Player Matchup

Hercules
Hercules
Gold V
JoseadorEfectivo
Hercules
Gold V
Level 35
God Stats
3W - 2L
1,659 SR
Queue Stats
36W - 40L
1,605 MMR
Solo
Xbalanque
Xbalanque
Gold II
QiviuthJr
Xbalanque
Gold II
Level 128
God Stats
3W - 3L
1,807 SR
Queue Stats
94W - 92L
1,602 MMR
Solo
Ravana
Ravana
Gold I
SecretSiberia
Ravana
Gold I
Level 49
God Stats
2W - 5L
1,314 SR
Queue Stats
119W - 135L
1,592 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
floydianb
Baron Samedi
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,587 MMR
Solo
Tiamat
Tiamat
Gold I
iNGЕN
Tiamat
Gold I
Level 146
God Stats
2W - 4L
1,764 SR
Queue Stats
246W - 242L
1,612 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,609 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,518 SR
1,599 MMR
Agni
Agni
Gold III
DGMIGUEL97
Agni
Gold III
Level 98
God Stats
5W - 3L
1,676 SR
Queue Stats
68W - 69L
1,466 MMR
Party 1
Nemesis
Nemesis
Gold V
Noxhowl
Nemesis
Gold V
Level 126
God Stats
1W - 0L
1,294 SR
Queue Stats
8W - 6L
1,604 MMR
Solo
Khepri
Khepri
Silver I
PompiiDompii
Khepri
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,614 MMR
Solo
Anhur
Anhur
Gold I
carloscrack
Anhur
Gold I
Level 157
God Stats
7W - 4L
1,622 SR
Queue Stats
41W - 29L
1,726 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
hrsidkpi
Cu Chulainn
Gold III
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 81L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,037
414
4,043
12,580
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
QiviuthJr
Xbalanque
14
2 / 5 / 1
8,266
486
9,557
11,459
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 4
9,030
531
7,626
10,914
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
floydianb
Baron Samedi
15
3 / 5 / 0
8,492
500
5,762
9,717
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
iNGЕN
Tiamat
14
2 / 3 / 3
8,586
505
8,591
11,006
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ApolloTsukuyomiAthenaDanzaburouSet

VS

Bans
PersephoneAo KuangScyllaThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,979
528
8,710
7,665
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Noxhowl
Nemesis
16
5 / 2 / 4
10,019
589
8,011
9,908
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
0 / 1 / 8
8,698
512
3,118
6,885
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 3
9,974
587
10,115
13,821
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
hrsidkpi
Cu Chulainn
17
9 / 3 / 0
10,835
637
10,796
16,064
12,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
21
22
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
0
5
3
0.3
W
Nemesis
Noxhowl
Nemesis
5
2
4
3.5
W
Khepri
0
1
8
4
L
Xbalanque
QiviuthJr
Xbalanque
2
5
1
0.5
L
3
4
4
1.25
W
5
3
3
2.17
L
Baron Samedi
floydianb
Baron Samedi
3
5
0
0.6
W
Cu Chulainn
hrsidkpi
Cu Chulainn
9
3
0
3
L
Tiamat
iNGЕN
Tiamat
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,579
Damage
40,750
55,676
Taken
54,343
23,887
Mitigated
28,883
13,187
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,710
783
0
757
7,665
2,744
0
3,919
3,362
68,583
0
L
4,043
902
0
3,421
12,580
4,027
0
2,958
9,622
0
19,657
W
Nemesis
Noxhowl
Nemesis
8,011
3,615
0
936
9,908
4,610
191
1,954
7,782
0
75,877
W
Khepri
3,118
755
0
2,109
6,885
4,536
0
1,812
4,917
26,837
0
L
Xbalanque
QiviuthJr
Xbalanque
9,557
4,416
0
1,886
11,459
2,975
0
1,538
9,921
0
62,331
L
7,626
2,238
0
3,412
10,914
5,135
584
2,501
8,413
0
55,774
W
10,115
5,615
0
8,378
13,821
4,962
933
146
13,675
0
78,124
L
Baron Samedi
floydianb
Baron Samedi
5,762
779
173
694
9,717
4,886
62
907
8,810
38,132
0
W
Cu Chulainn
hrsidkpi
Cu Chulainn
10,796
1,244
0
3,828
16,064
12,031
123
5,492
10,254
9,009
47,775
L
Tiamat
iNGЕN
Tiamat
8,591
1,378
0
3,601
11,006
6,864
307
5,338
5,668
59,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,411
Gold Earned
48,505
452
Minions Killed
580
0
Camps Cleared
0
1,499,385
Distance Traveled
1,729,835
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,979
528
169
10
0
344,076
3
L
Hercules
7,037
414
35
2
0
268,774
4
W
Nemesis
10,019
589
125
7
0
425,232
5
W
Khepri
8,698
512
33
2
0
352,128
6
L
Xbalanque
8,266
486
99
6
0
294,940
3
L
Ravana
9,030
531
115
7
0
346,487
5
W
Anhur
9,974
587
145
9
0
294,385
5
L
Baron Samedi
8,492
500
77
5
0
281,851
9
W
Cu Chulainn
10,835
637
108
6
0
314,014
4
L
Tiamat
8,586
505
126
7
0
307,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role