Player Matchup

Tiamat
Tiamat
AngelishMeow
Tiamat
Level 145
God Stats
11W - 4L
1,453 SR
Queue Stats
662W - 692L
1,446 Elo+
Solo
Olorun
Olorun
Kills_Four_Fun
Olorun
Level 109
God Stats
14W - 17L
1,154 SR
Queue Stats
959W - 977L
1,538 Elo+
Solo
Cerberus
Cerberus
MacNChris
Cerberus
Level 82
God Stats
13W - 9L
1,667 SR
Queue Stats
314W - 293L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
Sopa_beige
Erlang Shen
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
700W - 705L
1,488 Elo+
Solo
Zeus
Zeus
rickh_1024
Zeus
Level 122
God Stats
4W - 7L
1,149 SR
Queue Stats
559W - 554L
1,494 Elo+
Solo
Team Averages
Level 122
1,385 SR
1,502 Elo+

VS

Team Averages
Level 112
1,511 SR
1,456 Elo+
He Bo
He Bo
Frostbite0021
He Bo
Level 144
God Stats
2W - 2L
1,727 SR
Queue Stats
195W - 194L
1,549 Elo+
Solo
Vamana
Vamana
LifeInRoyalty
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,267 Elo+
Solo
Kumbhakarna
Kumbhakarna
OPXrizzo
Kumbhakarna
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ThePoofs
Susano
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
423W - 453L
1,470 Elo+
Solo
Apollo
Apollo
iFALL3N
Apollo
Level 137
God Stats
12W - 10L
1,330 SR
Queue Stats
1,040W - 1,055L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
14 / 4 / 13
11,828
910
24,389
15,015
16,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 26
10,489
807
11,905
12,104
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MacNChris
Cerberus
19
7 / 2 / 23
11,884
914
14,263
19,364
21,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Sopa_beige
Erlang Shen
18
2 / 2 / 22
10,634
818
10,028
18,311
18,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
12 / 3 / 14
11,462
882
18,878
12,036
5,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
10,531
810
14,460
11,809
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 6 / 5
9,461
728
18,812
24,663
31,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
OPXrizzo
Kumbhakarna
17
1 / 6 / 9
9,430
725
6,790
21,890
17,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
ThePoofs
Susano
15
2 / 8 / 5
8,317
640
11,706
13,955
4,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Apollo
iFALL3N
Apollo
15
1 / 10 / 6
8,987
691
7,105
15,557
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
44
37
Kills
14
14
Deaths
37
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
14
4
13
5.13
L
6
7
5
1.21
W
2
3
26
5
L
4
6
5
1.08
W
Cerberus
MacNChris
Cerberus
7
2
23
9.25
L
Kumbhakarna
OPXrizzo
Kumbhakarna
1
6
9
0.92
W
Erlang Shen
Sopa_beige
Erlang Shen
2
2
22
6.5
L
Susano
ThePoofs
Susano
2
8
5
0.56
L
Apollo
iFALL3N
Apollo
1
10
6
0.4
W
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,463
Damage
58,873
76,830
Taken
87,874
69,471
Mitigated
63,862
36,348
Healing
22,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
24,389
4,348
2,529
5,864
15,015
16,257
670
5,347
9,668
40,684
0
L
14,460
924
732
1,343
11,809
4,839
246
9,852
1,957
25,082
0
W
11,905
3,835
5,100
3,212
12,104
7,294
3,334
998
11,106
31,029
0
L
18,812
8,814
1,823
10,566
24,663
31,000
0
17,737
6,926
0
36,412
W
Cerberus
MacNChris
Cerberus
14,263
360
2,249
7,199
19,364
21,537
238
6,222
13,142
28,937
0
L
Kumbhakarna
OPXrizzo
Kumbhakarna
6,790
1,041
1,290
2,743
21,890
17,912
0
18,599
3,291
15,168
0
W
Erlang Shen
Sopa_beige
Erlang Shen
10,028
3,615
2,116
5,752
18,311
18,504
410
6,874
11,437
0
18,621
L
Susano
ThePoofs
Susano
11,706
1,708
0
1,063
13,955
4,767
0
11,314
2,641
0
16,757
L
Apollo
iFALL3N
Apollo
7,105
3,585
651
2,186
15,557
5,344
153
11,933
3,624
0
21,265
W
18,878
3,675
600
1,727
12,036
5,879
304
1,809
10,227
34,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,297
Gold Earned
46,726
185
Minions Killed
144
0
Camps Cleared
0
1,157,968
Distance Traveled
1,001,957
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,828
910
33
3
0
236,418
0
L
He Bo
10,531
810
28
2
0
194,140
2
W
Olorun
10,489
807
46
4
0
235,490
0
L
Vamana
9,461
728
33
3
0
214,261
0
W
Cerberus
11,884
914
53
4
0
239,859
2
L
Kumbhakarna
9,430
725
31
2
0
206,487
1
W
Erlang Shen
10,634
818
16
1
0
243,069
1
L
Susano
8,317
640
23
2
0
190,620
1
L
Apollo
8,987
691
29
2
0
196,449
0
W
Zeus
11,462
882
37
3
0
203,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role