Player Matchup

Mercury
Mercury
Arlek
Mercury
Level 18
God Stats
18W - 13L
1,641 SR
Queue Stats
83W - 73L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
CTM_BlackTrapp
Ratatoskr
Level 10
God Stats
3W - 6L
1,500 SR
Queue Stats
213W - 250L
1,316 Elo+
Solo
Cerberus
Cerberus
Eli_benitezuwu
Cerberus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 39L
1,602 Elo+
Solo
Baba Yaga
Baba Yaga
cortejo-global
Baba Yaga
Level 23
God Stats
4W - 0L
1,814 SR
Queue Stats
27W - 16L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
murilomb931
Baron Samedi
Level 25
God Stats
6W - 6L
1,537 SR
Queue Stats
14W - 14L
1,569 Elo+
Party 1
Team Averages
Level 16
1,599 SR
1,516 Elo+

VS

Team Averages
Level 18
1,454 SR
1,474 Elo+
Nox
Nox
Onekawan2019
Nox
Level 14
God Stats
3W - 3L
1,359 SR
Queue Stats
23W - 22L
1,528 Elo+
Party 2
Khepri
Khepri
RafaCinzento
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,288 Elo+
Solo
Tyr
Tyr
Zoguih
Tyr
Level 6
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
lctEMPALADOR
Heimdallr
Level 23
God Stats
11W - 7L
1,626 SR
Queue Stats
145W - 123L
1,555 Elo+
Solo
Thanatos
Thanatos
yHandyman
Thanatos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arlek
Mercury
20
6 / 6 / 8
15,907
482
8,985
26,050
13,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
CTM_BlackTrapp
Ratatoskr
4
0 / 0 / 0
9,491
288
0
0
0
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
20
7 / 3 / 7
16,766
508
16,836
28,924
20,673
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
cortejo-global
Baba Yaga
20
10 / 4 / 11
19,646
595
26,031
26,225
17,640
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
murilomb931
Baron Samedi
20
7 / 8 / 12
16,886
512
18,557
30,578
15,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 4
15,993
485
19,638
23,945
8,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Khepri
20
0 / 5 / 9
15,317
464
1,828
14,018
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyr
Zoguih
Tyr
3
0 / 0 / 0
8,888
269
0
0
0
Boots

Boots

+6%
Movement Speed

Heimdallr
lctEMPALADOR
Heimdallr
20
8 / 6 / 4
17,223
522
36,286
34,660
13,240
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
yHandyman
Thanatos
20
2 / 11 / 3
14,638
444
10,432
28,953
11,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
30
Kills
20
21
Deaths
30
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arlek
Mercury
6
6
8
1.67
W
Ratatoskr
CTM_BlackTrapp
Ratatoskr
0
0
0
0
W
Cerberus
7
3
7
3.5
L
10
8
4
1.5
L
Khepri
0
5
9
0.9
L
Tyr
Zoguih
Tyr
0
0
0
0
W
Baba Yaga
cortejo-global
Baba Yaga
10
4
11
3.88
L
Heimdallr
lctEMPALADOR
Heimdallr
8
6
4
1.67
W
Baron Samedi
murilomb931
Baron Samedi
7
8
12
1.63
L
Thanatos
yHandyman
Thanatos
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,409
Damage
68,184
111,777
Taken
101,576
67,169
Mitigated
49,248
30,742
Healing
42,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arlek
Mercury
8,985
3,530
0
997
26,050
13,705
4,370
3,703
22,277
0
135,909
W
Ratatoskr
CTM_BlackTrapp
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
16,836
575
0
10,289
28,924
20,673
481
3,917
24,896
114,033
0
L
19,638
1,867
376
6,931
23,945
8,518
791
17,921
5,726
93,973
0
L
Khepri
1,828
530
0
571
14,018
15,877
788
9,031
4,909
62,158
0
L
Tyr
Zoguih
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
cortejo-global
Baba Yaga
26,031
2,031
226
9,328
26,225
17,640
7,529
8,738
17,025
135,275
0
L
Heimdallr
lctEMPALADOR
Heimdallr
36,286
23,597
0
17,446
34,660
13,240
2,355
18,614
15,955
0
174,749
W
Baron Samedi
murilomb931
Baron Samedi
18,557
2,468
753
9,149
30,578
15,151
2,516
9,175
21,072
89,668
0
L
Thanatos
yHandyman
Thanatos
10,432
4,257
0
16,911
28,953
11,613
0
15,012
13,562
0
98,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,696
Gold Earned
72,059
668
Minions Killed
584
0
Camps Cleared
0
2,633,794
Distance Traveled
2,240,887
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,907
482
127
4
0
726,768
4
W
Ratatoskr
9,491
288
0
0
0
10,307
0
W
Cerberus
16,766
508
193
6
0
690,223
8
L
Nox
15,993
485
155
5
0
545,136
4
L
Khepri
15,317
464
87
3
0
567,801
5
L
Tyr
8,888
269
0
0
0
14,218
0
W
Baba Yaga
19,646
595
221
7
0
637,356
5
L
Heimdallr
17,223
522
194
6
0
547,097
10
W
Baron Samedi
16,886
512
127
4
0
569,140
3
L
Thanatos
14,638
444
148
4
0
566,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role