Player Matchup

Skadi
Skadi
JakobDasRegal
Skadi
Level 25
God Stats
32W - 8L
1,773 SR
Queue Stats
166W - 159L
1,631 Elo+
Solo
Sol
Sol
JupiterAdept
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 21L
1,611 Elo+
Solo
Arachne
Arachne
Koruto8800
Arachne
Level 26
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 5L
1,450 Elo+
Party 1
Cerberus
Cerberus
MaxPower7000
Cerberus
Level 12
God Stats
1W - 1L
1,740 SR
Queue Stats
7W - 5L
1,450 Elo+
Party 1
Anubis
Anubis
marxum
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,494 Elo+
Solo
Team Averages
Level 19
1,645 SR
1,527 Elo+

VS

Team Averages
Level 20
1,606 SR
1,622 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ESSIDICI
Odin
Level 25
God Stats
2W - 1L
1,403 SR
Queue Stats
15W - 12L
1,706 Elo+
Solo
Camazotz
Camazotz
JunglerOrF6
Camazotz
Level 5
God Stats
2W - 3L
1,691 SR
Queue Stats
5W - 5L
1,820 Elo+
Solo
Ares
Ares
Spartanec95
Ares
Level 22
God Stats
4W - 1L
1,857 SR
Queue Stats
120W - 84L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Terrathul
Kukulkan
Level 17
God Stats
0W - 1L
1,582 SR
Queue Stats
54W - 35L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
6,963
633
8,276
7,290
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 3
7,250
659
10,016
7,284
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Koruto8800
Arachne
9
4 / 2 / 2
6,166
561
5,110
9,367
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
MaxPower7000
Cerberus
9
3 / 5 / 4
6,336
576
4,736
8,996
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
marxum
Anubis
9
0 / 4 / 0
5,502
500
3,226
6,441
2,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 5 / 3
6,062
551
5,777
7,385
2,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
5
0 / 2 / 1
4,274
389
809
4,114
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
JunglerOrF6
Camazotz
10
3 / 3 / 4
6,185
562
5,504
10,968
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 4 / 4
5,904
537
4,941
11,355
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Terrathul
Kukulkan
12
5 / 2 / 2
7,919
720
7,731
7,971
2,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
16
Kills
15
15
Deaths
16
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
3
0.9
L
Odin
0
2
1
0.25
W
5
3
2
2
L
Camazotz
JunglerOrF6
Camazotz
3
3
4
1.67
W
4
1
3
5.5
W
Arachne
Koruto8800
Arachne
4
2
2
2.5
W
Cerberus
MaxPower7000
Cerberus
3
5
4
1
L
4
4
4
1.5
L
Kukulkan
Terrathul
Kukulkan
5
2
2
3
W
Anubis
marxum
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
24,762
39,378
Taken
41,793
16,156
Mitigated
15,462
14,342
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,777
2,493
127
729
7,385
2,029
0
1,257
6,128
0
30,260
L
Odin
809
316
0
1,170
4,114
2,484
180
2,705
1,409
0
5,577
W
8,276
4,661
0
2,010
7,290
2,102
652
1,485
5,805
0
44,056
L
Camazotz
JunglerOrF6
Camazotz
5,504
1,557
0
5,532
10,968
2,846
0
3,997
6,971
0
28,337
W
10,016
2,918
0
4,257
7,284
2,609
263
2,052
5,132
39,806
3,400
W
Arachne
Koruto8800
Arachne
5,110
3,700
0
4,608
9,367
2,963
0
2,413
6,954
0
23,774
W
Cerberus
MaxPower7000
Cerberus
4,736
312
0
1,357
8,996
5,588
264
4,379
4,617
12,875
0
L
4,941
176
0
2,965
11,355
5,531
0
4,760
6,595
17,012
0
L
Kukulkan
Terrathul
Kukulkan
7,731
1,005
0
0
7,971
2,572
117
4,815
3,156
43,364
0
W
Anubis
marxum
Anubis
3,226
389
0
2,110
6,441
2,894
0
2,343
4,098
26,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
30,344
260
Minions Killed
232
0
Camps Cleared
0
1,075,159
Distance Traveled
954,148
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,062
551
60
5
0
195,741
2
L
Odin
4,274
389
14
1
0
92,500
0
W
Skadi
6,963
633
74
7
0
181,990
1
L
Camazotz
6,185
562
53
5
0
252,733
3
W
Sol
7,250
659
72
7
0
210,942
3
W
Arachne
6,166
561
37
3
0
256,370
0
W
Cerberus
6,336
576
25
2
0
223,097
2
L
Ares
5,904
537
25
2
0
201,621
3
L
Kukulkan
7,919
720
80
7
0
211,553
4
W
Anubis
5,502
500
52
5
0
202,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role