Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
GrandFormula
Guan Yu
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Itzboi Dusty
Tiamat
Level 26
God Stats
4W - 6L
1,242 SR
Queue Stats
88W - 99L
1,294 Elo+
Party 2
Yemoja
Yemoja
PsycheMarilo
Yemoja
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 111L
1,327 Elo+
Party 2
Loki
Loki
ShiftyBadger714
Loki
Level 12
God Stats
1W - 2L
1,409 SR
Queue Stats
4W - 6L
1,232 Elo+
Party 2
Team Averages
Level 39
1,474 SR
1,371 Elo+

VS

Team Averages
Level 7
1,516 SR
1,190 Elo+
Thor
Thor
DrKadogg
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,067 Elo+
Solo
Bakasura
Bakasura
Q6zh
Bakasura
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
75W - 71L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
Svexzy Riley
Cthulhu
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,191 Elo+
Party 1
Hades
Hades
Svexzy Twix
Hades
Level 18
God Stats
2W - 3L
1,578 SR
Queue Stats
29W - 49L
1,196 Elo+
Party 1
Anubis
Anubis
Svexzy clapz
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
55 / 2 / 9
19,701
636
74,334
22,621
10,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
GrandFormula
Guan Yu
20
8 / 5 / 28
14,976
483
16,321
24,720
21,351
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
20
14 / 10 / 10
15,019
484
18,165
26,065
18,673
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
20
2 / 1 / 34
13,960
450
7,771
18,743
22,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
0 / 7 / 9
14,416
465
3,031
12,347
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 16 / 3
10,240
330
2,907
25,400
10,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
Q6zh
Bakasura
19
5 / 19 / 4
13,644
440
16,204
29,675
13,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Svexzy Riley
Cthulhu
19
6 / 13 / 6
13,565
438
17,334
36,469
51,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
7 / 17 / 8
13,547
437
18,521
30,235
16,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
12
1 / 16 / 7
9,819
317
7,169
21,431
8,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
47
79
Kills
19
25
Deaths
81
90
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
55
2
9
29.75
L
Thor
0
16
3
0.09
W
Guan Yu
GrandFormula
Guan Yu
8
5
28
4.4
W
Tiamat
14
10
10
1.9
W
Yemoja
2
1
34
19
L
Bakasura
Q6zh
Bakasura
5
19
4
0.37
W
0
7
9
0.64
L
Cthulhu
Svexzy Riley
Cthulhu
6
13
6
0.69
L
7
17
8
0.65
L
Anubis
1
16
7
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,622
Damage
62,135
104,496
Taken
143,210
78,277
Mitigated
100,961
25,962
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
74,334
55,576
0
1,309
22,621
10,636
6,426
9,813
12,102
0
161,339
L
Thor
2,907
1,174
0
2,180
25,400
10,152
570
4,650
20,670
0
43,376
W
Guan Yu
GrandFormula
Guan Yu
16,321
5,500
3,099
7,885
24,720
21,351
1,034
8,578
15,542
0
84,362
W
Tiamat
18,165
3,925
0
7,313
26,065
18,673
3,395
11,800
13,545
83,594
0
W
Yemoja
7,771
2,253
4,454
181
18,743
22,628
940
8,720
9,297
50,415
0
L
Bakasura
Q6zh
Bakasura
16,204
10,956
0
3,054
29,675
13,567
840
3,608
26,067
0
54,462
W
3,031
815
0
1,721
12,347
4,989
2,540
3,193
8,654
0
63,908
L
Cthulhu
Svexzy Riley
Cthulhu
17,334
2,962
34
1,557
36,469
51,927
251
11,065
25,343
54,631
0
L
18,521
1,441
850
3,222
30,235
16,969
401
3,438
26,717
49,575
0
L
Anubis
7,169
1,078
0
2,802
21,431
8,346
0
3,175
18,256
26,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,072
Gold Earned
60,815
646
Minions Killed
354
0
Camps Cleared
0
2,740,026
Distance Traveled
2,066,750
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
19,701
636
191
6
0
586,670
0
L
Thor
10,240
330
65
2
0
390,527
4
W
Guan Yu
14,976
483
117
4
0
663,308
0
W
Tiamat
15,019
484
130
4
0
477,374
1
W
Yemoja
13,960
450
69
2
0
456,353
0
L
Bakasura
13,644
440
105
3
0
461,167
5
W
Loki
14,416
465
139
4
0
556,321
0
L
Cthulhu
13,565
438
80
3
0
420,988
1
L
Hades
13,547
437
65
2
0
446,626
0
L
Anubis
9,819
317
39
1
0
347,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role