Player Matchup

Heimdallr
Heimdallr
AnimalZeus46233
Heimdallr
Level 23
God Stats
11W - 4L
2,002 SR
Queue Stats
166W - 179L
1,388 Elo+
Solo
King Arthur
King Arthur
Devoureer
King Arthur
Level 29
God Stats
36W - 33L
1,365 SR
Queue Stats
127W - 171L
1,325 Elo+
Party 1
Yemoja
Yemoja
Myrrhsa
Yemoja
Level 28
God Stats
13W - 14L
1,483 SR
Queue Stats
108W - 110L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Zonald7546
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,179 Elo+
Party 1
Ao Kuang
Ao Kuang
zChild-4
Ao Kuang
Level 27
God Stats
23W - 19L
1,454 SR
Queue Stats
32W - 48L
1,319 Elo+
Party 1
Team Averages
Level 23
1,561 SR
1,329 Elo+

VS

Team Averages
Level 20
1,510 SR
1,348 Elo+
Fenrir
Fenrir
AbelSkunk
Fenrir
Level 27
God Stats
28W - 27L
1,488 SR
Queue Stats
98W - 118L
1,326 Elo+
Solo
Chang'e
Chang'e
BLu3SH4DOW5393
Chang'e
Level 16
God Stats
9W - 12L
1,617 SR
Queue Stats
59W - 50L
1,587 Elo+
Solo
Danzaburou
Danzaburou
GustavoGmes
Danzaburou
Level 27
God Stats
22W - 28L
1,467 SR
Queue Stats
337W - 457L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
Silent_Reaper3
Sun Wukong
Level 27
God Stats
0W - 2L
1,700 SR
Queue Stats
31W - 23L
1,467 Elo+
Solo
Neith
Neith
angealdemon
Neith
Level 4
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 9L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimalZeus46233
Heimdallr
17
7 / 10 / 1
11,586
504
17,527
22,812
9,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Devoureer
King Arthur
20
9 / 0 / 6
13,073
568
17,537
19,902
19,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
Myrrhsa
Yemoja
16
2 / 4 / 5
10,631
462
11,669
21,354
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Zonald7546
Cernunnos
11
0 / 10 / 0
8,001
348
2,435
13,333
4,005
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
zChild-4
Ao Kuang
19
6 / 4 / 5
11,884
517
10,497
20,573
8,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AbelSkunk
Fenrir
16
12 / 3 / 4
10,880
473
18,566
17,563
14,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 8
10,914
475
13,211
17,777
8,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
GustavoGmes
Danzaburou
16
7 / 4 / 1
11,161
485
17,952
16,457
6,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Silent_Reaper3
Sun Wukong
18
3 / 3 / 4
10,957
476
8,689
17,679
17,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 10 / 2
8,670
377
8,518
16,288
6,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
24
Kills
26
28
Deaths
24
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AbelSkunk
Fenrir
12
3
4
4.67
W
Heimdallr
AnimalZeus46233
Heimdallr
7
10
1
0.75
L
4
4
8
2
W
King Arthur
Devoureer
King Arthur
9
0
6
12
L
Danzaburou
GustavoGmes
Danzaburou
7
4
1
1.88
W
Yemoja
Myrrhsa
Yemoja
2
4
5
1.13
L
Sun Wukong
Silent_Reaper3
Sun Wukong
3
3
4
1.67
W
Cernunnos
Zonald7546
Cernunnos
0
10
0
0
L
0
10
2
0.1
W
Ao Kuang
zChild-4
Ao Kuang
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,665
Damage
66,936
97,974
Taken
85,764
57,093
Mitigated
52,950
26,988
Healing
29,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AbelSkunk
Fenrir
18,566
3,419
679
5,794
17,563
14,679
0
3,956
13,607
0
51,637
W
Heimdallr
AnimalZeus46233
Heimdallr
17,527
7,691
0
5,079
22,812
9,701
410
4,845
17,892
0
65,399
L
13,211
794
3,010
7,832
17,777
8,662
690
7,173
10,604
63,041
0
W
King Arthur
Devoureer
King Arthur
17,537
1,386
147
6,948
19,902
19,897
258
982
18,303
0
82,729
L
Danzaburou
GustavoGmes
Danzaburou
17,952
8,662
0
2,836
16,457
6,289
2,118
4,511
11,946
0
64,439
W
Yemoja
Myrrhsa
Yemoja
11,669
2,125
2,443
6,072
21,354
14,925
1,173
2,434
18,920
50,146
0
L
Sun Wukong
Silent_Reaper3
Sun Wukong
8,689
2,501
0
4,759
17,679
17,112
0
3,105
14,574
0
69,520
W
Cernunnos
Zonald7546
Cernunnos
2,435
1,225
0
29
13,333
4,005
440
1,236
12,097
0
23,365
L
8,518
4,542
0
4,108
16,288
6,208
776
3,421
12,867
0
48,216
W
Ao Kuang
zChild-4
Ao Kuang
10,497
3,789
402
5,868
20,573
8,565
96
3,714
16,784
82,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,175
Gold Earned
52,582
460
Minions Killed
463
0
Camps Cleared
0
2,070,854
Distance Traveled
2,268,868
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,880
473
52
2
0
517,595
1
W
Heimdallr
11,586
504
89
4
0
427,379
0
L
Chang'e
10,914
475
113
5
0
443,179
8
W
King Arthur
13,073
568
134
6
0
469,573
0
L
Danzaburou
11,161
485
99
4
0
410,731
0
W
Yemoja
10,631
462
71
3
0
396,715
7
L
Sun Wukong
10,957
476
121
5
0
510,722
3
W
Cernunnos
8,001
348
49
2
0
333,493
2
L
Neith
8,670
377
78
3
0
386,641
3
W
Ao Kuang
11,884
517
117
5
0
443,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role