Player Matchup

Apollo
Apollo
DKJCA
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Frostbite0021
Zeus
Level 144
God Stats
4W - 5L
1,790 SR
Queue Stats
195W - 194L
1,535 Elo+
Solo
Hou Yi
Hou Yi
Inoxss
Hou Yi
Level 113
God Stats
2W - 1L
1,507 SR
Queue Stats
269W - 293L
1,548 Elo+
Solo
Pele
Pele
SirFlxx
Pele
Level 103
God Stats
1W - 1L
1,359 SR
Queue Stats
118W - 132L
1,598 Elo+
Solo
Guan Yu
Guan Yu
emarbida
Guan Yu
Level 148
God Stats
1W - 3L
1,509 SR
Queue Stats
237W - 244L
1,521 Elo+
Solo
Team Averages
Level 133
1,533 SR
1,540 Elo+

VS

Team Averages
Level 125
1,560 SR
1,579 Elo+
Horus
Horus
Feat-6ubba
Horus
Level 154
God Stats
5W - 5L
1,415 SR
Queue Stats
436W - 373L
1,580 Elo+
Solo
Cthulhu
Cthulhu
HelllCat
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JonBoyBigBoy
Osiris
Level 101
God Stats
6W - 5L
1,642 SR
Queue Stats
276W - 270L
1,527 Elo+
Solo
Bellona
Bellona
Mdaddy
Bellona
Level 107
God Stats
4W - 2L
1,744 SR
Queue Stats
131W - 123L
1,657 Elo+
Solo
Ganesha
Ganesha
SuperButler
Ganesha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DKJCA
Apollo
15
4 / 5 / 6
8,772
731
14,164
13,763
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 7 / 3
9,253
771
18,642
12,312
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Inoxss
Hou Yi
16
1 / 4 / 9
8,607
717
10,383
14,168
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
SirFlxx
Pele
13
2 / 8 / 6
8,427
702
7,722
15,566
5,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
emarbida
Guan Yu
16
2 / 3 / 8
9,597
800
9,831
19,603
19,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
6 / 2 / 17
10,293
858
11,944
15,960
15,075
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
HelllCat
Cthulhu
18
2 / 2 / 14
10,391
866
16,928
13,189
7,420
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
17
7 / 5 / 5
10,508
876
11,966
15,040
12,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Mdaddy
Bellona
17
11 / 3 / 10
10,699
892
10,577
18,934
25,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
SuperButler
Ganesha
16
0 / 2 / 24
9,332
778
17,332
14,353
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
14
Kills
26
27
Deaths
14
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Apollo
DKJCA
Apollo
4
5
6
1.4
W
Horus
6
2
17
7.25
L
5
7
3
0.93
W
Cthulhu
HelllCat
Cthulhu
2
2
14
4.5
L
Hou Yi
Inoxss
Hou Yi
1
4
9
1.38
W
Osiris
7
5
5
1.9
W
Bellona
Mdaddy
Bellona
11
3
10
5.33
L
Pele
SirFlxx
Pele
2
8
6
0.63
W
Ganesha
SuperButler
Ganesha
0
2
24
6
L
Guan Yu
emarbida
Guan Yu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,742
Damage
68,747
75,412
Taken
77,476
41,878
Mitigated
66,189
22,494
Healing
32,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DKJCA
Apollo
14,164
7,770
153
1,915
13,763
6,147
220
6,457
6,608
0
26,802
W
Horus
11,944
4,882
4,729
5,526
15,960
15,075
640
4,199
11,761
0
15,957
L
18,642
582
426
1,250
12,312
3,828
420
5,624
6,433
29,840
0
W
Cthulhu
HelllCat
Cthulhu
16,928
567
4,195
1,683
13,189
7,420
401
3,050
10,139
36,644
0
L
Hou Yi
Inoxss
Hou Yi
10,383
5,033
1,230
2,559
14,168
6,159
778
6,151
7,703
0
24,113
W
Osiris
11,966
4,709
2,021
1,872
15,040
12,395
637
3,211
11,829
262
22,229
W
Bellona
Mdaddy
Bellona
10,577
2,720
3,298
3,312
18,934
25,018
1,542
3,944
14,990
0
17,141
L
Pele
SirFlxx
Pele
7,722
940
855
2,505
15,566
5,804
0
7,655
7,684
0
16,637
W
Ganesha
SuperButler
Ganesha
17,332
487
3,289
2,745
14,353
6,281
1,677
4,238
10,115
30,449
0
L
Guan Yu
emarbida
Guan Yu
9,831
1,566
4,013
7,588
19,603
19,940
0
7,105
12,211
0
14,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
51,223
118
Minions Killed
115
0
Camps Cleared
0
982,836
Distance Traveled
1,208,056
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,772
731
30
3
0
176,014
3
W
Horus
10,293
858
12
1
0
228,815
0
L
Zeus
9,253
771
29
2
0
190,202
1
W
Cthulhu
10,391
866
68
6
0
258,141
2
L
Hou Yi
8,607
717
35
3
0
185,766
0
W
Osiris
10,508
876
22
2
0
245,519
0
W
Bellona
10,699
892
13
1
0
232,320
2
L
Pele
8,427
702
17
1
0
193,595
0
W
Ganesha
9,332
778
0
0
0
243,261
0
L
Guan Yu
9,597
800
7
1
0
237,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role