Player Matchup

Apollo
Apollo
Agaluc88
Apollo
Level 29
God Stats
5W - 8L
1,333 SR
Queue Stats
70W - 92L
1,384 Elo+
Party 1
Hera
Hera
GoldCorn3166431
Hera
Level 29
God Stats
3W - 1L
1,526 SR
Queue Stats
58W - 51L
1,560 Elo+
Solo
Sobek
Sobek
Paaino
Sobek
Level 18
God Stats
8W - 7L
1,517 SR
Queue Stats
33W - 28L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
godeling
Ao Kuang
Level 62
God Stats
57W - 56L
1,460 SR
Queue Stats
276W - 297L
1,377 Elo+
Party 1
Bellona
Bellona
mistermostacho21
Bellona
Level 11
God Stats
1W - 1L
1,295 SR
Queue Stats
8W - 15L
1,312 Elo+
Party 1
Team Averages
Level 30
1,426 SR
1,420 Elo+

VS

Team Averages
Level 20
1,459 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
BatedordeK7
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Ares
Ares
FiorittoDetona
Ares
Level 29
God Stats
0W - 4L
1,211 SR
Queue Stats
343W - 361L
1,381 Elo+
Solo
Izanami
Izanami
JuanRegis_
Izanami
Level 27
God Stats
34W - 26L
1,604 SR
Queue Stats
183W - 217L
1,477 Elo+
Solo
Guan Yu
Guan Yu
SLKAkshiDuMal
Guan Yu
Level 17
God Stats
2W - 5L
1,530 SR
Queue Stats
36W - 40L
1,361 Elo+
Solo
Bellona
Bellona
TetoMartines10
Bellona
Level 18
God Stats
3W - 3L
1,452 SR
Queue Stats
23W - 18L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agaluc88
Apollo
14
7 / 1 / 7
9,722
486
7,098
12,268
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 0 / 4
13,239
662
18,580
9,360
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Paaino
Sobek
13
4 / 0 / 9
8,462
423
7,535
10,204
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
godeling
Ao Kuang
14
8 / 3 / 2
9,540
477
10,217
12,787
3,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 7 / 4
9,021
451
5,996
14,161
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BatedordeK7
Tsukuyomi
11
2 / 11 / 4
7,774
389
9,736
15,167
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 9 / 0
6,519
326
4,709
15,304
8,153
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JuanRegis_
Izanami
13
1 / 7 / 0
8,171
409
5,151
10,789
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
15
5 / 3 / 1
9,168
458
9,756
14,435
11,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 6 / 0
9,749
487
10,470
17,541
10,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
34
Kills
11
11
Deaths
36
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Agaluc88
Apollo
7
1
7
10.5
L
Tsukuyomi
BatedordeK7
Tsukuyomi
2
11
4
0.36
L
0
9
0
0
W
14
0
4
16
L
Izanami
JuanRegis_
Izanami
1
7
0
0.14
W
Sobek
Paaino
Sobek
4
0
9
8.5
L
Guan Yu
5
3
1
1.83
L
3
6
0
0.5
W
Ao Kuang
godeling
Ao Kuang
8
3
2
3
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
39,822
58,780
Taken
73,236
30,441
Mitigated
39,391
18,023
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Agaluc88
Apollo
7,098
4,265
0
3,109
12,268
4,524
464
1,388
10,880
0
44,401
L
Tsukuyomi
BatedordeK7
Tsukuyomi
9,736
3,576
0
1,403
15,167
6,418
906
6,862
8,058
0
24,774
L
4,709
336
0
1,419
15,304
8,153
0
8,338
6,656
19,598
0
W
18,580
5,187
0
4,914
9,360
3,257
732
242
9,068
105,184
0
L
Izanami
JuanRegis_
Izanami
5,151
3,128
0
2,214
10,789
3,577
1,019
5,560
4,852
0
52,557
W
Sobek
Paaino
Sobek
7,535
956
0
3,620
10,204
9,376
62
2,034
8,145
20,345
0
L
Guan Yu
9,756
2,201
843
4,182
14,435
11,185
408
8,002
6,232
0
55,881
L
10,470
5,088
0
4,008
17,541
10,058
603
6,101
11,106
0
70,779
W
Ao Kuang
godeling
Ao Kuang
10,217
3,347
0
6,086
12,787
3,759
0
1,045
11,567
50,190
0
W
5,996
1,028
0
294
14,161
9,525
928
174
13,712
0
38,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
41,381
442
Minions Killed
362
0
Camps Cleared
0
1,867,405
Distance Traveled
1,686,950
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,722
486
78
4
0
382,838
1
L
Tsukuyomi
7,774
389
31
2
0
310,078
0
L
Ares
6,519
326
18
1
0
332,399
2
W
Hera
13,239
662
189
9
0
386,573
0
L
Izanami
8,171
409
95
5
0
320,617
1
W
Sobek
8,462
423
24
1
0
414,855
3
L
Guan Yu
9,168
458
99
5
0
354,493
3
L
Bellona
9,749
487
119
6
0
369,363
0
W
Ao Kuang
9,540
477
73
4
0
389,900
2
W
Bellona
9,021
451
78
4
0
293,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role