Player Matchup

Tiamat
Tiamat
TGK_ZombieYT
Tiamat
Level 87
God Stats
24W - 20L
1,644 SR
Queue Stats
341W - 312L
1,640 Elo+
Solo
Apollo
Apollo
TheCrazyWoodyXD
Apollo
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 52L
1,579 Elo+
Solo
Cernunnos
Cernunnos
YanjunLaw
Cernunnos
Level 104
God Stats
8W - 8L
1,615 SR
Queue Stats
304W - 309L
1,638 Elo+
Party 1
Chang'e
Chang'e
kmann_99
Chang'e
Level 147
God Stats
15W - 10L
1,801 SR
Queue Stats
1,083W - 1,073L
1,654 Elo+
Party 1
Bacchus
Bacchus
vexx111
Bacchus
Level 154
God Stats
1W - 2L
1,598 SR
Queue Stats
40W - 56L
1,554 Elo+
Solo
Team Averages
Level 108
1,631 SR
1,613 Elo+

VS

Team Averages
Level 139
1,543 SR
1,560 Elo+
Agni
Agni
Hail_Rex_Raptor
Agni
Level 149
God Stats
1W - 1L
1,808 SR
Queue Stats
18W - 20L
1,530 Elo+
Solo
Tyr
Tyr
MaRtIn239
Tyr
Level 141
God Stats
13W - 20L
1,479 SR
Queue Stats
124W - 136L
1,554 Elo+
Solo
Athena
Athena
NeonSoul27
Athena
Level 114
God Stats
4W - 13L
1,288 SR
Queue Stats
157W - 162L
1,530 Elo+
Solo
Danzaburou
Danzaburou
TurkTurtle
Danzaburou
Level 142
God Stats
18W - 13L
1,198 SR
Queue Stats
346W - 316L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
UntitledVenturer
Ao Kuang
Level 149
God Stats
7W - 6L
1,941 SR
Queue Stats
265W - 263L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 1 / 0
6,622
602
5,603
6,872
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 0 / 2
4,520
411
1,707
3,518
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
YanjunLaw
Cernunnos
11
2 / 0 / 0
6,302
573
2,241
5,402
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
kmann_99
Chang'e
11
0 / 2 / 0
6,012
547
4,886
7,360
3,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
vexx111
Bacchus
9
2 / 3 / 3
5,529
503
3,735
8,513
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,351
577
4,151
5,093
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 2
6,144
559
3,057
8,686
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
NeonSoul27
Athena
11
0 / 1 / 1
5,920
538
1,352
5,594
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TurkTurtle
Danzaburou
11
2 / 3 / 0
6,699
609
6,334
6,942
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 0
6,348
577
5,018
9,045
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
6
6
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
1
1
2
2
W
Athena
NeonSoul27
Athena
0
1
1
0.5
L
Tiamat
3
1
0
3
L
1
0
2
2
W
Danzaburou
TurkTurtle
Danzaburou
2
3
0
0.67
W
2
0
0
2
L
Cernunnos
YanjunLaw
Cernunnos
2
0
0
2
L
Chang'e
kmann_99
Chang'e
0
2
0
0
L
Bacchus
vexx111
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
19,912
31,665
Taken
35,360
15,117
Mitigated
13,562
15,170
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,151
353
0
1,870
5,093
1,465
952
2,281
2,486
41,761
0
W
3,057
311
0
4,783
8,686
4,656
0
3,168
5,428
0
17,968
W
Athena
NeonSoul27
Athena
1,352
435
0
2,436
5,594
2,118
0
1,046
4,466
32,125
0
L
Tiamat
5,603
1,110
0
3,068
6,872
4,267
121
4,286
2,586
36,779
0
L
1,707
1,239
0
1,547
3,518
529
0
235
3,283
0
9,511
W
Danzaburou
TurkTurtle
Danzaburou
6,334
3,434
0
2,821
6,942
2,147
554
2,474
4,468
0
39,154
W
5,018
1,096
0
6,038
9,045
3,176
63
4,757
4,288
34,362
0
L
Cernunnos
YanjunLaw
Cernunnos
2,241
757
0
3,626
5,402
1,608
0
243
5,159
0
38,133
L
Chang'e
kmann_99
Chang'e
4,886
1,242
0
4,004
7,360
3,064
0
5,757
1,603
36,133
0
L
Bacchus
vexx111
Bacchus
3,735
939
381
2,544
8,513
5,649
0
0
8,513
17,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
31,462
294
Minions Killed
355
0
Camps Cleared
0
875,063
Distance Traveled
1,040,531
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,351
577
119
11
0
182,142
3
W
Tyr
6,144
559
28
3
0
218,889
3
W
Athena
5,920
538
68
6
0
249,255
2
L
Tiamat
6,622
602
84
8
0
181,882
1
L
Apollo
4,520
411
28
3
0
108,818
0
W
Danzaburou
6,699
609
74
7
0
183,919
3
W
Ao Kuang
6,348
577
66
6
0
206,326
1
L
Cernunnos
6,302
573
91
8
0
212,383
1
L
Chang'e
6,012
547
81
7
0
177,432
2
L
Bacchus
5,529
503
10
1
0
194,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role