Player Matchup

Cerberus
Cerberus
BigMommyM1lkers
Cerberus
Level 7
God Stats
16W - 26L
1,215 SR
Queue Stats
77W - 88L
1,499 Elo+
Party 1
Hachiman
Hachiman
Drwke
Hachiman
Level 6
God Stats
2W - 3L
1,745 SR
Queue Stats
3W - 13L
1,172 Elo+
Party 1
Erlang Shen
Erlang Shen
Enki69Enlil
Erlang Shen
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,441 Elo+
Solo
Mercury
Mercury
IIMMIKEE
Mercury
Level 26
God Stats
15W - 17L
1,615 SR
Queue Stats
95W - 104L
1,489 Elo+
Solo
Sol
Sol
ovowilson
Sol
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,332 Elo+
Solo
Team Averages
Level 12
1,515 SR
1,387 Elo+

VS

Team Averages
Level 14
1,423 SR
1,366 Elo+
Yemoja
Yemoja
AwaysFriend
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo
Bellona
Bellona
TwoChiens
Bellona
Level 14
God Stats
1W - 2L
1,282 SR
Queue Stats
28W - 23L
1,408 Elo+
Solo
Kukulkan
Kukulkan
loadedwookie
Kukulkan
Level 25
God Stats
20W - 15L
1,605 SR
Queue Stats
60W - 64L
1,443 Elo+
Solo
Apollo
Apollo
vaultguybrah
Apollo
Level 27
God Stats
1W - 2L
1,227 SR
Queue Stats
112W - 84L
1,545 Elo+
Solo
Fenrir
Fenrir
yukiknowss
Fenrir
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
188W - 170L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 2 / 0
3,729
466
1,277
4,402
1,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
Drwke
Hachiman
6
0 / 3 / 0
3,542
443
1,844
3,489
790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Enki69Enlil
Erlang Shen
6
0 / 4 / 0
4,046
506
516
4,920
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
IIMMIKEE
Mercury
3
0 / 1 / 0
3,309
414
547
1,709
315
6
1 / 3 / 0
4,254
532
2,282
4,811
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 0 / 3
4,856
607
842
3,058
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
TwoChiens
Bellona
9
2 / 0 / 1
5,600
700
2,357
2,972
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
loadedwookie
Kukulkan
8
1 / 1 / 1
4,903
613
1,925
2,908
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
8
3 / 0 / 1
4,646
581
2,655
3,891
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
yukiknowss
Fenrir
10
5 / 0 / 0
5,578
697
2,473
3,774
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
12
13
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
3
2.5
L
Cerberus
0
2
0
0
L
Hachiman
Drwke
Hachiman
0
3
0
0
L
Erlang Shen
Enki69Enlil
Erlang Shen
0
4
0
0
L
Mercury
IIMMIKEE
Mercury
0
1
0
0
W
Bellona
TwoChiens
Bellona
2
0
1
2.5
W
Kukulkan
loadedwookie
Kukulkan
1
1
1
1.5
L
1
3
0
0.33
W
Apollo
3
0
1
3.5
W
Fenrir
yukiknowss
Fenrir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,466
Damage
10,252
19,331
Taken
16,603
5,538
Mitigated
6,433
4,144
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
842
284
440
800
3,058
1,625
445
311
2,747
6,647
0
L
Cerberus
1,277
82
0
704
4,402
1,431
0
247
4,155
10,500
0
L
Hachiman
Drwke
Hachiman
1,844
1,208
0
790
3,489
790
0
595
2,894
0
7,650
L
Erlang Shen
Enki69Enlil
Erlang Shen
516
278
0
515
4,920
1,854
0
687
4,233
0
17,001
L
Mercury
IIMMIKEE
Mercury
547
114
0
480
1,709
315
0
0
1,709
0
4,041
W
Bellona
TwoChiens
Bellona
2,357
570
0
906
2,972
1,841
1,215
0
2,972
0
26,075
W
Kukulkan
loadedwookie
Kukulkan
1,925
347
0
470
2,908
888
677
1,549
1,143
21,920
0
L
2,282
595
0
1,655
4,811
1,148
0
1,238
3,573
11,947
0
W
Apollo
2,655
1,743
0
2,138
3,891
950
1,294
840
3,009
0
21,492
W
Fenrir
yukiknowss
Fenrir
2,473
216
0
2,163
3,774
1,129
0
519
3,173
0
21,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,880
Gold Earned
25,583
117
Minions Killed
222
0
Camps Cleared
0
557,178
Distance Traveled
678,654
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,856
607
11
1
0
135,114
0
L
Cerberus
3,729
466
29
4
0
144,896
2
L
Hachiman
3,542
443
11
1
0
138,420
0
L
Erlang Shen
4,046
506
41
5
0
116,576
0
L
Mercury
3,309
414
5
1
0
54,299
0
W
Bellona
5,600
700
70
9
0
139,548
2
W
Kukulkan
4,903
613
47
6
0
135,438
2
L
Sol
4,254
532
31
4
0
102,987
0
W
Apollo
4,646
581
45
6
0
127,264
3
W
Fenrir
5,578
697
49
6
0
141,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role