthulhu
PinkyBoiE132
Cthulhu
14,961
999
860
3,098
29,186
22,273
0
16,458
12,728
29,454
0
W
Fenrir
Rigardez
Fenrir
11,413
5,218
203
2,508
19,319
7,398
0
10,136
9,183
0
16,891
L
Kukulkan
SaintAngerPT
Kukulkan
23,191
2,110
749
1,196
15,766
6,256
0
10,890
4,876
61,005
0
W
Medusa
imi1804
Medusa
17,116
9,459
0
1,337
14,685
4,844
0
5,630
9,055
0
35,149
L
Neith
ladelfa77
Neith
7,500
4,561
0
958
18,437
8,604
0
4,933
13,504
0
30,149
W
Kukulkan
lufamada
Kukulkan
22,039
1,107
0
0
8,754
3,363
0
3,670
5,084
59,531
0
W
20,489
9,981
0
626
18,737
7,798
0
7,058
11,244
0
34,103
W
32,061
1,788
386
5,896
25,218
14,676
0
11,815
13,403
41,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,441
Gold Earned
68,706
203
Minions Killed
205
5
Camps Cleared
6
1,084,275
Distance Traveled
1,053,701
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,559
1,043
22
2
3
186,931
0
L
Fenrir
13,807
1,062
18
1
0
228,500
1
L
Cthulhu
13,314
1,024
20
2
2
194,406
2
W
Fenrir
12,532
964
14
1
0
203,843
0
L
Kukulkan
15,127
1,164
94
7
1
237,769
1
W
Medusa
12,849
988
31
2
1
207,808
0
L
Neith
12,899
992
51
4
0
206,095
0
W
Kukulkan
14,246
1,096
90
7
1
237,305
0
W
Apollo
14,985
1,153
39
3
3
221,933
1
W
Hades
16,829
1,295
29
2
0
213,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role