Player Matchup

Tiamat
Tiamat
Adderol-_-
Tiamat
Level 101
God Stats
1W - 3L
1,342 SR
Queue Stats
65W - 64L
1,533 Elo+
Solo
Anhur
Anhur
D2R UZI YT
Anhur
Level 102
God Stats
1W - 4L
1,414 SR
Queue Stats
144W - 160L
1,535 Elo+
Party 2
Eset
Eset
D2RSVG
Eset
Level 123
God Stats
1W - 6L
1,397 SR
Queue Stats
212W - 229L
1,528 Elo+
Party 2
Athena
Athena
Neosalt96
Athena
Level 62
God Stats
16W - 26L
1,461 SR
Queue Stats
394W - 385L
1,471 Elo+
Solo
Nemesis
Nemesis
gaeton_dugas_2
Nemesis
Level 63
God Stats
19W - 8L
1,711 SR
Queue Stats
667W - 623L
1,470 Elo+
Solo
Team Averages
Level 90
1,465 SR
1,507 Elo+

VS

Team Averages
Level 115
1,610 SR
1,487 Elo+
Izanami
Izanami
Bamm Rubble
Izanami
Level 127
God Stats
19W - 9L
1,429 SR
Queue Stats
505W - 499L
1,419 Elo+
Solo
Nemesis
Nemesis
Chérrýzz
Nemesis
Level 159
God Stats
21W - 6L
1,907 SR
Queue Stats
396W - 309L
1,707 Elo+
Party 1
Fenrir
Fenrir
PoFromSmite
Fenrir
Level 107
God Stats
44W - 20L
1,781 SR
Queue Stats
120W - 91L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
agus_12777
Kumbhakarna
Level 109
God Stats
6W - 6L
1,472 SR
Queue Stats
303W - 292L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
ltz Fearful
Zhong Kui
Level 74
God Stats
1W - 0L
1,463 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adderol-_-
Tiamat
14
0 / 6 / 1
7,613
476
4,564
10,737
8,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
13
1 / 4 / 0
7,732
483
4,648
10,334
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
D2RSVG
Eset
12
4 / 3 / 1
7,813
488
9,742
10,638
3,816
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Neosalt96
Athena
11
0 / 5 / 3
6,788
424
5,151
15,143
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 5
7,995
500
7,398
11,840
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bamm Rubble
Izanami
16
5 / 1 / 2
9,640
603
6,480
8,209
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Chérrýzz
Nemesis
17
7 / 1 / 4
10,638
665
10,202
12,481
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
15
8 / 1 / 6
9,097
569
12,133
9,417
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
agus_12777
Kumbhakarna
13
1 / 1 / 12
8,681
543
5,787
15,218
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ltz Fearful
Zhong Kui
13
2 / 3 / 7
8,023
501
6,899
10,736
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
23
23
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adderol-_-
Tiamat
0
6
1
0.08
W
Izanami
Bamm Rubble
Izanami
5
1
2
6
W
Nemesis
Chérrýzz
Nemesis
7
1
4
9
L
Anhur
1
4
0
0.25
L
Eset
D2RSVG
Eset
4
3
1
1.5
L
Athena
Neosalt96
Athena
0
5
3
0.3
W
Fenrir
8
1
6
11
W
Kumbhakarna
agus_12777
Kumbhakarna
1
1
12
7
L
2
5
5
0.9
W
Zhong Kui
ltz Fearful
Zhong Kui
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
41,501
58,692
Taken
56,061
33,165
Mitigated
34,062
10,906
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adderol-_-
Tiamat
4,564
1,258
0
3,364
10,737
8,960
597
1,478
9,259
40,127
0
W
Izanami
Bamm Rubble
Izanami
6,480
4,410
0
1,779
8,209
2,803
1,132
872
7,337
0
79,488
W
Nemesis
Chérrýzz
Nemesis
10,202
6,541
0
6,509
12,481
6,608
788
3,124
9,015
0
66,253
L
Anhur
4,648
1,577
0
2,159
10,334
2,689
1,752
646
9,688
0
53,174
L
Eset
D2RSVG
Eset
9,742
999
488
1,339
10,638
3,816
164
3,861
6,777
41,910
0
L
Athena
Neosalt96
Athena
5,151
1,024
516
2,238
15,143
12,272
42
3,622
11,521
21,108
0
W
Fenrir
12,133
2,807
0
2,870
9,417
3,866
0
3,693
5,680
0
48,509
W
Kumbhakarna
agus_12777
Kumbhakarna
5,787
999
0
3,319
15,218
13,658
173
5,797
9,373
28,210
0
L
7,398
3,738
0
802
11,840
5,428
0
3,079
8,761
0
45,500
W
Zhong Kui
ltz Fearful
Zhong Kui
6,899
576
0
2,690
10,736
7,127
77
5,443
5,199
34,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
46,079
396
Minions Killed
452
0
Camps Cleared
0
1,385,601
Distance Traveled
1,572,329
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,613
476
90
6
0
267,872
3
W
Izanami
9,640
603
140
9
0
278,794
0
W
Nemesis
10,638
665
149
9
0
322,111
2
L
Anhur
7,732
483
119
7
0
245,347
2
L
Eset
7,813
488
78
5
0
235,601
2
L
Athena
6,788
424
25
2
0
297,554
4
W
Fenrir
9,097
569
65
4
0
346,338
1
W
Kumbhakarna
8,681
543
34
2
0
314,027
2
L
Nemesis
7,995
500
84
5
0
339,227
4
W
Zhong Kui
8,023
501
64
4
0
311,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role