Player Matchup

Merlin
Merlin
Kapedas
Merlin
Level 14
God Stats
69W - 58L
1,492 SR
Queue Stats
81W - 68L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
KzyT
Heimdallr
Level 7
God Stats
1W - 0L
1,874 SR
Queue Stats
5W - 1L
1,680 Elo+
Solo
Hun Batz
Hun Batz
Moeray
Hun Batz
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 17L
1,580 Elo+
Solo
Cerberus
Cerberus
Orcarios
Cerberus
Level 17
God Stats
7W - 2L
1,527 SR
Queue Stats
322W - 311L
1,396 Elo+
Party 1
Bacchus
Bacchus
oTatasOlwn
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 33
1,579 SR
1,526 Elo+

VS

Team Averages
Level 16
1,583 SR
1,642 Elo+
Kumbhakarna
Kumbhakarna
LoneChromosone
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,755 Elo+
Party 2
Sun Wukong
Sun Wukong
NnIiXxOo
Sun Wukong
Level 4
God Stats
1W - 2L
1,731 SR
Queue Stats
1W - 3L
1,697 Elo+
Solo
Tsukuyomi
Tsukuyomi
Russian_Boy667
Tsukuyomi
Level 18
God Stats
4W - 4L
1,441 SR
Queue Stats
33W - 34L
1,508 Elo+
Solo
Sol
Sol
XenoCideOnline
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Zandi9
Osiris
Level 27
God Stats
1W - 3L
1,742 SR
Queue Stats
52W - 44L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kapedas
Merlin
18
7 / 5 / 33
10,931
1,215
16,214
7,153
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KzyT
Heimdallr
20
24 / 3 / 23
15,173
1,686
36,830
9,441
4,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
Moeray
Hun Batz
18
8 / 3 / 36
11,537
1,282
16,896
10,361
5,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Orcarios
Cerberus
18
10 / 4 / 36
13,618
1,513
15,398
13,646
15,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
oTatasOlwn
Bacchus
18
3 / 5 / 39
11,540
1,282
11,463
13,558
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LoneChromosone
Kumbhakarna
17
5 / 8 / 9
11,247
1,250
6,384
25,949
20,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
NnIiXxOo
Sun Wukong
16
3 / 13 / 8
9,819
1,091
8,832
22,461
16,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Russian_Boy667
Tsukuyomi
16
5 / 9 / 9
11,164
1,240
12,355
17,303
14,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 9 / 9
10,370
1,152
7,237
14,501
4,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Zandi9
Osiris
18
4 / 13 / 11
11,427
1,270
14,095
25,202
18,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

219
Kill Participation
66
52
Kills
20
20
Deaths
52
167
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
Kapedas
Merlin
7
5
33
4.7
W
Heimdallr
KzyT
Heimdallr
24
3
23
11.83
L
Kumbhakarna
LoneChromosone
Kumbhakarna
5
8
9
1.19
W
Hun Batz
Moeray
Hun Batz
8
3
36
8.67
L
Sun Wukong
NnIiXxOo
Sun Wukong
3
13
8
0.54
W
Cerberus
Orcarios
Cerberus
10
4
36
7
L
Tsukuyomi
Russian_Boy667
Tsukuyomi
5
9
9
1.06
L
3
9
9
0.83
L
Osiris
Zandi9
Osiris
4
13
11
0.73
W
Bacchus
oTatasOlwn
Bacchus
3
5
39
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,801
Damage
48,903
54,159
Taken
105,416
43,619
Mitigated
74,005
5,054
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Kapedas
Merlin
16,214
1,721
0
38
7,153
3,160
0
1,575
5,578
27,932
0
W
Heimdallr
KzyT
Heimdallr
36,830
23,723
0
598
9,441
4,899
0
1,920
7,521
0
59,142
L
Kumbhakarna
LoneChromosone
Kumbhakarna
6,384
874
0
486
25,949
20,952
0
9,486
15,306
16,022
0
W
Hun Batz
Moeray
Hun Batz
16,896
3,350
0
250
10,361
5,105
0
3,056
7,305
0
36,751
L
Sun Wukong
NnIiXxOo
Sun Wukong
8,832
1,314
0
408
22,461
16,118
0
9,620
12,841
0
18,358
W
Cerberus
Orcarios
Cerberus
15,398
1,167
0
2,998
13,646
15,056
0
3,524
10,122
25,718
0
L
Tsukuyomi
Russian_Boy667
Tsukuyomi
12,355
3,103
0
299
17,303
14,231
0
7,122
10,174
0
24,609
L
7,237
1,880
0
1,528
14,501
4,690
0
6,299
8,202
26,564
0
L
Osiris
Zandi9
Osiris
14,095
7,273
1,106
2,290
25,202
18,014
0
10,548
14,654
0
31,811
W
Bacchus
oTatasOlwn
Bacchus
11,463
1,301
0
1,170
13,558
15,399
0
3,546
10,012
18,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,799
Gold Earned
54,027
158
Minions Killed
145
6
Camps Cleared
7
746,201
Distance Traveled
922,857
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,931
1,215
26
3
1
130,147
1
W
Heimdallr
15,173
1,686
52
6
3
127,771
0
L
Kumbhakarna
11,247
1,250
25
3
2
195,559
0
W
Hun Batz
11,537
1,282
48
5
0
168,295
0
L
Sun Wukong
9,819
1,091
13
1
2
181,365
1
W
Cerberus
13,618
1,513
27
3
0
161,048
0
L
Tsukuyomi
11,164
1,240
33
4
2
188,533
1
L
Sol
10,370
1,152
33
4
0
182,866
1
L
Osiris
11,427
1,270
41
5
1
174,534
1
W
Bacchus
11,540
1,282
5
1
2
158,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role