Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chloxic
Nu Wa
Level 89
God Stats
56W - 39L
1,662 SR
Queue Stats
561W - 561L
1,503 Elo+
Party 1
Chang'e
Chang'e
Or_ph_eus
Chang'e
Level 140
God Stats
11W - 7L
1,699 SR
Queue Stats
253W - 259L
1,546 Elo+
Party 1
Pele
Pele
SashaFierce23
Pele
Level 122
God Stats
0W - 3L
1,518 SR
Queue Stats
17W - 24L
1,435 Elo+
Party 1
Cerberus
Cerberus
SensitivePeeps
Cerberus
Level 9
God Stats
4W - 6L
1,470 SR
Queue Stats
15W - 13L
1,471 Elo+
Party 1
Team Averages
Level 81
1,570 SR
1,491 Elo+

VS

Team Averages
Level 62
1,525 SR
1,448 Elo+
Sun Wukong
Sun Wukong
BlurredFrequency
Sun Wukong
Level 26
God Stats
4W - 4L
1,273 SR
Queue Stats
71W - 61L
1,475 Elo+
Party 2
Athena
Athena
DT_WLRD1
Athena
Level 43
God Stats
22W - 27L
1,374 SR
Queue Stats
213W - 293L
1,368 Elo+
Solo
Apollo
Apollo
GrimFrequency
Apollo
Level 57
God Stats
3W - 1L
1,758 SR
Queue Stats
126W - 121L
1,508 Elo+
Party 2
Pele
Pele
Xionboyoriginal
Pele
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 141L
1,408 Elo+
Party 2
Ra
Ra
dinotimster
Ra
Level 118
God Stats
6W - 2L
1,723 SR
Queue Stats
61W - 51L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
1 / 4 / 0
4,103
513
2,289
4,163
877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Chloxic
Nu Wa
7
0 / 3 / 0
4,159
520
3,220
4,469
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Or_ph_eus
Chang'e
10
2 / 1 / 0
5,620
703
3,844
4,378
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
3,531
441
338
1,895
389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
6
0 / 3 / 0
4,055
507
2,133
7,686
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlurredFrequency
Sun Wukong
9
0 / 2 / 1
4,774
597
1,794
5,754
2,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
DT_WLRD1
Athena
7
4 / 1 / 4
4,986
623
1,840
5,023
1,899
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 0 / 3
4,993
624
4,585
4,397
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 1
5,183
648
2,298
3,913
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 0 / 2
5,930
741
4,220
4,576
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
12
12
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
0
0.25
W
Sun Wukong
BlurredFrequency
Sun Wukong
0
2
1
0.25
L
Nu Wa
Chloxic
Nu Wa
0
3
0
0
W
Athena
DT_WLRD1
Athena
4
1
4
6
W
2
0
3
3.5
L
Chang'e
Or_ph_eus
Chang'e
2
1
0
2
L
0
1
0
0
L
Cerberus
0
3
0
0
W
3
0
1
3.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,824
Damage
14,737
22,591
Taken
23,663
8,548
Mitigated
7,955
4,073
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,289
1,734
0
0
4,163
877
0
864
3,299
0
11,466
W
Sun Wukong
BlurredFrequency
Sun Wukong
1,794
228
0
712
5,754
2,410
0
3,466
1,880
0
23,378
L
Nu Wa
Chloxic
Nu Wa
3,220
406
0
487
4,469
1,429
0
3,318
1,005
18,756
0
W
Athena
DT_WLRD1
Athena
1,840
812
146
1,037
5,023
1,899
219
1,114
3,853
6,744
0
W
4,585
2,820
0
3,113
4,397
1,155
634
1,491
2,882
0
26,640
L
Chang'e
Or_ph_eus
Chang'e
3,844
349
0
1,994
4,378
3,085
301
0
4,378
30,130
0
L
338
88
0
606
1,895
389
0
329
1,518
0
5,500
L
Cerberus
2,133
100
0
986
7,686
2,768
0
1,325
6,331
12,242
0
W
2,298
1,084
0
1,312
3,913
1,010
61
527
3,308
0
27,250
W
4,220
986
120
3,194
4,576
1,481
317
1,761
2,543
38,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,468
Gold Earned
25,866
185
Minions Killed
235
0
Camps Cleared
0
647,948
Distance Traveled
800,157
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,103
513
29
4
0
137,581
0
W
Sun Wukong
4,774
597
54
7
0
165,570
0
L
Nu Wa
4,159
520
36
5
0
141,876
0
W
Athena
4,986
623
11
1
0
179,310
2
W
Apollo
4,993
624
40
5
0
120,565
0
L
Chang'e
5,620
703
73
9
0
135,175
0
L
Pele
3,531
441
20
3
0
76,417
0
L
Cerberus
4,055
507
27
3
0
156,899
0
W
Pele
5,183
648
52
7
0
177,052
3
W
Ra
5,930
741
78
10
0
157,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role