Player Matchup

Fenrir
Fenrir
JinxTheDemon
Fenrir
Level 25
God Stats
11W - 13L
1,409 SR
Queue Stats
80W - 104L
1,263 Elo+
Party 1
Ymir
Ymir
KrokusTheGod
Ymir
Level 136
God Stats
31W - 18L
1,594 SR
Queue Stats
288W - 279L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
LovelySlaughter
Jing Wei
Level 15
God Stats
2W - 1L
1,154 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Usin
Nu Wa
Level 14
God Stats
4W - 2L
1,600 SR
Queue Stats
15W - 20L
1,367 Elo+
Solo
Kali
Kali
erfan_rs_85
Kali
Level 17
God Stats
7W - 3L
1,527 SR
Queue Stats
21W - 22L
1,245 Elo+
Solo
Team Averages
Level 41
1,457 SR
1,347 Elo+

VS

Team Averages
Level 15
1,371 SR
1,226 Elo+
Sun Wukong
Sun Wukong
Alex_ER98
Sun Wukong
Level 6
God Stats
15W - 27L
1,417 SR
Queue Stats
183W - 241L
1,142 Elo+
Party 2
Nike
Nike
Mastodon103
Nike
Level 20
God Stats
4W - 5L
1,555 SR
Queue Stats
466W - 562L
1,340 Elo+
Solo
Bellona
Bellona
gilt_holmium0
Bellona
Level 20
God Stats
13W - 18L
1,310 SR
Queue Stats
84W - 111L
1,204 Elo+
Solo
Ra
Ra
pollopillin433
Ra
Level 25
God Stats
6W - 6L
1,309 SR
Queue Stats
320W - 392L
1,339 Elo+
Party 2
Artemis
Artemis
wyvern344
Artemis
Level 5
God Stats
4W - 4L
1,263 SR
Queue Stats
172W - 218L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 4 / 0
9,167
539
3,156
10,534
4,385
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
11 / 1 / 1
11,044
650
12,157
14,392
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
0 / 2 / 4
8,580
505
1,947
5,937
1,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Usin
Nu Wa
13
0 / 4 / 1
8,418
495
8,184
6,361
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
8,209
483
791
7,569
2,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex_ER98
Sun Wukong
2
0 / 2 / 1
4,797
282
0
3,143
1,074
15
10 / 4 / 2
9,444
556
9,974
14,822
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
13
4 / 6 / 1
7,785
458
4,706
12,633
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 3 / 1
4,834
284
0
2,981
996
Artemis
wyvern344
Artemis
4
0 / 1 / 2
3,753
221
0
1,544
519

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
14
Kills
14
15
Deaths
16
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alex_ER98
Sun Wukong
0
2
1
0.25
W
Fenrir
3
4
0
0.75
W
11
1
1
11.5
W
Jing Wei
0
2
4
1
L
10
4
2
2.75
W
Nu Wa
Usin
Nu Wa
0
4
1
0.13
W
0
4
2
0.25
L
Bellona
4
6
1
0.75
L
0
3
1
0.17
L
Artemis
wyvern344
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
14,680
44,793
Taken
35,123
19,256
Mitigated
18,720
9,730
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alex_ER98
Sun Wukong
0
0
0
0
3,143
1,074
0
2,756
291
0
0
W
Fenrir
3,156
807
0
2,144
10,534
4,385
3,642
36
10,448
0
47,477
W
12,157
1,486
0
6,854
14,392
8,480
1,511
147
13,953
83,791
0
W
Jing Wei
1,947
1,205
0
0
5,937
1,813
3,010
0
5,862
0
30,442
L
9,974
1,240
0
2,794
14,822
7,312
420
7,603
6,967
1,851
32,796
W
Nu Wa
Usin
Nu Wa
8,184
1,766
0
0
6,361
1,832
4,523
308
5,853
38,874
0
W
791
159
0
732
7,569
2,746
3,731
0
7,097
0
31,362
L
Bellona
4,706
1,940
0
575
12,633
8,819
421
5,649
6,838
0
24,702
L
0
0
0
0
2,981
996
0
2,370
515
0
0
L
Artemis
wyvern344
Artemis
0
0
0
0
1,544
519
0
1,277
171
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
30,613
421
Minions Killed
96
0
Camps Cleared
0
1,403,000
Distance Traveled
717,025
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,797
282
0
0
0
0
0
W
Fenrir
9,167
539
93
5
0
268,479
1
W
Ymir
11,044
650
125
7
0
288,709
2
W
Jing Wei
8,580
505
59
3
0
328,161
0
L
Nike
9,444
556
52
3
0
366,097
0
W
Nu Wa
8,418
495
65
4
0
255,908
0
W
Kali
8,209
483
79
5
0
261,743
0
L
Bellona
7,785
458
44
3
0
350,928
1
L
Ra
4,834
284
0
0
0
0
0
L
Artemis
3,753
221
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role