Player Matchup

Tiamat
Tiamat
PolGG
Tiamat
Level 128
God Stats
41W - 37L
1,752 SR
Queue Stats
301W - 342L
1,542 Elo+
Solo
Zeus
Zeus
WarK1LL
Zeus
Level 120
God Stats
20W - 10L
1,753 SR
Queue Stats
130W - 122L
1,585 Elo+
Solo
Artemis
Artemis
crianthos
Artemis
Level 123
God Stats
19W - 10L
1,879 SR
Queue Stats
42W - 43L
1,450 Elo+
Solo
Fenrir
Fenrir
llAngell
Fenrir
Level 159
God Stats
1W - 0L
1,214 SR
Queue Stats
16W - 7L
1,712 Elo+
Solo
Team Averages
Level 133
1,650 SR
1,572 Elo+

VS

Team Averages
Level 108
1,561 SR
1,478 Elo+
Amaterasu
Amaterasu
Kamui240SX
Amaterasu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
Tortilla_Boy_456
Cernunnos
Level 126
God Stats
2W - 2L
1,645 SR
Queue Stats
62W - 75L
1,490 Elo+
Party 1
Ganesha
Ganesha
crowdedbutter
Ganesha
Level 85
God Stats
5W - 9L
1,480 SR
Queue Stats
5W - 11L
1,449 Elo+
Party 1
Tiamat
Tiamat
weeweebutter
Tiamat
Level 106
God Stats
1W - 4L
1,618 SR
Queue Stats
27W - 38L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PolGG
Tiamat
16
5 / 2 / 8
10,405
946
10,977
7,402
6,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
WarK1LL
Zeus
16
4 / 2 / 10
10,156
923
15,830
4,433
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
crianthos
Artemis
16
7 / 0 / 9
10,772
979
11,312
7,447
2,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
llAngell
Fenrir
16
3 / 2 / 10
10,150
923
11,143
10,817
5,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kamui240SX
Amaterasu
13
2 / 5 / 0
8,324
757
5,467
18,770
12,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
14
3 / 4 / 2
8,661
787
4,555
10,849
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
13
1 / 3 / 3
8,358
760
3,588
15,202
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
14
0 / 7 / 1
8,038
731
7,427
11,072
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
19
Kills
6
6
Deaths
19
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Kamui240SX
Amaterasu
2
5
0
0.4
W
Tiamat
PolGG
Tiamat
5
2
8
4.5
L
Cernunnos
3
4
2
1
W
Zeus
WarK1LL
Zeus
4
2
10
4.5
W
Artemis
crianthos
Artemis
7
0
9
11.5
L
Ganesha
1
3
3
0.83
W
Fenrir
llAngell
Fenrir
3
2
10
4
L
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
21,037
30,099
Taken
55,893
15,345
Mitigated
31,739
8,893
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Kamui240SX
Amaterasu
5,467
2,340
342
3,485
18,770
12,811
134
7,434
11,336
0
18,303
W
Tiamat
PolGG
Tiamat
10,977
2,482
379
2,862
7,402
6,200
744
1,702
5,654
38,559
0
L
Cernunnos
4,555
1,630
0
2,063
10,849
4,173
1,537
7,692
3,157
0
30,331
W
Zeus
WarK1LL
Zeus
15,830
1,336
0
1,167
4,433
1,430
1,378
1,628
2,745
42,539
0
W
Artemis
crianthos
Artemis
11,312
6,481
0
2,080
7,447
2,703
2,385
3,556
3,771
0
34,278
L
Ganesha
3,588
202
282
2,576
15,202
8,097
0
9,190
6,012
18,112
0
W
Fenrir
llAngell
Fenrir
11,143
4,161
0
2,405
10,817
5,012
1,230
4,318
6,237
0
29,451
L
Tiamat
7,427
207
0
1,334
11,072
6,658
28
3,158
7,914
32,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
33,381
237
Minions Killed
210
14
Camps Cleared
8
980,213
Distance Traveled
718,824
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,324
757
33
3
3
190,416
2
W
Tiamat
10,405
946
68
6
3
242,729
3
L
Cernunnos
8,661
787
90
8
3
173,361
2
W
Zeus
10,156
923
54
5
4
237,054
5
W
Artemis
10,772
979
67
6
6
252,734
0
L
Ganesha
8,358
760
13
1
0
181,374
1
W
Fenrir
10,150
923
48
4
1
247,696
4
L
Tiamat
8,038
731
74
7
2
173,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role