Player Matchup

Scylla
Scylla
CAB00SEmj117
Scylla
Level 48
God Stats
40W - 35L
1,531 SR
Queue Stats
342W - 306L
1,461 Elo+
Party 1
Skadi
Skadi
Nightbreaker V2
Skadi
Level 121
God Stats
5W - 3L
1,630 SR
Queue Stats
315W - 245L
1,518 Elo+
Party 1
Ares
Ares
NuclearHellBirb
Ares
Level 119
God Stats
4W - 7L
1,178 SR
Queue Stats
332W - 241L
1,446 Elo+
Party 1
Team Averages
Level 96
1,446 SR
1,475 Elo+

VS

Team Averages
Level 46
1,347 SR
1,437 Elo+
Hercules
Hercules
KingEZKiller
Hercules
Level 14
God Stats
1W - 3L
1,293 SR
Queue Stats
6W - 14L
1,379 Elo+
Party 2
Tiamat
Tiamat
lvşpicyy
Tiamat
Level 6
God Stats
3W - 2L
1,221 SR
Queue Stats
11W - 14L
1,456 Elo+
Solo
Ymir
Ymir
xXkUShY024Xx
Ymir
Level 117
God Stats
10W - 12L
1,526 SR
Queue Stats
100W - 141L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 0 / 11
9,142
703
14,030
4,432
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
9 / 0 / 6
10,114
778
13,940
4,249
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 9
9,609
739
6,071
6,170
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingEZKiller
Hercules
8
0 / 6 / 0
6,904
531
2,357
11,829
7,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
lvşpicyy
Tiamat
11
0 / 5 / 0
7,615
586
4,931
11,386
7,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 0
7,317
563
3,583
18,867
12,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
11
9.5
L
Hercules
KingEZKiller
Hercules
0
6
0
0
W
9
0
6
12
W
3
0
9
7.5
L
Tiamat
lvşpicyy
Tiamat
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,041
Damage
10,871
14,851
Taken
42,082
7,857
Mitigated
28,034
1,481
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,030
343
0
0
4,432
1,628
360
3,114
1,236
35,955
0
L
Hercules
KingEZKiller
Hercules
2,357
837
283
2,231
11,829
7,820
160
5,302
6,527
0
14,033
W
13,940
6,928
0
400
4,249
1,683
2,980
2,220
1,965
0
50,995
W
6,071
117
0
1,081
6,170
4,546
225
2,962
3,062
17,985
0
L
Tiamat
lvşpicyy
Tiamat
4,931
669
576
2,544
11,386
7,349
124
5,179
6,207
33,984
0
L
3,583
363
1,016
2,643
18,867
12,865
0
9,680
9,187
21,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
21,836
165
Minions Killed
113
0
Camps Cleared
0
669,101
Distance Traveled
610,298
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,142
703
61
5
0
237,156
2
L
Hercules
6,904
531
19
1
0
176,803
0
W
Skadi
10,114
778
79
6
0
227,887
1
W
Ares
9,609
739
25
2
0
204,058
0
L
Tiamat
7,615
586
58
4
0
223,605
1
L
Ymir
7,317
563
36
3
0
209,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role