Player Matchup

Kuzenbo
Kuzenbo
BudFisk
Kuzenbo
Level 158
God Stats
5W - 7L
1,469 SR
Queue Stats
613W - 538L
1,545 Elo+
Party 3
Sol
Sol
CoreElements
Sol
Level 119
God Stats
5W - 1L
1,465 SR
Queue Stats
59W - 49L
1,608 Elo+
Party 2
Medusa
Medusa
Ryonre
Medusa
Level 159
God Stats
1W - 1L
1,330 SR
Queue Stats
68W - 62L
1,635 Elo+
Party 3
Nu Wa
Nu Wa
k011
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 303L
1,557 Elo+
Party 3
Rama
Rama
yazz96
Rama
Level 143
God Stats
1W - 1L
1,238 SR
Queue Stats
66W - 62L
1,531 Elo+
Party 2
Team Averages
Level 146
1,400 SR
1,575 Elo+

VS

Team Averages
Level 153
1,698 SR
1,646 Elo+
Zeus
Zeus
ArcoFlecha
Zeus
Level 160
God Stats
4W - 1L
1,952 SR
Queue Stats
158W - 90L
1,637 Elo+
Party 1
Zhong Kui
Zhong Kui
CaptainMarzal
Zhong Kui
Level 148
God Stats
2W - 2L
1,840 SR
Queue Stats
280W - 261L
1,644 Elo+
Solo
Thor
Thor
TheEnvenom
Thor
Level 159
God Stats
0W - 2L
1,467 SR
Queue Stats
122W - 54L
1,663 Elo+
Party 1
Artio
Artio
flashxabz
Artio
Level 157
God Stats
2W - 2L
1,732 SR
Queue Stats
288W - 184L
1,692 Elo+
Party 1
Persephone
Persephone
thelastdeity
Persephone
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
365W - 365L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BudFisk
Kuzenbo
20
4 / 4 / 16
13,444
747
10,875
21,002
35,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 5 / 13
13,378
743
21,469
19,794
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Ryonre
Medusa
19
7 / 9 / 11
12,656
703
19,259
17,358
8,590
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
k011
Nu Wa
20
2 / 7 / 16
12,255
681
13,721
14,932
7,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
yazz96
Rama
20
7 / 5 / 11
12,549
697
13,503
14,288
6,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 9
13,558
753
26,696
13,219
6,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
CaptainMarzal
Zhong Kui
20
5 / 5 / 16
12,769
709
12,037
22,550
26,912
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
8 / 6 / 10
12,472
693
16,163
18,502
17,145
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
flashxabz
Artio
20
3 / 6 / 20
13,392
744
6,734
31,032
36,765
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
thelastdeity
Persephone
19
3 / 5 / 8
12,250
681
14,101
13,521
6,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
93
27
Kills
30
30
Deaths
27
67
Assists
63
Player
Kills
Deaths
Assists
KDA
L
11
5
9
3.1
W
Kuzenbo
BudFisk
Kuzenbo
4
4
16
3
L
Zhong Kui
CaptainMarzal
Zhong Kui
5
5
16
2.6
W
7
5
13
2.7
W
Medusa
Ryonre
Medusa
7
9
11
1.39
L
8
6
10
2.17
L
Artio
flashxabz
Artio
3
6
20
2.17
W
Nu Wa
k011
Nu Wa
2
7
16
1.43
L
Persephone
thelastdeity
Persephone
3
5
8
1.4
W
Rama
yazz96
Rama
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,827
Damage
75,731
87,374
Taken
98,824
68,035
Mitigated
93,645
23,792
Healing
42,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,696
1,863
1,720
502
13,219
6,383
1,673
8,546
4,673
61,340
0
W
Kuzenbo
BudFisk
Kuzenbo
10,875
3,123
2,512
3,339
21,002
35,321
207
13,396
7,446
18,053
0
L
Zhong Kui
CaptainMarzal
Zhong Kui
12,037
211
4,149
6,240
22,550
26,912
1,145
9,684
12,866
32,980
0
W
21,469
7,516
2,211
7,503
19,794
9,981
3,048
13,414
6,195
50,063
0
W
Medusa
Ryonre
Medusa
19,259
9,135
985
1,353
17,358
8,590
0
12,418
4,858
0
39,353
L
16,163
2,927
2,952
1,713
18,502
17,145
1,060
9,821
8,681
0
31,096
L
Artio
flashxabz
Artio
6,734
695
5,518
12,668
31,032
36,765
578
11,367
19,665
18,267
0
W
Nu Wa
k011
Nu Wa
13,721
2,842
0
1,038
14,932
7,664
781
8,952
5,872
42,034
0
L
Persephone
thelastdeity
Persephone
14,101
1,015
4,466
2,834
13,521
6,440
1,136
6,644
6,872
43,430
0
W
Rama
yazz96
Rama
13,503
7,376
2,445
2,406
14,288
6,479
2,525
10,748
3,435
0
24,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,282
Gold Earned
64,441
190
Minions Killed
242
0
Camps Cleared
0
1,452,316
Distance Traveled
1,479,028
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,558
753
88
5
0
267,207
0
W
Kuzenbo
13,444
747
9
1
0
285,514
2
L
Zhong Kui
12,769
709
47
3
0
296,330
0
W
Sol
13,378
743
63
4
0
297,675
0
W
Medusa
12,656
703
27
2
0
268,950
0
L
Thor
12,472
693
24
1
0
308,116
0
L
Artio
13,392
744
19
1
0
293,509
1
W
Nu Wa
12,255
681
69
4
0
307,445
6
L
Persephone
12,250
681
64
4
0
313,866
4
W
Rama
12,549
697
22
1
0
292,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role