Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Fr3do678
Tyr
Level 95
God Stats
24W - 25L
1,558 SR
Queue Stats
427W - 433L
1,628 Elo+
Solo
Ullr
Ullr
Josh 059
Ullr
Level 146
God Stats
185W - 140L
1,766 SR
Queue Stats
646W - 587L
1,620 Elo+
Solo
Thor
Thor
lVenyml
Thor
Level 127
God Stats
1W - 3L
1,199 SR
Queue Stats
163W - 150L
1,590 Elo+
Solo
Chang'e
Chang'e
pedroha_8
Chang'e
Level 160
God Stats
6W - 2L
1,743 SR
Queue Stats
331W - 276L
1,709 Elo+
Party 1
Team Averages
Level 137
1,553 SR
1,609 Elo+

VS

Team Averages
Level 111
1,610 SR
1,591 Elo+
Tyr
Tyr
Abyssell whip
Tyr
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
451W - 329L
1,559 Elo+
Party 2
Ratatoskr
Ratatoskr
DRUMCODEEEEE
Ratatoskr
Level 125
God Stats
14W - 11L
1,898 SR
Queue Stats
429W - 379L
1,628 Elo+
Party 2
Hachiman
Hachiman
Damcge
Hachiman
Level 123
God Stats
17W - 13L
1,574 SR
Queue Stats
269W - 238L
1,595 Elo+
Party 2
Merlin
Merlin
HenkSolo
Merlin
Level 126
God Stats
32W - 35L
1,578 SR
Queue Stats
289W - 294L
1,611 Elo+
Party 3
Terra
Terra
HeusieJR
Terra
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 183L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
6 / 1 / 17
11,697
532
9,036
16,599
17,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 7
11,389
518
12,865
16,481
19,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
20
8 / 3 / 6
12,872
585
10,154
15,394
7,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Thor
lVenyml
Thor
18
10 / 4 / 14
12,067
549
15,923
17,564
11,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
pedroha_8
Chang'e
18
6 / 5 / 13
11,761
535
25,272
23,892
10,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 1
11,139
506
9,195
23,201
20,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
DRUMCODEEEEE
Ratatoskr
18
4 / 5 / 6
11,514
523
17,831
20,597
12,429
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Damcge
Hachiman
17
3 / 8 / 1
10,856
493
15,401
17,612
5,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
HenkSolo
Merlin
17
3 / 8 / 5
10,850
493
11,103
15,078
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
HeusieJR
Terra
12
0 / 7 / 4
8,433
383
6,675
19,293
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
34
Kills
14
14
Deaths
34
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
1
17
14.5
L
4
6
1
0.75
L
Ratatoskr
DRUMCODEEEEE
Ratatoskr
4
5
6
1.4
L
Hachiman
Damcge
Hachiman
3
8
1
0.44
W
4
1
7
7.5
L
Merlin
HenkSolo
Merlin
3
8
5
0.69
L
Terra
HeusieJR
Terra
0
7
4
0.29
W
Ullr
8
3
6
3.67
W
Thor
lVenyml
Thor
10
4
14
4.25
W
Chang'e
pedroha_8
Chang'e
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,250
Damage
60,205
89,930
Taken
95,781
65,663
Mitigated
57,917
40,872
Healing
24,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,036
1,457
4,546
7,047
16,599
17,165
733
4,599
11,652
26,079
0
L
9,195
2,438
0
7,251
23,201
20,619
0
7,476
15,725
0
77,875
L
Ratatoskr
DRUMCODEEEEE
Ratatoskr
17,831
5,906
0
3,843
20,597
12,429
0
5,936
14,581
0
103,816
L
Hachiman
Damcge
Hachiman
15,401
6,837
0
5,505
17,612
5,758
0
3,635
13,830
0
88,519
W
12,865
1,283
0
6,227
16,481
19,744
142
2,124
14,257
279
74,676
L
Merlin
HenkSolo
Merlin
11,103
1,084
0
3,109
15,078
5,754
0
7,655
7,423
71,549
0
L
Terra
HeusieJR
Terra
6,675
432
1,503
3,619
19,293
13,357
0
9,997
9,296
18,265
0
W
Ullr
10,154
4,347
0
2,104
15,394
7,125
28
1,509
13,833
0
109,050
W
Thor
lVenyml
Thor
15,923
6,227
0
3,560
17,564
11,220
1,913
2,860
14,516
0
69,193
W
Chang'e
pedroha_8
Chang'e
25,272
3,187
6,169
11,219
23,892
10,409
907
6,046
17,496
93,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,786
Gold Earned
52,792
585
Minions Killed
619
0
Camps Cleared
0
2,154,042
Distance Traveled
2,034,574
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,697
532
35
2
0
467,270
3
L
Tyr
11,139
506
156
7
0
454,881
1
L
Ratatoskr
11,514
523
152
7
0
462,037
3
L
Hachiman
10,856
493
150
7
0
328,016
3
W
Tyr
11,389
518
135
6
0
474,370
8
L
Merlin
10,850
493
135
6
0
380,070
9
L
Terra
8,433
383
26
1
0
409,570
4
W
Ullr
12,872
585
179
8
0
417,491
5
W
Thor
12,067
549
103
5
0
399,367
6
W
Chang'e
11,761
535
133
6
0
395,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role