Player Matchup

Nemesis
Nemesis
Dabstronomer
Nemesis
Level 17
God Stats
17W - 11L
1,652 SR
Queue Stats
118W - 99L
1,585 Elo+
Solo
Thanatos
Thanatos
GodOfWaffl3z
Thanatos
Level 4
God Stats
3W - 8L
1,706 SR
Queue Stats
8W - 16L
1,760 Elo+
Solo
Bellona
Bellona
Merilstorm
Bellona
Level 24
God Stats
20W - 22L
1,516 SR
Queue Stats
126W - 145L
1,468 Elo+
Solo
Anhur
Anhur
konihh
Anhur
Level 19
God Stats
12W - 7L
1,992 SR
Queue Stats
102W - 94L
1,717 Elo+
Solo
Ares
Ares
yiterbi
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Team Averages
Level 14
1,673 SR
1,639 Elo+

VS

Team Averages
Level 15
1,405 SR
1,620 Elo+
Tsukuyomi
Tsukuyomi
Duque23
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Solo
Ne Zha
Ne Zha
LuffySensei3
Ne Zha
Level 17
God Stats
9W - 9L
1,305 SR
Queue Stats
46W - 42L
1,598 Elo+
Solo
Janus
Janus
rainhadoce
Janus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,761 Elo+
Solo
Chaac
Chaac
randomized91
Chaac
Level 16
God Stats
2W - 3L
1,305 SR
Queue Stats
160W - 149L
1,616 Elo+
Solo
Freya
Freya
sixthcents
Freya
Level 17
God Stats
27W - 16L
1,418 SR
Queue Stats
430W - 401L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dabstronomer
Nemesis
10
1 / 5 / 2
6,211
444
3,309
10,193
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
GodOfWaffl3z
Thanatos
9
1 / 8 / 3
6,096
435
4,175
10,457
3,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Merilstorm
Bellona
12
2 / 5 / 0
6,979
499
6,291
10,490
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
konihh
Anhur
11
1 / 3 / 0
6,444
460
3,333
8,511
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
yiterbi
Ares
10
0 / 7 / 1
6,001
429
2,331
11,660
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Duque23
Tsukuyomi
16
8 / 0 / 6
9,130
652
8,634
8,093
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
12
3 / 1 / 9
7,401
529
4,557
6,409
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
14
6 / 2 / 5
8,116
580
7,060
7,300
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 4
7,970
569
6,055
7,932
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
15
6 / 1 / 3
8,410
601
9,458
7,845
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
28
28
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dabstronomer
Nemesis
1
5
2
0.4
W
Tsukuyomi
Duque23
Tsukuyomi
8
0
6
11
L
Thanatos
GodOfWaffl3z
Thanatos
1
8
3
0.31
W
Ne Zha
3
1
9
7.5
L
Bellona
Merilstorm
Bellona
2
5
0
0.4
L
Anhur
konihh
Anhur
1
3
0
0.33
W
Janus
6
2
5
4.25
W
5
1
4
7
W
Freya
6
1
3
7.5
L
Ares
yiterbi
Ares
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
35,764
51,311
Taken
37,579
23,081
Mitigated
17,821
12,971
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dabstronomer
Nemesis
3,309
773
0
3,422
10,193
3,587
0
1,031
8,970
0
32,624
W
Tsukuyomi
Duque23
Tsukuyomi
8,634
1,856
0
3,100
8,093
3,260
425
0
8,093
0
65,523
L
Thanatos
GodOfWaffl3z
Thanatos
4,175
1,639
0
3,260
10,457
3,457
0
3,469
6,588
0
20,183
W
Ne Zha
4,557
1,206
0
1,731
6,409
2,406
0
1,311
5,098
0
25,194
L
Bellona
Merilstorm
Bellona
6,291
2,551
0
2,322
10,490
7,275
637
489
9,649
0
35,260
L
Anhur
konihh
Anhur
3,333
1,647
0
3,198
8,511
2,513
0
3,213
5,298
0
47,553
W
Janus
7,060
257
64
2,394
7,300
1,885
194
218
7,082
46,196
0
W
6,055
1,188
0
3,969
7,932
7,825
640
0
7,932
0
32,781
W
Freya
9,458
3,397
0
5,094
7,845
2,445
0
802
7,043
62,242
0
L
Ares
yiterbi
Ares
2,331
286
0
769
11,660
6,249
0
7,778
3,788
8,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
41,027
285
Minions Killed
437
0
Camps Cleared
0
1,254,560
Distance Traveled
1,414,231
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,211
444
61
4
0
274,709
2
W
Tsukuyomi
9,130
652
147
11
0
346,948
3
L
Thanatos
6,096
435
44
3
0
253,686
0
W
Ne Zha
7,401
529
30
2
0
274,545
3
L
Bellona
6,979
499
79
6
0
258,711
3
L
Anhur
6,444
460
96
7
0
213,500
3
W
Janus
8,116
580
93
7
0
266,893
3
W
Chaac
7,970
569
68
5
0
289,981
0
W
Freya
8,410
601
99
7
0
235,864
4
L
Ares
6,001
429
5
0
0
253,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role