Player Matchup

Arachne
Arachne
Galaxyyura
Arachne
Level 64
God Stats
161W - 183L
1,438 SR
Queue Stats
221W - 250L
1,413 Elo+
Solo
Anhur
Anhur
Zohenfang
Anhur
Level 101
God Stats
7W - 5L
1,154 SR
Queue Stats
367W - 348L
1,431 Elo+
Solo
Fenrir
Fenrir
kokeinov
Fenrir
Level 126
God Stats
18W - 16L
1,485 SR
Queue Stats
400W - 468L
1,445 Elo+
Solo
Athena
Athena
porthos747
Athena
Level 121
God Stats
32W - 13L
1,706 SR
Queue Stats
854W - 861L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
victor_gt_11
Zhong Kui
Level 44
God Stats
7W - 11L
1,306 SR
Queue Stats
52W - 53L
1,371 Elo+
Solo
Team Averages
Level 91
1,418 SR
1,424 Elo+

VS

Team Averages
Level 49
1,343 SR
1,348 Elo+
Ao Kuang
Ao Kuang
DEADPOOLSHARK350
Ao Kuang
Level 42
God Stats
44W - 45L
1,518 SR
Queue Stats
139W - 196L
1,321 Elo+
Party 1
Merlin
Merlin
Docflair
Merlin
Level 60
God Stats
6W - 10L
1,101 SR
Queue Stats
389W - 460L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
M_V_H_D_
Danzaburou
Level 65
God Stats
5W - 5L
1,557 SR
Queue Stats
225W - 264L
1,308 Elo+
Party 1
Cerberus
Cerberus
Maj0rSweatMJ
Cerberus
Level 41
God Stats
6W - 8L
1,359 SR
Queue Stats
213W - 228L
1,426 Elo+
Solo
Mulan
Mulan
jvay_END
Mulan
Level 35
God Stats
0W - 6L
1,182 SR
Queue Stats
247W - 358L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Galaxyyura
Arachne
17
6 / 4 / 3
9,875
549
13,905
16,067
6,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Zohenfang
Anhur
15
4 / 1 / 2
8,749
486
7,344
10,311
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
kokeinov
Fenrir
15
3 / 2 / 5
9,364
520
10,694
13,963
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
porthos747
Athena
15
2 / 4 / 9
9,091
505
5,739
16,500
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
victor_gt_11
Zhong Kui
18
6 / 1 / 8
10,924
607
10,083
11,885
8,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
9,102
506
8,708
14,670
5,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Docflair
Merlin
15
3 / 6 / 2
8,800
489
11,550
10,725
3,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
M_V_H_D_
Danzaburou
12
1 / 4 / 3
7,612
423
5,726
11,086
2,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Maj0rSweatMJ
Cerberus
12
1 / 3 / 4
7,987
444
7,822
13,899
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
jvay_END
Mulan
12
0 / 5 / 2
7,439
413
6,675
12,770
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
12
12
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
L
Merlin
Docflair
Merlin
3
6
2
0.67
W
Arachne
Galaxyyura
Arachne
6
4
3
1.88
L
Danzaburou
M_V_H_D_
Danzaburou
1
4
3
0.63
L
Cerberus
Maj0rSweatMJ
Cerberus
1
3
4
1
W
Anhur
Zohenfang
Anhur
4
1
2
5
L
Mulan
jvay_END
Mulan
0
5
2
0.2
W
Fenrir
kokeinov
Fenrir
3
2
5
2.75
W
Athena
porthos747
Athena
2
4
9
1.63
W
Zhong Kui
victor_gt_11
Zhong Kui
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,765
Damage
40,481
68,726
Taken
63,150
37,153
Mitigated
25,446
26,073
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,708
1,993
0
5,909
14,670
5,225
555
2,862
11,808
44,471
0
L
Merlin
Docflair
Merlin
11,550
623
0
1,168
10,725
3,449
289
4,403
6,322
51,080
0
W
Arachne
Galaxyyura
Arachne
13,905
11,456
0
6,888
16,067
6,295
346
5,971
9,740
0
59,191
L
Danzaburou
M_V_H_D_
Danzaburou
5,726
2,222
0
3,526
11,086
2,889
303
3,096
7,990
0
42,462
L
Cerberus
Maj0rSweatMJ
Cerberus
7,822
200
0
2,439
13,899
6,231
462
3,633
10,266
26,991
0
W
Anhur
Zohenfang
Anhur
7,344
2,401
0
4,391
10,311
3,401
672
2,208
8,079
0
56,687
L
Mulan
jvay_END
Mulan
6,675
1,356
0
2,664
12,770
7,652
565
1,828
10,942
0
33,249
W
Fenrir
kokeinov
Fenrir
10,694
1,462
0
5,558
13,963
5,602
0
5,574
8,207
0
64,757
W
Athena
porthos747
Athena
5,739
1,172
1,192
2,782
16,500
12,928
0
7,019
9,157
25,838
0
W
Zhong Kui
victor_gt_11
Zhong Kui
10,083
349
0
5,262
11,885
8,927
1,486
6,455
5,088
71,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
40,940
453
Minions Killed
382
0
Camps Cleared
0
1,765,886
Distance Traveled
1,604,790
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,102
506
94
5
0
305,555
2
L
Merlin
8,800
489
99
6
0
317,857
0
W
Arachne
9,875
549
101
6
0
347,717
0
L
Danzaburou
7,612
423
84
5
0
327,781
3
L
Cerberus
7,987
444
40
2
0
339,789
7
W
Anhur
8,749
486
77
4
0
327,424
3
L
Mulan
7,439
413
65
4
0
313,808
2
W
Fenrir
9,364
520
96
5
0
371,148
1
W
Athena
9,091
505
33
2
0
382,299
13
W
Zhong Kui
10,924
607
146
8
0
337,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role