Player Matchup

Cthulhu
Cthulhu
Dеll
Cthulhu
Level 160
God Stats
28W - 21L
1,666 SR
Queue Stats
688W - 708L
1,593 Elo+
Party 1
Hel
Hel
MOPUL
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Niсko
Bellona
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 91L
1,547 Elo+
Party 1
Chaac
Chaac
TheWalton
Chaac
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 152L
1,552 Elo+
Solo
Skadi
Skadi
cookie13
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 141
1,533 SR
1,539 Elo+

VS

Team Averages
Level 146
1,690 SR
1,644 Elo+
Hachiman
Hachiman
Arbitres
Hachiman
Level 157
God Stats
2W - 3L
1,630 SR
Queue Stats
224W - 198L
1,716 Elo+
Party 4
Sol
Sol
HoldzDoor
Sol
Level 127
God Stats
2W - 1L
1,661 SR
Queue Stats
145W - 69L
1,628 Elo+
Party 4
Aphrodite
Aphrodite
ItsSparkBG
Aphrodite
Level 157
God Stats
2W - 1L
1,891 SR
Queue Stats
427W - 298L
1,633 Elo+
Party 2
Janus
Janus
JackKraken
Janus
Level 160
God Stats
4W - 8L
1,573 SR
Queue Stats
581W - 467L
1,616 Elo+
Party 2
Kali
Kali
archoo25
Kali
Level 128
God Stats
4W - 6L
1,695 SR
Queue Stats
319W - 323L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dеll
Cthulhu
20
2 / 1 / 15
12,355
686
25,277
26,007
31,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hel
MOPUL
Hel
20
7 / 3 / 10
12,922
718
17,440
22,377
21,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Niсko
Bellona
18
3 / 5 / 11
13,044
725
8,891
25,026
38,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
TheWalton
Chaac
18
4 / 6 / 7
12,248
680
19,636
26,071
31,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
cookie13
Skadi
20
2 / 4 / 13
12,357
687
17,173
18,049
10,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arbitres
Hachiman
18
6 / 5 / 7
11,476
638
23,916
14,451
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 7
11,054
614
21,623
17,686
7,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
ItsSparkBG
Aphrodite
18
1 / 3 / 12
11,020
612
10,700
22,359
22,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
18
3 / 3 / 8
11,229
624
22,457
13,899
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
20
7 / 3 / 5
13,509
751
13,331
28,408
21,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
58
18
Kills
19
19
Deaths
18
56
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arbitres
Hachiman
6
5
7
1.9
W
Cthulhu
Dеll
Cthulhu
2
1
15
9.5
L
2
4
7
1.38
L
Aphrodite
ItsSparkBG
Aphrodite
1
3
12
2.33
L
Janus
3
3
8
2.33
W
Hel
MOPUL
Hel
7
3
10
4
W
Bellona
Niсko
Bellona
3
5
11
1.7
W
Chaac
TheWalton
Chaac
4
6
7
1.25
L
Kali
7
3
5
3.17
W
Skadi
cookie13
Skadi
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,417
Damage
92,027
117,530
Taken
96,803
134,241
Mitigated
63,678
70,526
Healing
58,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arbitres
Hachiman
23,916
9,600
88
1,589
14,451
6,047
868
7,058
7,393
0
41,498
W
Cthulhu
Dеll
Cthulhu
25,277
193
5,268
3,959
26,007
31,976
207
10,145
15,447
40,192
0
L
21,623
2,899
269
4,202
17,686
7,720
770
9,666
8,020
35,454
0
L
Aphrodite
ItsSparkBG
Aphrodite
10,700
1,311
15,650
14,622
22,359
22,707
365
11,240
11,119
30,687
0
L
Janus
22,457
642
3,220
2,781
13,899
5,914
128
5,105
8,794
40,973
0
W
Hel
MOPUL
Hel
17,440
488
26,545
13,328
22,377
21,708
605
10,370
11,645
28,550
0
W
Bellona
Niсko
Bellona
8,891
1,045
2,587
1,221
25,026
38,550
348
12,664
11,513
941
17,580
W
Chaac
TheWalton
Chaac
19,636
2,280
0
7,189
26,071
31,281
180
11,812
13,977
883
35,737
L
Kali
13,331
2,242
4,209
12,014
28,408
21,290
0
10,720
17,688
0
27,473
W
Skadi
cookie13
Skadi
17,173
4,724
6,137
4,292
18,049
10,726
5,803
7,746
9,995
0
61,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,926
Gold Earned
58,288
198
Minions Killed
186
0
Camps Cleared
0
1,735,469
Distance Traveled
1,548,852
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,476
638
36
2
0
285,451
0
W
Cthulhu
12,355
686
43
2
0
385,044
4
L
Sol
11,054
614
41
2
0
290,348
1
L
Aphrodite
11,020
612
50
3
0
305,147
1
L
Janus
11,229
624
43
2
0
340,470
4
W
Hel
12,922
718
31
2
0
356,693
4
W
Bellona
13,044
725
16
1
0
328,743
0
W
Chaac
12,248
680
35
2
0
328,306
1
L
Kali
13,509
751
16
1
0
327,436
0
W
Skadi
12,357
687
73
4
0
336,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role