Player Matchup

Kuzenbo
Kuzenbo
BalmierTea35
Kuzenbo
Level 28
God Stats
5W - 4L
1,281 SR
Queue Stats
125W - 116L
1,562 Elo+
Solo
Danzaburou
Danzaburou
CoinSuperset625
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,891 Elo+
Solo
Agni
Agni
JamesRioDrummer
Agni
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,480 Elo+
Solo
Thor
Thor
Senpai_Smurf69
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,816 Elo+
Solo
Bellona
Bellona
wickedlola316
Bellona
Level 29
God Stats
8W - 15L
1,433 SR
Queue Stats
374W - 467L
1,471 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,644 Elo+

VS

Team Averages
Level 14
1,550 SR
1,437 Elo+
Ao Kuang
Ao Kuang
ACEsilvrback
Ao Kuang
Level 3
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
Abyssri
Guan Yu
Level 28
God Stats
3W - 6L
1,465 SR
Queue Stats
142W - 158L
1,526 Elo+
Solo
Jormungandr
Jormungandr
AllegingLemur17
Jormungandr
Level 5
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 1
Zhong Kui
Zhong Kui
GrubbiestBowl81
Zhong Kui
Level 27
God Stats
25W - 16L
1,612 SR
Queue Stats
70W - 81L
1,500 Elo+
Solo
Sol
Sol
Olegrudn
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BalmierTea35
Kuzenbo
18
6 / 0 / 11
13,438
538
10,041
14,393
18,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CoinSuperset625
Danzaburou
20
18 / 5 / 5
16,776
671
21,421
21,334
9,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 11 / 7
10,471
419
6,049
13,078
6,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 2 / 10
14,258
570
17,713
20,489
11,878
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
17
0 / 1 / 9
11,534
461
2,330
12,581
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ACEsilvrback
Ao Kuang
11
2 / 13 / 2
8,754
350
2,051
18,727
5,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Abyssri
Guan Yu
20
2 / 3 / 2
12,593
504
8,942
21,733
22,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
AllegingLemur17
Jormungandr
14
3 / 10 / 4
9,646
386
9,523
15,711
5,869
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
GrubbiestBowl81
Zhong Kui
20
7 / 3 / 1
13,223
529
15,144
19,682
12,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 5 / 1
11,347
454
6,339
14,520
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
34
Kills
17
19
Deaths
34
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ACEsilvrback
Ao Kuang
2
13
2
0.23
L
Guan Yu
Abyssri
Guan Yu
2
3
2
1
L
Jormungandr
AllegingLemur17
Jormungandr
3
10
4
0.5
W
Kuzenbo
BalmierTea35
Kuzenbo
6
0
11
11.5
W
Danzaburou
CoinSuperset625
Danzaburou
18
5
5
4.1
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
7
3
1
2.5
W
1
11
7
0.41
L
3
5
1
0.7
W
9
2
10
7
W
Bellona
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,554
Damage
41,999
81,875
Taken
90,373
56,306
Mitigated
53,326
32,187
Healing
24,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ACEsilvrback
Ao Kuang
2,051
840
0
2,172
18,727
5,900
480
4,721
13,846
27,682
0
L
Guan Yu
Abyssri
Guan Yu
8,942
2,294
632
6,364
21,733
22,578
2,053
3,126
18,607
0
94,803
L
Jormungandr
AllegingLemur17
Jormungandr
9,523
1,715
0
590
15,711
5,869
478
3,772
11,779
35,189
0
W
Kuzenbo
BalmierTea35
Kuzenbo
10,041
4,058
0
4,451
14,393
18,938
836
8,739
5,654
41,604
0
W
Danzaburou
CoinSuperset625
Danzaburou
21,421
11,241
0
11,239
21,334
9,086
8,892
12,291
9,043
0
124,399
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
15,144
1,757
0
10,653
19,682
12,945
482
3,228
16,454
115,979
0
W
6,049
1,529
0
978
13,078
6,252
172
6,501
6,577
40,411
0
L
6,339
560
0
4,194
14,520
6,034
39
1,243
13,277
57,156
3,911
W
17,713
4,320
0
9,107
20,489
11,878
836
6,272
14,217
0
125,672
W
Bellona
2,330
639
1,249
5,163
12,581
10,152
1,429
4,097
8,484
0
54,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,477
Gold Earned
55,563
542
Minions Killed
579
0
Camps Cleared
0
2,225,575
Distance Traveled
2,089,121
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,754
350
36
1
0
404,152
1
L
Guan Yu
12,593
504
177
7
0
456,869
4
L
Jormungandr
9,646
386
66
3
0
448,147
0
W
Kuzenbo
13,438
538
64
3
0
477,975
0
W
Danzaburou
16,776
671
158
6
0
439,361
2
L
Zhong Kui
13,223
529
180
7
0
401,593
6
W
Agni
10,471
419
46
2
0
381,232
1
L
Sol
11,347
454
120
5
0
378,360
1
W
Thor
14,258
570
174
7
0
525,952
5
W
Bellona
11,534
461
100
4
0
401,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role