Player Matchup

Nemesis
Nemesis
Elder7K
Nemesis
Level 25
God Stats
0W - 1L
1,688 SR
Queue Stats
50W - 64L
1,355 Elo+
Solo
Ymir
Ymir
OceanLordA1
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ructarv1
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,352 Elo+
Solo
Guan Yu
Guan Yu
StormGeneralA1
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
noxink3
Artemis
Level 29
God Stats
1W - 4L
1,709 SR
Queue Stats
83W - 115L
1,447 Elo+
Solo
Team Averages
Level 17
1,579 SR
1,431 Elo+

VS

Team Averages
Level 20
1,472 SR
1,392 Elo+
Sol
Sol
Bodyblade86
Sol
Level 14
God Stats
37W - 16L
1,279 SR
Queue Stats
46W - 30L
1,266 Elo+
Solo
Ares
Ares
Kleponic
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo
Khepri
Khepri
MiloDaPillow
Khepri
Level 25
God Stats
4W - 13L
1,190 SR
Queue Stats
60W - 84L
1,424 Elo+
Party 1
Bakasura
Bakasura
QuackDaddyC
Bakasura
Level 27
God Stats
7W - 6L
1,538 SR
Queue Stats
9W - 13L
1,211 Elo+
Solo
Anhur
Anhur
Reaphr
Anhur
Level 32
God Stats
3W - 0L
1,851 SR
Queue Stats
113W - 110L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elder7K
Nemesis
10
2 / 4 / 1
6,388
532
3,189
9,573
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 9 / 2
5,110
426
1,552
8,591
2,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ructarv1
Cthulhu
10
3 / 6 / 4
6,308
526
4,298
9,529
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 9 / 1
5,028
419
2,224
9,574
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
noxink3
Artemis
10
4 / 6 / 3
7,030
586
5,933
8,108
1,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 2
7,797
650
5,103
5,645
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
3 / 5 / 7
7,296
608
3,543
8,501
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
12
4 / 1 / 4
7,579
632
2,093
3,968
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
QuackDaddyC
Bakasura
14
9 / 1 / 3
8,987
749
4,502
8,350
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Reaphr
Anhur
13
10 / 3 / 4
8,896
741
13,129
9,648
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
32
34
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Nemesis
Elder7K
Nemesis
2
4
1
0.63
W
Ares
3
5
7
1.3
W
Khepri
4
1
4
6
L
2
9
2
0.33
W
Bakasura
QuackDaddyC
Bakasura
9
1
3
10.5
W
Anhur
Reaphr
Anhur
10
3
4
4
L
Cthulhu
Ructarv1
Cthulhu
3
6
4
0.83
L
0
9
1
0.06
L
Artemis
noxink3
Artemis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
28,370
45,375
Taken
36,112
19,307
Mitigated
18,301
6,100
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,103
2,055
0
1,230
5,645
2,116
5,574
0
5,570
33,352
2,330
L
Nemesis
Elder7K
Nemesis
3,189
1,494
0
2,719
9,573
2,765
0
1,036
7,935
0
29,258
W
Ares
3,543
707
0
718
8,501
5,215
850
2,416
5,885
9,120
0
W
Khepri
2,093
148
0
129
3,968
3,417
881
601
3,367
24,974
0
L
1,552
457
0
103
8,591
2,768
0
3,296
5,097
7,062
0
W
Bakasura
QuackDaddyC
Bakasura
4,502
2,887
0
3,064
8,350
4,117
733
0
8,300
0
53,944
W
Anhur
Reaphr
Anhur
13,129
6,514
0
2,380
9,648
3,436
495
2,438
6,915
0
41,142
L
Cthulhu
Ructarv1
Cthulhu
4,298
395
145
1,625
9,529
6,374
297
1,054
8,445
15,060
0
L
2,224
478
0
531
9,574
5,510
0
3,033
6,135
0
16,683
L
Artemis
noxink3
Artemis
5,933
3,552
0
977
8,108
1,890
601
1,895
6,130
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
40,555
167
Minions Killed
294
0
Camps Cleared
0
1,092,799
Distance Traveled
1,104,000
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,797
650
71
6
0
157,416
1
L
Nemesis
6,388
532
58
5
0
201,524
0
W
Ares
7,296
608
11
1
0
230,774
1
W
Khepri
7,579
632
53
4
0
203,472
0
L
Ymir
5,110
426
8
1
0
235,697
0
W
Bakasura
8,987
749
96
8
0
284,341
1
W
Anhur
8,896
741
63
5
0
227,997
2
L
Cthulhu
6,308
526
29
2
0
238,203
2
L
Guan Yu
5,028
419
34
3
0
196,637
0
L
Artemis
7,030
586
38
3
0
220,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role