Player Matchup

Hun Batz
Hun Batz
FeTTGruder
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Incogniiito
Janus
Level 81
God Stats
1W - 0L
1,701 SR
Queue Stats
70W - 60L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Murermesteren
Sylvanus
Level 143
God Stats
104W - 92L
1,737 SR
Queue Stats
861W - 878L
1,500 Elo+
Solo
Geb
Geb
Pralle0815
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Sendes
Neith
Level 151
God Stats
29W - 25L
1,386 SR
Queue Stats
351W - 337L
1,427 Elo+
Solo
Team Averages
Level 122
1,565 SR
1,480 Elo+

VS

Team Averages
Level 77
1,548 SR
1,499 Elo+
Nemesis
Nemesis
Hisashi_BT
Nemesis
Level 74
God Stats
4W - 8L
1,470 SR
Queue Stats
73W - 80L
1,456 Elo+
Party 2
Chang'e
Chang'e
kiwiiowo
Chang'e
Level 89
God Stats
1W - 1L
1,767 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 2
Sol
Sol
learnToPlaySorry
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
morgyl2013
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Athena
Athena
royaluwu
Athena
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FeTTGruder
Hun Batz
10
3 / 1 / 2
5,860
586
3,138
4,649
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 2
6,438
644
4,499
2,677
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Murermesteren
Sylvanus
11
4 / 2 / 2
6,395
640
6,737
7,235
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 5
6,283
628
3,310
6,086
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Sendes
Neith
11
5 / 0 / 4
6,293
629
6,409
5,310
1,494
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hisashi_BT
Nemesis
9
1 / 3 / 3
5,544
554
3,737
7,351
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
kiwiiowo
Chang'e
10
2 / 2 / 1
5,642
564
3,507
7,169
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 10 / 0
3,782
378
723
6,418
1,261
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
9
1 / 2 / 0
5,128
513
2,716
5,004
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
royaluwu
Athena
6
0 / 2 / 0
4,774
477
2,257
8,835
2,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
4
4
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FeTTGruder
Hun Batz
3
1
2
4
L
Nemesis
Hisashi_BT
Nemesis
1
3
3
0.83
W
3
0
2
4
W
Sylvanus
Murermesteren
Sylvanus
4
2
2
2.5
W
4
1
5
6.5
W
Neith
Sendes
Neith
5
0
4
7
L
Chang'e
kiwiiowo
Chang'e
2
2
1
1.25
L
0
10
0
0
L
Skadi
1
2
0
0.5
L
Athena
royaluwu
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
12,940
25,957
Taken
34,777
10,374
Mitigated
9,288
9,984
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FeTTGruder
Hun Batz
3,138
619
0
2,210
4,649
1,356
0
905
3,744
0
28,563
L
Nemesis
Hisashi_BT
Nemesis
3,737
894
0
743
7,351
2,370
0
2,381
4,850
0
22,455
W
4,499
489
0
540
2,677
765
608
488
2,189
32,808
0
W
Sylvanus
Murermesteren
Sylvanus
6,737
2,277
90
2,505
7,235
4,367
856
2,723
4,512
30,019
7,108
W
3,310
776
0
1,818
6,086
2,392
307
705
5,381
16,427
0
W
Neith
Sendes
Neith
6,409
3,529
0
2,821
5,310
1,494
1,140
1,666
3,644
0
35,860
L
Chang'e
kiwiiowo
Chang'e
3,507
322
838
2,786
7,169
1,931
34
4,079
3,050
22,167
0
L
723
410
0
240
6,418
1,261
0
3,039
3,315
3,652
0
L
Skadi
2,716
805
0
960
5,004
1,369
0
1,539
3,397
0
30,351
L
Athena
royaluwu
Athena
2,257
599
0
2,910
8,835
2,357
0
2,482
6,247
9,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
24,870
277
Minions Killed
170
0
Camps Cleared
0
913,456
Distance Traveled
964,696
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,860
586
62
6
0
205,056
2
L
Nemesis
5,544
554
35
4
0
221,790
1
W
Janus
6,438
644
72
7
0
222,445
5
W
Sylvanus
6,395
640
59
6
0
130,724
3
W
Geb
6,283
628
11
1
0
198,566
1
W
Neith
6,293
629
73
7
0
156,665
3
L
Chang'e
5,642
564
53
5
0
178,157
0
L
Sol
3,782
378
9
1
0
203,687
0
L
Skadi
5,128
513
59
6
0
180,902
3
L
Athena
4,774
477
14
1
0
180,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role