Player Matchup

King Arthur
King Arthur
CollapseFlow
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Sorataii
The Morrigan
Level 149
God Stats
1W - 0L
1,813 SR
Queue Stats
48W - 52L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WrathOfShruikan
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
hildrr
Hel
Level 154
God Stats
3W - 0L
1,762 SR
Queue Stats
55W - 54L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
moderndac
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,426 Elo+
Solo
Team Averages
Level 129
1,615 SR
1,481 Elo+

VS

Team Averages
Level 134
1,595 SR
1,519 Elo+
Ganesha
Ganesha
Hr-Giftig
Ganesha
Level 143
God Stats
5W - 2L
1,750 SR
Queue Stats
147W - 135L
1,532 Elo+
Solo
Eset
Eset
JeremiahBro
Eset
Level 147
God Stats
6W - 4L
1,737 SR
Queue Stats
761W - 747L
1,572 Elo+
Solo
Serqet
Serqet
Zuhtar
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
elSheune
Chaac
Level 146
God Stats
16W - 12L
1,488 SR
Queue Stats
1,095W - 1,115L
1,489 Elo+
Solo
Terra
Terra
p1ta
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CollapseFlow
King Arthur
20
7 / 4 / 13
13,981
699
25,726
31,228
37,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Sorataii
The Morrigan
20
6 / 4 / 14
14,579
729
31,662
24,632
13,964
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
WrathOfShruikan
Tsukuyomi
19
7 / 8 / 10
12,831
642
33,126
29,544
14,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
hildrr
Hel
19
2 / 4 / 18
12,192
610
14,426
18,897
18,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
moderndac
Kuzenbo
20
3 / 3 / 14
13,561
678
16,656
43,118
61,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hr-Giftig
Ganesha
20
0 / 3 / 20
13,321
666
23,541
31,092
38,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 5 / 14
14,759
738
27,281
20,816
12,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Zuhtar
Serqet
19
3 / 10 / 11
12,645
632
16,712
25,803
13,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
elSheune
Chaac
20
10 / 6 / 9
14,840
742
44,200
39,956
45,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
p1ta
Terra
20
3 / 2 / 15
12,766
638
12,606
28,672
24,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
92
25
Kills
23
23
Deaths
26
69
Assists
69
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CollapseFlow
King Arthur
7
4
13
3.38
L
Ganesha
Hr-Giftig
Ganesha
0
3
20
3.33
L
7
5
14
2.8
W
The Morrigan
Sorataii
The Morrigan
6
4
14
3.25
W
Tsukuyomi
WrathOfShruikan
Tsukuyomi
7
8
10
1.5
L
Serqet
Zuhtar
Serqet
3
10
11
0.85
L
Chaac
elSheune
Chaac
10
6
9
2.42
W
Hel
hildrr
Hel
2
4
18
2.75
W
Kuzenbo
moderndac
Kuzenbo
3
3
14
3.33
L
Terra
p1ta
Terra
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,596
Damage
124,340
147,419
Taken
146,339
146,517
Mitigated
133,995
73,447
Healing
68,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CollapseFlow
King Arthur
25,726
3,242
5,232
3,744
31,228
37,982
950
13,357
16,514
0
41,412
L
Ganesha
Hr-Giftig
Ganesha
23,541
1,016
3,051
4,511
31,092
38,679
1,145
12,681
18,411
50,730
0
L
27,281
2,834
3,149
4,438
20,816
12,466
1,141
9,058
11,758
61,897
0
W
The Morrigan
Sorataii
The Morrigan
31,662
4,293
7,880
3,747
24,632
13,964
3,021
8,294
15,608
80,020
0
W
Tsukuyomi
WrathOfShruikan
Tsukuyomi
33,126
7,977
2,905
2,669
29,544
14,798
510
10,661
18,298
0
60,601
L
Serqet
Zuhtar
Serqet
16,712
3,930
4,104
1,797
25,803
13,275
1,462
10,545
14,934
0
24,422
L
Chaac
elSheune
Chaac
44,200
5,094
2,992
11,816
39,956
45,365
70
19,194
20,762
880
85,731
W
Hel
hildrr
Hel
14,426
672
30,917
8,227
18,897
18,325
966
10,297
8,600
27,456
0
W
Kuzenbo
moderndac
Kuzenbo
16,656
4,912
3,290
4,836
43,118
61,448
264
21,533
20,610
25,828
0
L
Terra
p1ta
Terra
12,606
2,262
19,504
12,964
28,672
24,210
392
11,266
17,406
27,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,144
Gold Earned
68,331
210
Minions Killed
208
0
Camps Cleared
0
1,844,919
Distance Traveled
1,729,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,981
699
27
1
0
364,959
0
L
Ganesha
13,321
666
0
0
0
314,184
0
L
Eset
14,759
738
54
3
0
322,283
0
W
The Morrigan
14,579
729
91
5
0
365,437
0
W
Tsukuyomi
12,831
642
46
2
0
364,035
1
L
Serqet
12,645
632
38
2
0
332,890
0
L
Chaac
14,840
742
84
4
0
349,768
0
W
Hel
12,192
610
29
1
0
372,850
0
W
Kuzenbo
13,561
678
17
1
0
377,638
0
L
Terra
12,766
638
32
2
0
410,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role