Player Matchup

Raijin
Raijin
BalmierTea35
Raijin
Level 28
God Stats
15W - 6L
1,844 SR
Queue Stats
125W - 116L
1,552 Elo+
Solo
Set
Set
CountZakula8946
Set
Level 27
God Stats
3W - 2L
1,417 SR
Queue Stats
162W - 154L
1,430 Elo+
Solo
Nike
Nike
D4RK kiki6300
Nike
Level 14
God Stats
6W - 6L
1,500 SR
Queue Stats
354W - 415L
1,588 Elo+
Solo
Cerberus
Cerberus
HitStickYoClique
Cerberus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 140L
1,426 Elo+
Party 2
Mercury
Mercury
svenegas18
Mercury
Level 27
God Stats
6W - 7L
1,542 SR
Queue Stats
159W - 182L
1,453 Elo+
Party 2
Team Averages
Level 25
1,561 SR
1,490 Elo+

VS

Team Averages
Level 16
1,556 SR
1,431 Elo+
Cupid
Cupid
HandsomeCam2293
Cupid
Level 9
God Stats
6W - 16L
1,600 SR
Queue Stats
20W - 32L
1,366 Elo+
Solo
Izanami
Izanami
Luv Tz
Izanami
Level 20
God Stats
9W - 3L
1,811 SR
Queue Stats
192W - 164L
1,358 Elo+
Party 1
Hel
Hel
Sole 2D
Hel
Level 18
God Stats
26W - 36L
1,389 SR
Queue Stats
490W - 452L
1,385 Elo+
Party 1
Pele
Pele
SolemnHymm
Pele
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,567 Elo+
Solo
Bellona
Bellona
wickedlola316
Bellona
Level 29
God Stats
8W - 15L
1,479 SR
Queue Stats
374W - 467L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 3 / 1
5,729
573
3,689
5,637
1,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 2
5,444
544
2,281
8,700
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
6,207
621
3,410
3,825
1,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 0 / 2
5,509
551
2,077
3,296
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
svenegas18
Mercury
9
1 / 1 / 1
5,238
524
750
3,617
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,127
513
2,457
4,114
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Luv Tz
Izanami
9
1 / 2 / 2
5,207
521
3,404
5,775
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
5
0 / 0 / 1
4,061
406
330
1,012
191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 1
5,893
589
4,761
6,450
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
10
1 / 2 / 0
5,530
553
2,678
6,560
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
7
7
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
3
1
0.83
W
1
2
2
1
W
1
1
1
1.5
L
2
1
2
3
W
1
0
2
2
L
Izanami
Luv Tz
Izanami
1
2
2
1
L
Hel
0
0
1
0.5
L
3
1
1
3.5
W
Mercury
svenegas18
Mercury
1
1
1
1.5
L
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
13,630
25,075
Taken
23,911
8,589
Mitigated
10,006
8,506
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,689
311
258
1,125
5,637
1,369
487
101
5,536
25,122
0
W
2,281
962
0
4,806
8,700
2,909
504
150
8,550
0
21,371
W
3,410
894
0
736
3,825
1,728
512
0
3,825
0
28,023
L
2,457
1,078
0
1,539
4,114
1,196
0
2,182
1,932
0
15,129
W
2,077
116
0
1,185
3,296
1,575
32
0
3,296
17,212
0
L
Izanami
Luv Tz
Izanami
3,404
2,582
0
2,070
5,775
1,604
723
2,460
3,315
0
25,230
L
Hel
330
80
307
196
1,012
191
182
87
925
7,542
0
L
4,761
1,528
0
2,818
6,450
2,137
0
1,037
5,413
0
34,901
W
Mercury
svenegas18
Mercury
750
177
0
396
3,617
1,008
439
79
3,538
0
18,519
L
Bellona
2,678
1,122
0
1,482
6,560
4,878
0
0
6,235
0
26,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
25,818
260
Minions Killed
216
0
Camps Cleared
0
1,000,881
Distance Traveled
852,256
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,729
573
51
5
0
178,233
0
W
Set
5,444
544
51
5
0
191,094
0
W
Nike
6,207
621
59
6
0
199,438
0
L
Cupid
5,127
513
34
3
0
156,325
0
W
Cerberus
5,509
551
52
5
0
206,248
1
L
Izanami
5,207
521
51
5
0
168,089
0
L
Hel
4,061
406
11
1
0
125,406
0
L
Pele
5,893
589
71
7
0
218,283
2
W
Mercury
5,238
524
47
5
0
225,868
0
L
Bellona
5,530
553
49
5
0
184,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role