Player Matchup

Guan Yu
Guan Yu
ATENICOLAS
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 1
Eset
Eset
Jheison
Eset
Level 28
God Stats
27W - 29L
1,645 SR
Queue Stats
173W - 194L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
PurpleGuy_0070
Xbalanque
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,380 Elo+
Party 2
Mulan
Mulan
WebCornin123
Mulan
Level 14
God Stats
101W - 97L
1,496 SR
Queue Stats
149W - 167L
1,255 Elo+
Party 2
Yemoja
Yemoja
marte_kmt
Yemoja
Level 7
God Stats
4W - 7L
1,614 SR
Queue Stats
7W - 14L
1,361 Elo+
Solo
Team Averages
Level 12
1,551 SR
1,379 Elo+

VS

Team Averages
Level 16
1,497 SR
1,319 Elo+
Ares
Ares
AFK_Frozzy
Ares
Level 16
God Stats
3W - 6L
1,764 SR
Queue Stats
265W - 360L
1,220 Elo+
Solo
Yemoja
Yemoja
BlueMysticStar2
Yemoja
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 45L
1,367 Elo+
Party 3
Hun Batz
Hun Batz
CarlDressMC
Hun Batz
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,449 Elo+
Solo
Neith
Neith
Sabrinalopezz
Neith
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 31L
1,224 Elo+
Party 3
Serqet
Serqet
Trouble2050
Serqet
Level 14
God Stats
3W - 3L
1,223 SR
Queue Stats
26W - 21L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ATENICOLAS
Guan Yu
15
2 / 7 / 9
10,530
351
2,448
18,771
16,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
Jheison
Eset
20
16 / 6 / 3
14,652
488
31,701
21,474
7,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
PurpleGuy_0070
Xbalanque
19
7 / 13 / 4
13,830
461
18,561
23,090
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 3
9,357
312
2,781
4,765
1,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
marte_kmt
Yemoja
19
2 / 7 / 8
12,127
404
8,500
18,239
13,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 5
11,114
370
4,514
22,742
14,011
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 14
13,601
453
10,185
19,484
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
CarlDressMC
Hun Batz
20
15 / 4 / 4
19,004
633
24,408
28,874
14,009
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 10
14,694
490
14,694
20,402
7,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
19
6 / 7 / 10
13,643
455
16,847
21,901
8,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
28
Kills
37
37
Deaths
29
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
13
5
0.35
L
Guan Yu
ATENICOLAS
Guan Yu
2
7
9
0.93
W
4
2
14
5.5
W
Hun Batz
CarlDressMC
Hun Batz
15
4
4
4.25
L
Eset
Jheison
Eset
16
6
3
2.92
L
Xbalanque
PurpleGuy_0070
Xbalanque
7
13
4
0.69
W
10
3
10
5
W
Serqet
6
7
10
1.57
L
1
4
3
0.63
L
Yemoja
marte_kmt
Yemoja
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,991
Damage
70,648
86,339
Taken
113,403
45,802
Mitigated
59,711
11,783
Healing
27,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,514
366
0
0
22,742
14,011
92
13,838
8,679
26,646
0
L
Guan Yu
ATENICOLAS
Guan Yu
2,448
665
162
1,590
18,771
16,045
0
2,818
14,895
0
13,256
W
10,185
2,627
5,466
4,130
19,484
15,467
1,227
9,528
9,931
40,957
0
W
Hun Batz
CarlDressMC
Hun Batz
24,408
7,646
0
9,688
28,874
14,009
4,499
4,209
24,665
0
200,097
L
Eset
Jheison
Eset
31,701
2,594
1,095
7,006
21,474
7,415
414
1,884
18,636
96,860
0
L
Xbalanque
PurpleGuy_0070
Xbalanque
18,561
7,536
0
1,159
23,090
7,374
2,720
5,408
17,279
0
71,707
W
14,694
8,366
0
4,916
20,402
7,473
3,982
9,192
11,185
0
91,654
W
Serqet
16,847
5,954
0
2,983
21,901
8,751
1,260
8,218
13,583
0
75,501
L
2,781
667
0
18
4,765
1,453
238
500
4,265
0
12,864
L
Yemoja
marte_kmt
Yemoja
8,500
1,290
667
86
18,239
13,515
230
4,089
13,237
51,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,496
Gold Earned
72,056
376
Minions Killed
593
0
Camps Cleared
0
2,090,900
Distance Traveled
2,592,427
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,114
370
34
1
0
418,824
0
L
Guan Yu
10,530
351
25
1
0
510,388
1
W
Yemoja
13,601
453
47
2
0
509,115
1
W
Hun Batz
19,004
633
277
9
0
621,925
2
L
Eset
14,652
488
146
5
0
533,281
0
L
Xbalanque
13,830
461
101
3
0
423,115
0
W
Neith
14,694
490
147
5
0
520,872
1
W
Serqet
13,643
455
88
3
0
521,691
2
L
Mulan
9,357
312
24
1
0
159,970
2
L
Yemoja
12,127
404
80
3
0
464,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role