Player Matchup

Mercury
Mercury
IIMMIKEE
Mercury
Level 26
God Stats
15W - 17L
1,595 SR
Queue Stats
95W - 104L
1,481 Elo+
Solo
Fenrir
Fenrir
LieutCab
Fenrir
Level 24
God Stats
8W - 6L
1,500 SR
Queue Stats
117W - 130L
1,417 Elo+
Solo
Hera
Hera
MaghyBUU
Hera
Level 27
God Stats
6W - 3L
1,666 SR
Queue Stats
39W - 43L
1,378 Elo+
Party 1
Cupid
Cupid
RedFuryMC
Cupid
Level 28
God Stats
2W - 1L
1,455 SR
Queue Stats
63W - 56L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
sadsnout
Aphrodite
Level 27
God Stats
191W - 173L
1,596 SR
Queue Stats
566W - 606L
1,532 Elo+
Solo
Team Averages
Level 26
1,562 SR
1,444 Elo+

VS

Team Averages
Level 12
1,512 SR
1,423 Elo+
Artemis
Artemis
LucianoMono1905
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,262 Elo+
Party 2
Chaac
Chaac
MintyTesties
Chaac
Level 29
God Stats
3W - 2L
1,558 SR
Queue Stats
72W - 59L
1,507 Elo+
Solo
Hun Batz
Hun Batz
RipAckerman
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
chiefslappahoe10
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,345 Elo+
Solo
Ra
Ra
maatsu9
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IIMMIKEE
Mercury
10
4 / 0 / 5
6,406
534
4,203
4,568
1,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
LieutCab
Fenrir
9
4 / 2 / 9
6,105
509
4,397
7,258
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
10
3 / 2 / 7
6,263
522
4,710
6,482
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
RedFuryMC
Cupid
11
9 / 1 / 6
6,682
557
6,155
6,566
2,250
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
sadsnout
Aphrodite
10
2 / 1 / 11
6,464
539
2,087
6,154
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 0
6,097
508
5,431
6,561
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 3 / 0
5,188
432
4,246
5,567
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
RipAckerman
Hun Batz
8
0 / 5 / 2
5,114
426
3,717
7,134
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 4
5,374
448
3,124
6,996
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 8 / 0
4,867
406
2,369
6,894
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
22
Kills
6
6
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
IIMMIKEE
Mercury
4
0
5
6.5
W
Fenrir
LieutCab
Fenrir
4
2
9
4.25
L
5
3
0
1.67
W
Hera
3
2
7
3.25
L
1
3
0
0.33
W
Cupid
RedFuryMC
Cupid
9
1
6
12
L
Hun Batz
RipAckerman
Hun Batz
0
5
2
0.2
L
0
4
4
0.5
L
0
8
0
0
W
Aphrodite
sadsnout
Aphrodite
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
18,887
31,028
Taken
33,152
12,171
Mitigated
14,229
14,706
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
IIMMIKEE
Mercury
4,203
2,100
0
762
4,568
1,336
745
527
3,876
0
25,176
W
Fenrir
LieutCab
Fenrir
4,397
870
0
2,249
7,258
2,112
84
1,184
6,009
0
15,025
L
5,431
1,538
0
1,767
6,561
2,027
0
523
6,006
0
25,642
W
Hera
4,710
1,305
0
1,832
6,482
1,954
0
1,959
4,305
28,445
0
L
4,246
610
0
1,323
5,567
3,539
0
1,125
4,386
0
20,514
W
Cupid
RedFuryMC
Cupid
6,155
4,102
725
2,391
6,566
2,250
1,009
870
5,646
0
28,035
L
Hun Batz
RipAckerman
Hun Batz
3,717
509
0
1,242
7,134
2,219
0
1,083
5,957
0
23,554
L
3,124
607
0
432
6,996
4,477
0
1,225
5,701
16,382
0
L
2,369
501
0
57
6,894
1,967
60
2,385
4,305
18,994
0
W
Aphrodite
sadsnout
Aphrodite
2,087
92
2,709
4,038
6,154
4,519
614
625
5,349
15,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
26,640
215
Minions Killed
206
0
Camps Cleared
0
1,101,317
Distance Traveled
979,540
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,406
534
57
5
0
249,132
3
W
Fenrir
6,105
509
27
2
0
249,494
1
L
Artemis
6,097
508
51
4
0
192,972
0
W
Hera
6,263
522
42
4
0
169,573
2
L
Chaac
5,188
432
45
4
0
206,505
5
W
Cupid
6,682
557
67
6
0
207,717
0
L
Hun Batz
5,114
426
40
3
0
199,357
0
L
Ymir
5,374
448
30
3
0
209,189
0
L
Ra
4,867
406
40
3
0
171,517
3
W
Aphrodite
6,464
539
22
2
0
225,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role