Player Matchup

Mercury
Mercury
Isma612
Mercury
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NuMaPrinz
Merlin
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,408 Elo+
Party 1
Yemoja
Yemoja
PREDATOREAGLE
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Medusa
Medusa
Viltz
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,496 Elo+
Party 1
Chang'e
Chang'e
Yuiciro
Chang'e
Level 109
God Stats
3W - 3L
1,744 SR
Queue Stats
341W - 334L
1,508 Elo+
Solo
Team Averages
Level 92
1,549 SR
1,523 Elo+

VS

Team Averages
Level 75
1,578 SR
1,522 Elo+
Artio
Artio
Azroma
Artio
Level 108
God Stats
0W - 2L
1,311 SR
Queue Stats
280W - 288L
1,438 Elo+
Party 3
Apollo
Apollo
KnickSchuss
Apollo
Level 107
God Stats
6W - 10L
1,500 SR
Queue Stats
278W - 282L
1,493 Elo+
Party 3
Bacchus
Bacchus
Macias128lols
Bacchus
Level 28
God Stats
0W - 1L
1,893 SR
Queue Stats
6W - 3L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
mich223
Danzaburou
Level 89
God Stats
2W - 1L
1,685 SR
Queue Stats
6W - 3L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
rolixer
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Isma612
Mercury
20
8 / 2 / 11
13,859
554
13,868
17,307
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NuMaPrinz
Merlin
20
6 / 5 / 8
13,770
551
22,449
12,610
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 15
11,782
471
5,095
14,672
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Viltz
Medusa
20
7 / 5 / 8
14,594
584
23,297
20,412
9,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Yuiciro
Chang'e
19
4 / 3 / 13
13,581
543
10,316
18,159
14,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azroma
Artio
19
6 / 5 / 8
11,832
473
17,068
29,912
14,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
19
5 / 5 / 6
12,036
481
9,476
20,939
8,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
16
0 / 4 / 7
8,994
360
4,884
13,039
13,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
mich223
Danzaburou
17
5 / 5 / 6
11,521
461
12,947
17,252
7,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
rolixer
Guan Yu
17
1 / 6 / 1
10,180
407
5,858
18,200
20,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
25
Kills
17
17
Deaths
25
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
Azroma
Artio
6
5
8
2
W
Mercury
Isma612
Mercury
8
2
11
6.75
L
Apollo
5
5
6
1.6
L
Bacchus
0
4
7
0.88
W
Merlin
NuMaPrinz
Merlin
6
5
8
2
W
0
2
15
3.75
W
Medusa
Viltz
Medusa
7
5
8
2.2
W
Chang'e
Yuiciro
Chang'e
4
3
13
3.5
L
Danzaburou
mich223
Danzaburou
5
5
6
1.6
L
Guan Yu
rolixer
Guan Yu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,025
Damage
50,233
83,160
Taken
99,342
51,337
Mitigated
65,116
30,786
Healing
27,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Azroma
Artio
17,068
2,275
1,693
10,955
29,912
14,471
0
10,281
19,179
83,051
0
W
Mercury
Isma612
Mercury
13,868
7,032
0
500
17,307
8,105
4,172
3,663
13,619
0
106,122
L
Apollo
9,476
4,850
0
1,892
20,939
8,572
0
8,866
11,421
0
87,320
L
Bacchus
4,884
202
841
1,443
13,039
13,874
86
7,263
5,545
30,407
0
W
Merlin
NuMaPrinz
Merlin
22,449
1,466
0
1,249
12,610
5,018
2,585
5,185
7,375
80,888
0
W
5,095
712
3,383
1,839
14,672
14,231
415
4,524
10,098
16,592
0
W
Medusa
Viltz
Medusa
23,297
11,637
0
8,997
20,412
9,362
2,591
5,057
15,305
0
157,703
W
Chang'e
Yuiciro
Chang'e
10,316
917
5,283
9,535
18,159
14,621
1,795
3,523
14,361
70,698
0
L
Danzaburou
mich223
Danzaburou
12,947
7,432
0
6,630
17,252
7,544
534
3,606
13,522
0
84,690
L
Guan Yu
rolixer
Guan Yu
5,858
1,275
734
3,403
18,200
20,655
207
6,267
11,815
0
51,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,586
Gold Earned
54,563
631
Minions Killed
565
0
Camps Cleared
0
2,272,337
Distance Traveled
2,278,974
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,832
473
117
5
0
485,081
3
W
Mercury
13,859
554
141
6
0
545,601
4
L
Apollo
12,036
481
176
7
0
488,398
1
L
Bacchus
8,994
360
41
2
0
433,358
3
W
Merlin
13,770
551
136
5
0
430,549
6
W
Yemoja
11,782
471
21
1
0
461,503
0
W
Medusa
14,594
584
208
8
0
437,086
9
W
Chang'e
13,581
543
125
5
0
397,598
10
L
Danzaburou
11,521
461
135
5
0
408,159
1
L
Guan Yu
10,180
407
96
4
0
463,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role