Player Matchup

Tsukuyomi
Tsukuyomi
Cratairx
Tsukuyomi
Level 27
God Stats
14W - 7L
1,646 SR
Queue Stats
119W - 112L
1,351 Elo+
Solo
Izanami
Izanami
canna3190
Izanami
Level 27
God Stats
15W - 18L
1,466 SR
Queue Stats
89W - 103L
1,408 Elo+
Solo
Geb
Geb
dlxlxl-_-lxlxlb
Geb
Level 27
God Stats
5W - 2L
1,655 SR
Queue Stats
130W - 140L
1,432 Elo+
Solo
Sol
Sol
emptyreckless
Sol
Level 25
God Stats
221W - 246L
1,397 SR
Queue Stats
744W - 739L
1,332 Elo+
Solo
Ah Puch
Ah Puch
reaper_flexel
Ah Puch
Level 7
God Stats
3W - 1L
1,439 SR
Queue Stats
26W - 30L
1,368 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,378 Elo+

VS

Team Averages
Level 20
1,520 SR
1,401 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ForgetfullMe
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,463 Elo+
Solo
Medusa
Medusa
JokerWwa992
Medusa
Level 5
God Stats
2W - 3L
1,657 SR
Queue Stats
47W - 67L
1,230 Elo+
Solo
Loki
Loki
KielbasianyLord
Loki
Level 28
God Stats
59W - 59L
1,443 SR
Queue Stats
353W - 400L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cratairx
Tsukuyomi
13
4 / 1 / 3
8,019
535
6,259
8,296
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
canna3190
Izanami
14
7 / 1 / 2
8,790
586
5,962
6,951
2,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 6
7,755
517
3,826
10,160
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 1 / 2
8,515
568
8,602
9,174
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
13
0 / 1 / 1
7,598
507
4,575
3,838
1,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 2 / 2
7,006
467
2,301
6,861
3,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
10
0 / 3 / 0
6,433
429
5,511
8,589
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ForgetfullMe
Cthulhu
9
1 / 6 / 0
5,897
393
3,139
10,185
4,491
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
11
0 / 3 / 0
6,099
407
3,225
8,481
3,134
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 0
7,794
520
2,511
8,453
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
L
Izanami
 
Izanami
0
3
0
0
W
Tsukuyomi
Cratairx
Tsukuyomi
4
1
3
5.5
L
Cthulhu
ForgetfullMe
Cthulhu
1
6
0
0.17
L
Medusa
0
3
0
0
L
3
0
0
3
W
Izanami
canna3190
Izanami
7
1
2
8
W
3
1
6
6
W
0
1
2
1
W
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
16,687
38,419
Taken
42,569
15,959
Mitigated
16,957
14,372
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,301
123
0
118
6,861
3,099
197
4,053
2,808
24,272
0
L
Izanami
 
Izanami
5,511
3,392
0
3,766
8,589
3,203
0
1,838
6,751
0
43,293
W
Tsukuyomi
Cratairx
Tsukuyomi
6,259
1,094
0
1,949
8,296
2,731
444
761
7,535
0
40,052
L
Cthulhu
ForgetfullMe
Cthulhu
3,139
703
0
0
10,185
4,491
0
2,956
7,229
18,920
0
L
Medusa
3,225
1,176
0
1,617
8,481
3,134
0
4,659
3,822
0
25,912
L
2,511
623
0
2,882
8,453
3,030
0
3,497
4,956
0
43,629
W
Izanami
canna3190
Izanami
5,962
4,398
0
3,087
6,951
2,080
518
1,012
5,939
0
49,484
W
3,826
972
0
2,104
10,160
6,844
331
2,312
7,848
19,859
0
W
8,602
1,835
0
6,206
9,174
3,248
3,607
487
8,687
65,717
0
W
Ah Puch
4,575
369
0
1,026
3,838
1,056
995
868
2,970
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
33,229
391
Minions Killed
289
0
Camps Cleared
0
1,383,524
Distance Traveled
1,297,541
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,006
467
41
3
0
294,155
0
L
Izanami
6,433
429
79
5
0
231,637
6
W
Tsukuyomi
8,019
535
72
5
0
305,228
2
L
Cthulhu
5,897
393
27
2
0
275,564
0
L
Medusa
6,099
407
52
3
0
211,155
0
L
Loki
7,794
520
90
6
0
285,030
0
W
Izanami
8,790
586
105
7
0
270,333
2
W
Geb
7,755
517
28
2
0
317,765
2
W
Sol
8,515
568
118
8
0
253,191
0
W
Ah Puch
7,598
507
68
5
0
237,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role