Player Matchup

Zeus
Zeus
Denis9736
Zeus
Level 29
God Stats
28W - 32L
1,512 SR
Queue Stats
138W - 201L
1,322 Elo+
Party 2
Ymir
Ymir
Kaom4960
Ymir
Level 47
God Stats
4W - 3L
1,568 SR
Queue Stats
71W - 89L
1,459 Elo+
Party 3
Serqet
Serqet
MeddieFrercury
Serqet
Level 129
God Stats
8W - 7L
1,665 SR
Queue Stats
1,043W - 1,157L
1,527 Elo+
Solo
Set
Set
Rocketao
Set
Level 112
God Stats
7W - 6L
1,463 SR
Queue Stats
268W - 280L
1,570 Elo+
Party 3
Anhur
Anhur
ludniki
Anhur
Level 37
God Stats
1W - 4L
1,317 SR
Queue Stats
220W - 292L
1,308 Elo+
Party 2
Team Averages
Level 71
1,505 SR
1,437 Elo+

VS

Team Averages
Level 84
1,598 SR
1,509 Elo+
Guan Yu
Guan Yu
CatCat123
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 125L
1,531 Elo+
Party 1
Izanami
Izanami
Cyzord
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PePaPig_IcarousX
Ganesha
Level 119
God Stats
11W - 8L
1,666 SR
Queue Stats
361W - 393L
1,486 Elo+
Solo
Mercury
Mercury
nicobarta15
Mercury
Level 41
God Stats
25W - 33L
1,412 SR
Queue Stats
162W - 157L
1,521 Elo+
Party 1
Sol
Sol
pancofe
Sol
Level 29
God Stats
6W - 3L
1,912 SR
Queue Stats
25W - 22L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 0 / 2
5,699
570
1,346
4,432
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
0 / 2 / 4
5,367
537
2,646
5,339
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 5
5,932
593
3,500
5,496
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 1 / 1
7,370
737
9,471
6,119
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
ludniki
Anhur
9
2 / 3 / 1
5,756
576
3,402
4,718
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CatCat123
Guan Yu
11
0 / 4 / 2
5,798
580
2,565
8,928
3,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Cyzord
Izanami
10
6 / 2 / 0
6,147
615
6,044
7,019
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 5
4,842
484
2,421
6,175
1,788
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
nicobarta15
Mercury
8
0 / 3 / 0
4,882
488
1,305
6,680
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
10
2 / 2 / 0
5,995
600
3,585
4,774
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
8
8
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CatCat123
Guan Yu
0
4
2
0.25
L
Izanami
Cyzord
Izanami
6
2
0
3
W
Zeus
1
0
2
2
W
Ymir
0
2
4
1
W
2
2
5
2.25
L
0
2
5
1.25
W
8
1
1
8.5
W
Anhur
ludniki
Anhur
2
3
1
0.83
L
Mercury
nicobarta15
Mercury
0
3
0
0
L
Sol
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
15,920
26,104
Taken
33,576
8,886
Mitigated
10,478
7,510
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CatCat123
Guan Yu
2,565
724
128
2,375
8,928
3,967
852
0
8,820
0
28,080
L
Izanami
Cyzord
Izanami
6,044
4,369
0
2,939
7,019
1,800
431
1,492
5,527
0
37,212
W
Zeus
1,346
0
0
2,478
4,432
1,267
683
2,828
1,604
22,334
0
W
Ymir
2,646
943
0
1,346
5,339
1,901
150
921
4,418
13,004
0
W
3,500
522
0
1,794
5,496
1,524
0
658
4,838
0
20,304
L
2,421
138
365
1,220
6,175
1,788
99
1,288
4,845
10,255
0
W
9,471
5,068
0
1,892
6,119
3,289
0
852
5,267
0
41,564
W
Anhur
ludniki
Anhur
3,402
1,799
0
0
4,718
905
525
747
3,971
0
21,661
L
Mercury
nicobarta15
Mercury
1,305
441
0
2,112
6,680
1,695
0
121
6,301
0
23,192
L
Sol
3,585
509
0
1,432
4,774
1,228
0
841
3,413
26,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
27,664
243
Minions Killed
266
0
Camps Cleared
0
964,969
Distance Traveled
974,212
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,798
580
74
7
0
197,722
0
L
Izanami
6,147
615
78
8
0
175,519
2
W
Zeus
5,699
570
53
5
0
180,873
0
W
Ymir
5,367
537
19
2
0
182,171
1
W
Serqet
5,932
593
48
5
0
202,993
0
L
Ganesha
4,842
484
4
0
0
184,605
7
W
Set
7,370
737
79
8
0
195,864
4
W
Anhur
5,756
576
44
4
0
203,068
0
L
Mercury
4,882
488
55
6
0
221,573
0
L
Sol
5,995
600
55
6
0
194,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role