Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Darkposho
Scylla
Level 27
God Stats
1W - 3L
1,553 SR
Queue Stats
91W - 53L
1,643 Elo+
Solo
Hou Yi
Hou Yi
Raeburno
Hou Yi
Level 7
God Stats
9W - 8L
1,760 SR
Queue Stats
10W - 14L
1,659 Elo+
Solo
Tiamat
Tiamat
Ruisleipa
Tiamat
Level 23
God Stats
28W - 8L
1,963 SR
Queue Stats
91W - 41L
1,738 Elo+
Party 1
Khepri
Khepri
Xketunleipä
Khepri
Level 17
God Stats
3W - 1L
1,854 SR
Queue Stats
31W - 11L
1,697 Elo+
Party 1
Team Averages
Level 41
1,726 SR
1,647 Elo+

VS

Team Averages
Level 20
1,641 SR
1,673 Elo+
Skadi
Skadi
MatiCool
Skadi
Level 28
God Stats
1W - 1L
1,328 SR
Queue Stats
13W - 10L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
NoCommenth
Ao Kuang
Level 16
God Stats
4W - 0L
2,057 SR
Queue Stats
88W - 26L
1,764 Elo+
Party 2
Medusa
Medusa
PapaSmurfCarryx
Medusa
Level 25
God Stats
3W - 1L
1,537 SR
Queue Stats
94W - 32L
1,732 Elo+
Party 2
Guan Yu
Guan Yu
Seculto
Guan Yu
Level 16
God Stats
3W - 3L
1,639 SR
Queue Stats
85W - 71L
1,619 Elo+
Solo
Izanami
Izanami
fenixazado
Izanami
Level 14
God Stats
38W - 31L
1,646 SR
Queue Stats
46W - 42L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 6 / 2
9,915
496
9,546
17,507
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Darkposho
Scylla
18
1 / 3 / 3
10,853
543
9,511
7,616
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Raeburno
Hou Yi
13
1 / 11 / 2
8,596
430
5,763
18,241
5,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Ruisleipa
Tiamat
19
5 / 4 / 1
11,500
575
17,376
14,988
14,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
13
2 / 8 / 3
9,257
463
3,294
15,910
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MatiCool
Skadi
17
10 / 2 / 5
12,208
610
12,443
12,998
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
NoCommenth
Ao Kuang
20
5 / 0 / 8
12,988
649
12,703
14,216
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
10 / 1 / 3
13,331
667
12,016
13,142
6,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Seculto
Guan Yu
17
2 / 5 / 6
11,471
574
7,568
21,280
23,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
fenixazado
Izanami
20
5 / 2 / 5
13,508
675
14,294
15,500
6,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
32
32
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
2
0.33
L
Scylla
Darkposho
Scylla
1
3
3
0.83
W
Skadi
MatiCool
Skadi
10
2
5
6.25
W
Ao Kuang
NoCommenth
Ao Kuang
5
0
8
9
W
10
1
3
11.5
L
Hou Yi
Raeburno
Hou Yi
1
11
2
0.18
L
Tiamat
Ruisleipa
Tiamat
5
4
1
1.38
W
Guan Yu
Seculto
Guan Yu
2
5
6
1
L
Khepri
2
8
3
0.44
W
Izanami
fenixazado
Izanami
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
59,024
74,262
Taken
77,136
43,154
Mitigated
46,160
14,715
Healing
31,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,546
3,313
0
5,204
17,507
7,883
0
2,371
14,911
0
62,368
L
Scylla
Darkposho
Scylla
9,511
790
0
1,296
7,616
2,021
0
343
7,273
90,450
0
W
Skadi
MatiCool
Skadi
12,443
6,927
0
4,041
12,998
4,539
5,273
4,556
8,382
0
78,664
W
Ao Kuang
NoCommenth
Ao Kuang
12,703
2,907
0
6,690
14,216
5,663
0
4,554
9,441
112,067
0
W
12,016
7,353
0
5,443
13,142
6,141
1,397
4,267
8,787
0
89,472
L
Hou Yi
Raeburno
Hou Yi
5,763
2,385
111
2,004
18,241
5,579
0
4,711
13,530
0
42,914
L
Tiamat
Ruisleipa
Tiamat
17,376
3,061
0
4,450
14,988
14,169
1,718
2,570
12,126
78,634
0
W
Guan Yu
Seculto
Guan Yu
7,568
1,542
137
7,385
21,280
23,206
1,030
12,296
8,272
0
51,942
L
Khepri
3,294
459
0
1,650
15,910
13,502
0
3,371
12,539
15,137
0
W
Izanami
fenixazado
Izanami
14,294
10,380
0
8,262
15,500
6,611
9,398
4,548
10,886
0
107,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
63,506
544
Minions Killed
735
0
Camps Cleared
0
1,796,526
Distance Traveled
1,921,108
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,915
496
122
6
0
387,793
2
L
Scylla
10,853
543
167
8
0
407,861
6
W
Skadi
12,208
610
98
5
0
370,113
4
W
Ao Kuang
12,988
649
139
7
0
459,154
5
W
Medusa
13,331
667
167
8
0
405,037
5
L
Hou Yi
8,596
430
65
3
0
300,381
0
L
Tiamat
11,500
575
168
8
0
347,240
4
W
Guan Yu
11,471
574
125
6
0
369,726
6
L
Khepri
9,257
463
22
1
0
353,251
9
W
Izanami
13,508
675
206
10
0
317,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role