Player Matchup

Ao Kuang
Ao Kuang
Bidome
Ao Kuang
Level 26
God Stats
6W - 6L
1,908 SR
Queue Stats
95W - 116L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
DaVideographer
Baron Samedi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,724 Elo+
Solo
Guan Yu
Guan Yu
Dlasnaro
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
jettyjet
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
tiredfed
Danzaburou
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,582 SR
1,521 Elo+

VS

Team Averages
Level 16
1,575 SR
1,379 Elo+
Merlin
Merlin
OceanLordA1
Merlin
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 3
Discordia
Discordia
SakuraLeah
Discordia
Level 17
God Stats
4W - 5L
1,622 SR
Queue Stats
20W - 33L
1,365 Elo+
Solo
Set
Set
StormGeneralA1
Set
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 3
Thor
Thor
WhiteCrack
Thor
Level 28
God Stats
1W - 3L
1,754 SR
Queue Stats
17W - 29L
1,649 Elo+
Solo
Cernunnos
Cernunnos
YungRylor
Cernunnos
Level 29
God Stats
16W - 10L
1,500 SR
Queue Stats
53W - 62L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bidome
Ao Kuang
13
10 / 1 / 5
8,006
728
5,509
7,662
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
DaVideographer
Baron Samedi
11
5 / 4 / 3
6,902
627
4,578
9,051
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Dlasnaro
Guan Yu
10
5 / 1 / 6
7,124
648
2,548
4,683
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
jettyjet
Cerberus
7
0 / 5 / 4
5,420
493
1,237
7,211
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
tiredfed
Danzaburou
11
5 / 1 / 6
7,133
648
7,277
6,681
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 8 / 1
4,350
395
2,733
4,895
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SakuraLeah
Discordia
8
1 / 7 / 3
5,480
498
2,311
7,010
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 8 / 0
4,782
435
981
7,063
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
9 / 2 / 1
7,253
659
8,191
6,747
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
YungRylor
Cernunnos
8
0 / 1 / 3
5,122
466
2,828
4,972
1,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
25
Kills
11
12
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bidome
Ao Kuang
10
1
5
12.5
W
Baron Samedi
DaVideographer
Baron Samedi
5
4
3
1.63
W
Guan Yu
Dlasnaro
Guan Yu
5
1
6
8
L
Merlin
0
8
1
0.06
L
Discordia
SakuraLeah
Discordia
1
7
3
0.36
L
1
8
0
0.13
L
9
2
1
4.75
L
Cernunnos
YungRylor
Cernunnos
0
1
3
1.5
W
Cerberus
jettyjet
Cerberus
0
5
4
0.4
W
Danzaburou
tiredfed
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
17,044
35,288
Taken
30,687
13,052
Mitigated
9,898
8,998
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bidome
Ao Kuang
5,509
2,156
0
2,066
7,662
2,350
0
727
6,749
40,374
0
W
Baron Samedi
DaVideographer
Baron Samedi
4,578
1,044
0
2,703
9,051
3,086
626
1,649
7,102
30,097
0
W
Guan Yu
Dlasnaro
Guan Yu
2,548
1,022
256
1,076
4,683
2,772
1,153
903
3,642
0
18,596
L
Merlin
2,733
606
0
0
4,895
1,216
0
1,391
3,367
6,328
0
L
Discordia
SakuraLeah
Discordia
2,311
40
0
868
7,010
2,166
55
5,072
1,677
18,809
0
L
981
532
0
45
7,063
2,993
34
1,371
5,563
0
16,757
L
8,191
2,460
0
653
6,747
2,140
0
1,922
4,675
0
27,133
L
Cernunnos
YungRylor
Cernunnos
2,828
1,251
0
1,530
4,972
1,383
0
1,056
3,834
0
22,740
W
Cerberus
jettyjet
Cerberus
1,237
34
0
812
7,211
2,779
692
207
6,920
13,092
0
W
Danzaburou
tiredfed
Danzaburou
7,277
4,239
0
2,085
6,681
2,065
874
716
5,831
0
35,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
26,987
275
Minions Killed
161
0
Camps Cleared
0
1,106,121
Distance Traveled
945,885
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,006
728
78
7
0
250,539
2
W
Baron Samedi
6,902
627
62
6
0
200,540
2
W
Guan Yu
7,124
648
43
4
0
233,281
0
L
Merlin
4,350
395
13
1
0
220,963
0
L
Discordia
5,480
498
38
3
0
192,272
4
L
Set
4,782
435
28
3
0
203,118
1
L
Thor
7,253
659
47
4
0
186,276
0
L
Cernunnos
5,122
466
35
3
0
143,256
0
W
Cerberus
5,420
493
27
2
0
222,115
3
W
Danzaburou
7,133
648
65
6
0
199,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role